Player Matchup

Tyr
Tyr
AllMightY24
Tyr
Level 8
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 3L
1,614 Elo+
Solo
The Morrigan
The Morrigan
Saaxu
The Morrigan
Level 28
God Stats
16W - 15L
1,621 SR
Queue Stats
285W - 309L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Tyzone16
Kukulkan
Level 29
God Stats
33W - 24L
1,560 SR
Queue Stats
192W - 171L
1,477 Elo+
Solo
Ares
Ares
jigetus
Ares
Level 107
God Stats
5W - 4L
1,561 SR
Queue Stats
43W - 41L
1,553 Elo+
Party 1
Ra
Ra
medricz
Ra
Level 10
God Stats
2W - 2L
1,669 SR
Queue Stats
79W - 75L
1,618 Elo+
Party 1
Team Averages
Level 36
1,639 SR
1,560 Elo+

VS

Team Averages
Level 27
1,746 SR
1,789 Elo+
Sobek
Sobek
Brutalwormzs
Sobek
Level 27
God Stats
20W - 1L
1,924 SR
Queue Stats
291W - 64L
1,864 Elo+
Party 2
Raijin
Raijin
ChispiKai
Raijin
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,716 Elo+
Solo
King Arthur
King Arthur
MirageOTPaPeX
King Arthur
Level 28
God Stats
16W - 4L
1,767 SR
Queue Stats
81W - 22L
1,846 Elo+
Party 2
Heimdallr
Heimdallr
RevoChe
Heimdallr
Level 28
God Stats
14W - 1L
1,785 SR
Queue Stats
190W - 53L
1,838 Elo+
Party 2
Nemesis
Nemesis
czarSDV
Nemesis
Level 34
God Stats
2W - 1L
1,756 SR
Queue Stats
339W - 256L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,011
890
6,897
14,887
13,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Saaxu
The Morrigan
15
0 / 6 / 5
8,623
958
6,592
9,829
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Tyzone16
Kukulkan
14
3 / 0 / 1
8,495
944
7,956
1,991
710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
jigetus
Ares
14
2 / 6 / 3
8,088
899
6,341
12,412
13,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 3
7,872
875
6,967
7,693
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

166

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
9,735
1,082
5,889
12,136
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
ChispiKai
Raijin
16
6 / 0 / 11
9,693
1,077
7,655
2,938
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
MirageOTPaPeX
King Arthur
16
4 / 3 / 16
9,546
1,061
11,607
11,410
7,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
RevoChe
Heimdallr
16
6 / 0 / 14
10,714
1,190
14,778
4,390
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
czarSDV
Nemesis
15
4 / 2 / 12
9,197
1,022
5,022
7,418
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
6
Kills
23
23
Deaths
6
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
1
15
10.5
W
Raijin
ChispiKai
Raijin
6
0
11
11.5
W
King Arthur
MirageOTPaPeX
King Arthur
4
3
16
4
W
Heimdallr
RevoChe
Heimdallr
6
0
14
13
L
The Morrigan
Saaxu
The Morrigan
0
6
5
0.42
L
Kukulkan
Tyzone16
Kukulkan
3
0
1
3.5
W
Nemesis
czarSDV
Nemesis
4
2
12
5
L
Ares
jigetus
Ares
2
6
3
0.58
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
44,951
46,812
Taken
38,292
34,868
Mitigated
28,710
2,488
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,897
474
0
1,380
14,887
13,181
0
3,327
11,560
0
12,214
W
5,889
423
0
2,232
12,136
15,232
0
9,739
2,397
17,005
0
W
Raijin
ChispiKai
Raijin
7,655
372
0
0
2,938
1,126
0
1,650
1,288
36,624
0
W
King Arthur
MirageOTPaPeX
King Arthur
11,607
1,754
0
2,717
11,410
7,113
0
8,479
2,931
0
29,031
W
Heimdallr
RevoChe
Heimdallr
14,778
10,973
0
605
4,390
2,188
0
2,315
2,075
0
34,967
L
The Morrigan
Saaxu
The Morrigan
6,592
762
32
0
9,829
3,979
0
3,178
6,651
27,878
0
L
Kukulkan
Tyzone16
Kukulkan
7,956
786
0
0
1,991
710
0
1,332
659
25,264
0
W
Nemesis
czarSDV
Nemesis
5,022
1,478
0
161
7,418
3,051
0
5,673
1,745
0
15,993
L
Ares
jigetus
Ares
6,341
188
0
0
12,412
13,899
0
3,454
8,958
8,045
0
L
6,967
611
1,022
54
7,693
3,099
0
2,253
5,440
30,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
48,885
169
Minions Killed
192
6
Camps Cleared
8
824,181
Distance Traveled
942,429
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,011
890
12
1
2
193,668
1
W
Sobek
9,735
1,082
29
3
0
193,969
1
W
Raijin
9,693
1,077
62
7
2
177,305
1
W
King Arthur
9,546
1,061
29
3
2
183,953
0
W
Heimdallr
10,714
1,190
35
4
1
182,171
0
L
The Morrigan
8,623
958
52
6
2
162,354
2
L
Kukulkan
8,495
944
32
4
0
145,701
2
W
Nemesis
9,197
1,022
37
4
3
205,031
1
L
Ares
8,088
899
3
0
0
150,753
0
L
Ra
7,872
875
70
8
2
171,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role