Player Matchup

Hercules
Hercules
Freisur
Hercules
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
77W - 61L
1,571 Elo+
Solo
Osiris
Osiris
NotToxSit
Osiris
Level 6
God Stats
1W - 0L
1,767 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 1
Aphrodite
Aphrodite
assassin mirage
Aphrodite
Level 140
God Stats
1W - 1L
1,566 SR
Queue Stats
115W - 122L
1,624 Elo+
Party 1
Rama
Rama
leragade
Rama
Level 29
God Stats
11W - 7L
1,630 SR
Queue Stats
129W - 105L
1,618 Elo+
Solo
Anubis
Anubis
学名学名学名学名
Anubis
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 23L
1,649 Elo+
Solo
Team Averages
Level 43
1,553 SR
1,632 Elo+

VS

Team Averages
Level 19
1,620 SR
1,643 Elo+
Ares
Ares
AlphaCombo
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,617 Elo+
Solo
Medusa
Medusa
DaedrA225
Medusa
Level 29
God Stats
22W - 19L
1,608 SR
Queue Stats
425W - 405L
1,614 Elo+
Solo
Thor
Thor
golstuck22
Thor
Level 28
God Stats
4W - 3L
1,787 SR
Queue Stats
37W - 18L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
mesaxbox
Guan Yu
Level 23
God Stats
0W - 1L
1,725 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
monroux999
Ah Puch
Level 8
God Stats
1W - 2L
1,480 SR
Queue Stats
26W - 25L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freisur
Hercules
11
6 / 3 / 1
6,737
612
6,167
7,435
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
NotToxSit
Osiris
11
7 / 1 / 6
6,783
617
9,294
9,559
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
assassin mirage
Aphrodite
11
6 / 0 / 4
7,026
639
3,123
4,646
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Rama
12
1 / 1 / 8
6,810
619
5,196
6,611
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 1
6,857
623
5,596
6,829
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
4,985
453
2,243
9,337
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
DaedrA225
Medusa
8
0 / 6 / 2
4,905
446
5,033
7,759
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 1
5,965
542
4,780
6,611
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
mesaxbox
Guan Yu
11
1 / 3 / 2
5,993
545
3,484
8,559
4,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
monroux999
Ah Puch
9
3 / 4 / 0
5,662
515
5,785
5,591
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
8
8
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Medusa
DaedrA225
Medusa
0
6
2
0.17
W
Hercules
Freisur
Hercules
6
3
1
2.17
W
Osiris
NotToxSit
Osiris
7
1
6
10
W
Aphrodite
assassin mirage
Aphrodite
6
0
4
8
L
3
1
1
3.5
W
Rama
1
1
8
5
L
Guan Yu
mesaxbox
Guan Yu
1
3
2
0.67
L
Ah Puch
monroux999
Ah Puch
3
4
0
0.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
21,325
35,080
Taken
37,857
15,127
Mitigated
15,271
14,986
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,243
354
0
317
9,337
5,418
0
1,816
7,383
8,926
0
L
Medusa
DaedrA225
Medusa
5,033
2,334
0
1,131
7,759
1,815
0
1,077
6,590
0
22,251
W
Hercules
Freisur
Hercules
6,167
3,206
0
913
7,435
2,629
0
2,448
4,987
0
32,318
W
Osiris
NotToxSit
Osiris
9,294
3,739
0
2,271
9,559
5,066
0
2,301
7,258
0
32,694
W
Aphrodite
assassin mirage
Aphrodite
3,123
974
2,171
3,743
4,646
1,480
462
1,119
3,527
35,713
0
L
4,780
1,599
0
1,528
6,611
2,106
0
777
5,834
0
23,374
W
Rama
5,196
3,579
0
2,637
6,611
2,184
0
2,160
4,451
0
39,387
L
Guan Yu
mesaxbox
Guan Yu
3,484
1,050
60
2,968
8,559
4,478
0
4,819
3,740
0
30,012
L
Ah Puch
monroux999
Ah Puch
5,785
524
0
233
5,591
1,454
0
0
5,591
25,410
0
W
5,596
889
0
3,251
6,829
3,768
508
0
6,829
42,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
27,510
355
Minions Killed
212
0
Camps Cleared
0
992,432
Distance Traveled
1,016,928
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,985
453
10
1
0
220,666
2
L
Medusa
4,905
446
34
3
0
192,334
2
W
Hercules
6,737
612
61
6
0
229,588
4
W
Osiris
6,783
617
44
4
0
213,316
2
W
Aphrodite
7,026
639
78
7
0
193,034
1
L
Thor
5,965
542
48
4
0
218,378
4
W
Rama
6,810
619
81
7
0
190,480
5
L
Guan Yu
5,993
545
72
7
0
193,530
0
L
Ah Puch
5,662
515
48
4
0
192,020
3
W
Anubis
6,857
623
91
8
0
166,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role