Player Matchup

Mercury
Mercury
CyberKarr
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LazyDruid
Ares
Level 156
God Stats
1W - 0L
1,717 SR
Queue Stats
108W - 104L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
MrWhite1702
Baron Samedi
Level 153
God Stats
14W - 9L
1,649 SR
Queue Stats
532W - 553L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
SpoookyKid
Ah Puch
Level 146
God Stats
10W - 6L
1,452 SR
Queue Stats
367W - 359L
1,635 Elo+
Party 1
Geb
Geb
monty27
Geb
Level 158
God Stats
4W - 1L
1,739 SR
Queue Stats
98W - 104L
1,626 Elo+
Solo
Team Averages
Level 154
1,611 SR
1,593 Elo+

VS

Team Averages
Level 142
1,514 SR
1,610 Elo+
Nu Wa
Nu Wa
Ayla2569
Nu Wa
Level 129
God Stats
7W - 8L
1,614 SR
Queue Stats
302W - 260L
1,634 Elo+
Solo
Kali
Kali
Baconadors
Kali
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
752W - 765L
1,601 Elo+
Solo
He Bo
He Bo
Starchaser98
He Bo
Level 160
God Stats
0W - 1L
1,642 SR
Queue Stats
192W - 183L
1,648 Elo+
Solo
Yemoja
Yemoja
YaBoyHide
Yemoja
Level 121
God Stats
2W - 3L
1,275 SR
Queue Stats
127W - 143L
1,514 Elo+
Solo
Odin
Odin
ZESPUD
Odin
Level 143
God Stats
3W - 3L
1,537 SR
Queue Stats
153W - 136L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CyberKarr
Mercury
19
5 / 4 / 12
11,590
724
9,081
12,105
6,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
4 / 4 / 13
10,742
671
11,915
20,158
24,062
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MrWhite1702
Baron Samedi
18
3 / 3 / 10
10,938
684
10,832
15,462
9,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
SpoookyKid
Ah Puch
19
5 / 2 / 13
12,167
760
18,980
17,005
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
20
5 / 3 / 14
13,220
826
10,012
19,327
21,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayla2569
Nu Wa
20
3 / 2 / 10
11,304
707
15,439
11,882
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 4
10,018
626
12,408
13,748
8,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 7 / 5
10,806
675
17,519
15,345
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
YaBoyHide
Yemoja
18
2 / 2 / 8
10,020
626
7,608
10,030
11,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Odin
ZESPUD
Odin
17
3 / 4 / 8
11,616
726
12,407
17,104
21,190
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
22
Kills
16
16
Deaths
22
62
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ayla2569
Nu Wa
3
2
10
4
L
3
7
4
0.71
W
Mercury
CyberKarr
Mercury
5
4
12
2.75
W
Ares
4
4
13
2.63
W
Baron Samedi
MrWhite1702
Baron Samedi
3
3
10
2.67
W
Ah Puch
SpoookyKid
Ah Puch
5
2
13
5.75
L
5
7
5
1.07
L
Yemoja
YaBoyHide
Yemoja
2
2
8
3
L
Odin
ZESPUD
Odin
3
4
8
1.75
W
Geb
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,820
Damage
65,381
84,057
Taken
68,109
69,909
Mitigated
55,779
37,730
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ayla2569
Nu Wa
15,439
3,694
1,044
1,158
11,882
6,904
1,122
9,227
2,655
47,319
0
L
12,408
5,305
0
623
13,748
8,059
0
10,536
3,212
0
21,697
W
Mercury
CyberKarr
Mercury
9,081
4,740
3,643
2,704
12,105
6,411
410
6,161
5,631
0
20,364
W
Ares
11,915
566
2,168
2,324
20,158
24,062
533
7,861
12,085
18,384
0
W
Baron Samedi
MrWhite1702
Baron Samedi
10,832
879
9,029
5,330
15,462
9,606
2,030
8,585
6,520
31,235
0
W
Ah Puch
SpoookyKid
Ah Puch
18,980
481
851
7,276
17,005
7,908
1,974
7,798
8,869
49,643
0
L
17,519
665
1,103
1,866
15,345
8,164
0
12,555
2,790
24,026
0
L
Yemoja
YaBoyHide
Yemoja
7,608
845
13,632
2,979
10,030
11,462
357
7,937
2,093
17,020
0
L
Odin
ZESPUD
Odin
12,407
2,173
2,342
1,032
17,104
21,190
0
11,484
5,620
0
19,939
W
Geb
10,012
760
2,780
1,625
19,327
21,922
498
8,906
9,953
30,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
53,764
180
Minions Killed
163
0
Camps Cleared
0
1,372,507
Distance Traveled
1,259,228
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,304
707
91
6
0
268,774
4
L
Kali
10,018
626
22
1
0
208,839
1
W
Mercury
11,590
724
30
2
0
337,108
1
W
Ares
10,742
671
8
1
0
269,725
4
W
Baron Samedi
10,938
684
55
3
0
263,214
0
W
Ah Puch
12,167
760
66
4
0
243,407
1
L
He Bo
10,806
675
14
1
0
237,228
0
L
Yemoja
10,020
626
24
2
0
269,504
0
L
Odin
11,616
726
12
1
0
274,883
1
W
Geb
13,220
826
21
1
0
259,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role