Player Matchup

Bellona
Bellona
InaNutChell
Bellona
Level 28
God Stats
43W - 52L
1,436 SR
Queue Stats
455W - 546L
1,404 Elo+
Solo
Fenrir
Fenrir
JNitty21
Fenrir
Level 26
God Stats
1W - 2L
1,309 SR
Queue Stats
32W - 58L
1,183 Elo+
Solo
Ratatoskr
Ratatoskr
KittyKat_2003-_-
Ratatoskr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 62L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Largatixa_C4str0
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,036 Elo+
Solo
Sol
Sol
evilLilshorty
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 79L
1,235 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,238 Elo+

VS

Team Averages
Level 16
1,528 SR
1,343 Elo+
Pele
Pele
CajunKid8
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
JEWISH FARM8703
Baron Samedi
Level 15
God Stats
4W - 3L
1,503 SR
Queue Stats
5W - 5L
1,332 Elo+
Solo
Neith
Neith
Sixty Nein LOL
Neith
Level 7
God Stats
30W - 29L
1,455 SR
Queue Stats
84W - 84L
1,304 Elo+
Solo
Chang'e
Chang'e
celestialbloom
Chang'e
Level 29
God Stats
11W - 9L
1,704 SR
Queue Stats
50W - 43L
1,614 Elo+
Solo
Ra
Ra
ehiner
Ra
Level 26
God Stats
3W - 2L
1,477 SR
Queue Stats
15W - 15L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InaNutChell
Bellona
18
5 / 4 / 5
12,887
991
16,726
30,158
29,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
JNitty21
Fenrir
19
4 / 10 / 8
13,204
1,016
12,816
19,396
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
14
0 / 0 / 0
9,385
722
203
982
415
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 9 / 8
14,247
1,096
23,243
29,597
12,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 19 / 5
12,506
962
19,446
30,129
9,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
3 / 6 / 20
11,714
901
9,706
17,392
7,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JEWISH FARM8703
Baron Samedi
20
4 / 1 / 29
13,684
1,053
18,948
14,663
6,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 3 / 20
14,995
1,153
30,981
14,730
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 2 / 24
13,597
1,046
13,560
14,124
5,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
12 / 7 / 20
14,542
1,119
25,178
15,867
6,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
155
19
Kills
42
42
Deaths
19
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Pele
3
6
20
2.17
L
Bellona
InaNutChell
Bellona
5
4
5
1.88
W
Baron Samedi
JEWISH FARM8703
Baron Samedi
4
1
29
18.5
L
Fenrir
JNitty21
Fenrir
4
10
8
0.8
L
Ratatoskr
0
0
0
0
L
6
9
8
1.11
W
15
3
20
8.33
W
8
2
24
10
W
Ra
12
7
20
3.14
L
4
19
5
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,434
Damage
98,373
110,262
Taken
76,776
60,025
Mitigated
32,513
9,994
Healing
26,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,706
6,411
0
843
17,392
7,029
0
10,993
6,399
0
12,489
L
Bellona
InaNutChell
Bellona
16,726
6,720
0
747
30,158
29,523
0
15,891
13,606
0
37,542
W
Baron Samedi
JEWISH FARM8703
Baron Samedi
18,948
2,268
3,728
5,021
14,663
6,835
0
7,907
6,756
46,255
0
L
Fenrir
JNitty21
Fenrir
12,816
3,602
0
501
19,396
8,307
0
8,922
10,281
0
22,519
L
Ratatoskr
203
0
0
0
982
415
0
526
456
0
1,857
L
23,243
1,507
916
2,702
29,597
12,645
0
16,224
13,049
65,828
0
W
30,981
18,697
0
1,568
14,730
6,600
0
8,132
6,598
0
60,056
W
13,560
2,832
4,726
4,601
14,124
5,559
0
6,704
7,420
24,220
0
W
Ra
25,178
3,542
2,440
3,330
15,867
6,490
0
8,953
6,914
41,001
0
L
19,446
7,497
0
5,128
30,129
9,135
0
16,123
14,006
36,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
68,532
192
Minions Killed
219
3
Camps Cleared
4
891,999
Distance Traveled
1,003,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,714
901
1
0
0
176,966
1
L
Bellona
12,887
991
42
3
2
260,315
0
W
Baron Samedi
13,684
1,053
72
6
1
202,916
0
L
Fenrir
13,204
1,016
14
1
0
181,094
0
L
Ratatoskr
9,385
722
3
0
0
26,792
0
L
Cthulhu
14,247
1,096
100
8
1
220,224
0
W
Neith
14,995
1,153
75
6
2
225,023
0
W
Chang'e
13,597
1,046
32
2
0
199,155
0
W
Ra
14,542
1,119
39
3
1
199,533
1
L
Sol
12,506
962
33
3
0
203,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role