Player Matchup

Baron Samedi
Baron Samedi
ElPaCo69WeeD
Baron Samedi
Level 22
God Stats
4W - 10L
1,444 SR
Queue Stats
21W - 51L
1,102 Elo+
Party 1
Agni
Agni
Mat74TwTweed
Agni
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 204L
1,110 Elo+
Party 1
Set
Set
Nyraak
Set
Level 28
God Stats
41W - 38L
1,471 SR
Queue Stats
167W - 197L
1,322 Elo+
Solo
Olorun
Olorun
Zorostyle
Olorun
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 38L
956 Elo+
Party 1
Merlin
Merlin
oleswood
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,301 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,158 Elo+

VS

Team Averages
Level 26
1,540 SR
1,282 Elo+
Pele
Pele
Leboss1012847
Pele
Level 29
God Stats
6W - 2L
1,357 SR
Queue Stats
393W - 421L
1,219 Elo+
Party 2
Zhong Kui
Zhong Kui
MarcoNairobi
Zhong Kui
Level 22
God Stats
3W - 0L
1,848 SR
Queue Stats
12W - 27L
1,025 Elo+
Party 2
Scylla
Scylla
RockMacaroon68
Scylla
Level 28
God Stats
16W - 12L
1,498 SR
Queue Stats
653W - 729L
1,377 Elo+
Solo
Hercules
Hercules
Yermago
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,290 Elo+
Solo
Artemis
Artemis
o Grimm Fate o
Artemis
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElPaCo69WeeD
Baron Samedi
16
2 / 10 / 1
9,515
396
8,618
16,606
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 15 / 2
9,828
410
6,747
21,961
7,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Nyraak
Set
15
3 / 9 / 0
10,073
420
8,439
19,142
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Zorostyle
Olorun
13
1 / 16 / 2
8,955
373
7,569
23,199
7,930
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
oleswood
Merlin
15
2 / 13 / 4
9,918
413
9,983
20,752
6,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 11
13,693
571
13,439
20,915
15,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
MarcoNairobi
Zhong Kui
19
15 / 3 / 11
13,906
579
21,024
18,253
13,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
27 / 0 / 10
15,924
664
37,378
18,977
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Yermago
Hercules
3
0 / 0 / 0
7,212
301
0
0
0
18
6 / 5 / 6
12,240
510
13,150
17,015
7,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
9
Kills
62
63
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ElPaCo69WeeD
Baron Samedi
2
10
1
0.25
W
14
2
11
9.75
W
Zhong Kui
MarcoNairobi
Zhong Kui
15
3
11
6.83
L
1
15
2
0.13
L
Set
Nyraak
Set
3
9
0
0.33
W
27
0
10
32
W
Hercules
Yermago
Hercules
0
0
0
0
L
Olorun
Zorostyle
Olorun
1
16
2
0.13
W
6
5
6
1.8
L
Merlin
oleswood
Merlin
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
84,991
101,660
Taken
75,160
36,622
Mitigated
43,405
7,404
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ElPaCo69WeeD
Baron Samedi
8,618
218
136
499
16,606
7,204
0
9,906
6,346
31,975
0
W
13,439
1,907
300
9,828
20,915
15,306
1,353
7,102
13,673
0
88,272
W
Zhong Kui
MarcoNairobi
Zhong Kui
21,024
4,005
0
5,823
18,253
13,445
1,294
7,350
10,731
72,584
0
L
6,747
500
0
594
21,961
7,384
561
12,574
9,013
49,061
0
L
Set
Nyraak
Set
8,439
3,449
183
3,594
19,142
7,852
2,296
9,555
9,423
0
46,781
W
37,378
5,662
0
12,435
18,977
7,553
7,284
10,607
7,918
122,808
0
W
Hercules
Yermago
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Zorostyle
Olorun
7,569
4,344
0
900
23,199
7,930
961
11,102
11,861
37,447
0
W
13,150
7,575
0
997
17,015
7,101
4,399
6,993
9,921
0
70,725
L
Merlin
oleswood
Merlin
9,983
1,326
0
1,498
20,752
6,252
414
13,929
6,615
41,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
62,975
364
Minions Killed
523
0
Camps Cleared
0
1,707,982
Distance Traveled
1,766,072
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,515
396
53
2
0
364,625
0
W
Pele
13,693
571
139
6
0
497,736
1
W
Zhong Kui
13,906
579
122
5
0
437,631
0
L
Agni
9,828
410
109
5
0
367,800
0
L
Set
10,073
420
88
4
0
340,535
0
W
Scylla
15,924
664
173
7
0
456,214
3
W
Hercules
7,212
301
0
0
0
363
0
L
Olorun
8,955
373
60
3
0
285,722
0
W
Artemis
12,240
510
89
4
0
374,128
1
L
Merlin
9,918
413
54
2
0
349,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role