Player Matchup

Fenrir
Fenrir
Bronze IV
RLenny
Fenrir
Bronze IV
Level 86
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 6L
1,238 MMR
Party 1
Scylla
Scylla
Bronze III
oOxmicxOo
Scylla
Bronze III
Level 72
God Stats
0W - 1L
1,544 SR
Queue Stats
7W - 10L
1,339 MMR
Party 1
Achilles
Achilles
Bronze III
sixtybow
Achilles
Bronze III
Level 107
God Stats
0W - 1L
1,481 SR
Queue Stats
5W - 4L
1,339 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,507 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,436 SR
1,332 MMR
Kuzenbo
Kuzenbo
Bronze III
GGQC
Kuzenbo
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Momsketti
Thoth
Silver II
Level 87
God Stats
1W - 0L
1,507 SR
Queue Stats
15W - 25L
1,208 MMR
Solo
Mulan
Mulan
Gold IV
TTVBlackMistt
Mulan
Gold IV
Level 156
God Stats
2W - 1L
1,300 SR
Queue Stats
109W - 158L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RLenny
Fenrir
13
2 / 6 / 4
10,210
601
8,201
13,221
8,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
oOxmicxOo
Scylla
15
4 / 3 / 2
11,340
667
18,008
10,023
3,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sixtybow
Achilles
13
1 / 5 / 6
10,284
605
9,940
18,488
16,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AthenaGilgameshTyrCabrakanYmir

VS

Bans
TiamatHelKumbhakarnaMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GGQC
Kuzenbo
15
6 / 0 / 8
12,867
757
12,625
18,967
24,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Momsketti
Thoth
17
5 / 2 / 7
11,875
699
13,178
8,120
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 10
12,230
719
8,287
16,876
15,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
14
14
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GGQC
Kuzenbo
6
0
8
10
W
Thoth
Momsketti
Thoth
5
2
7
4.25
L
Fenrir
RLenny
Fenrir
2
6
4
0.67
W
3
5
10
1.6
L
Scylla
oOxmicxOo
Scylla
4
3
2
1.67
L
Achilles
sixtybow
Achilles
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
34,090
41,732
Taken
43,963
28,016
Mitigated
43,471
5,358
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GGQC
Kuzenbo
12,625
4,292
0
5,100
18,967
24,381
582
8,706
10,261
35,561
0
W
Thoth
Momsketti
Thoth
13,178
710
0
1,350
8,120
3,182
1,380
3,095
5,025
80,075
0
L
Fenrir
RLenny
Fenrir
8,201
3,120
0
1,376
13,221
8,023
0
8,257
4,964
0
32,134
W
8,287
1,249
0
2,261
16,876
15,908
1,065
6,247
10,629
0
34,042
L
Scylla
oOxmicxOo
Scylla
18,008
999
0
2,592
10,023
3,180
76
7,506
2,517
69,619
0
L
Achilles
sixtybow
Achilles
9,940
2,410
0
1,390
18,488
16,813
140
10,102
8,386
0
41,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
36,972
207
Minions Killed
207
0
Camps Cleared
0
951,679
Distance Traveled
941,875
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,867
757
37
2
0
338,878
4
W
Thoth
11,875
699
123
7
0
328,855
5
L
Fenrir
10,210
601
36
2
0
305,128
5
W
Mulan
12,230
719
47
3
0
274,142
2
L
Scylla
11,340
667
111
7
0
304,369
2
L
Achilles
10,284
605
60
4
0
342,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role