Player Matchup

Mercury
Mercury
AlmightyJustin4
Mercury
Level 56
God Stats
6W - 8L
1,500 SR
Queue Stats
387W - 388L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Sc rghy
Danzaburou
Level 18
God Stats
13W - 10L
1,919 SR
Queue Stats
84W - 93L
1,436 Elo+
Party 2
Olorun
Olorun
TheLastofGods
Olorun
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,558 Elo+
Solo
Janus
Janus
literaltraaash
Janus
Level 46
God Stats
6W - 6L
1,422 SR
Queue Stats
503W - 507L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
theblack234
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 38
1,568 SR
1,486 Elo+

VS

Team Averages
Level 38
1,541 SR
1,471 Elo+
Anhur
Anhur
ItsBruhly
Anhur
Level 37
God Stats
5W - 2L
1,686 SR
Queue Stats
101W - 104L
1,506 Elo+
Party 1
Chang'e
Chang'e
OakkN
Chang'e
Level 37
God Stats
1W - 3L
1,456 SR
Queue Stats
77W - 78L
1,477 Elo+
Party 1
Izanami
Izanami
TERTGANG
Izanami
Level 44
God Stats
10W - 7L
1,576 SR
Queue Stats
126W - 116L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fabianer
Tsukuyomi
Level 46
God Stats
2W - 3L
1,511 SR
Queue Stats
105W - 134L
1,422 Elo+
Solo
Bellona
Bellona
salss
Bellona
Level 27
God Stats
12W - 14L
1,476 SR
Queue Stats
42W - 44L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 2
11,423
672
15,047
11,161
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sc rghy
Danzaburou
10
0 / 7 / 4
7,037
414
3,389
11,708
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 2
10,796
635
10,097
8,977
5,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 8
9,216
542
8,398
6,921
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
theblack234
Jormungandr
11
1 / 2 / 4
7,275
428
6,102
8,478
4,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItsBruhly
Anhur
12
3 / 3 / 5
7,707
453
8,100
10,853
3,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
OakkN
Chang'e
11
3 / 4 / 6
7,012
412
6,489
10,941
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
TERTGANG
Izanami
13
4 / 8 / 4
8,321
489
9,400
16,792
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
fabianer
Tsukuyomi
13
3 / 5 / 3
8,140
479
8,132
14,876
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
salss
Bellona
12
0 / 2 / 0
7,213
424
2,615
9,329
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
21
Kills
13
13
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
L
Anhur
ItsBruhly
Anhur
3
3
5
1.83
L
Chang'e
OakkN
Chang'e
3
4
6
1.5
W
Danzaburou
Sc rghy
Danzaburou
0
7
4
0.29
L
Izanami
TERTGANG
Izanami
4
8
4
0.75
W
4
0
2
5
L
Tsukuyomi
fabianer
Tsukuyomi
3
5
3
0.9
W
1
3
8
1.67
L
Bellona
salss
Bellona
0
2
0
0
W
Jormungandr
theblack234
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
34,736
47,245
Taken
62,791
19,545
Mitigated
25,026
12,400
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,047
8,488
0
550
11,161
4,813
1,020
2,052
8,897
0
82,155
L
Anhur
ItsBruhly
Anhur
8,100
3,039
396
3,100
10,853
3,607
0
3,383
7,426
0
38,648
L
Chang'e
OakkN
Chang'e
6,489
795
3,389
4,582
10,941
3,433
0
3,760
7,121
23,032
0
W
Danzaburou
Sc rghy
Danzaburou
3,389
1,263
0
2,018
11,708
2,743
0
1,707
9,863
0
24,550
L
Izanami
TERTGANG
Izanami
9,400
5,984
135
5,040
16,792
6,007
0
7,252
9,284
0
56,527
W
10,097
5,045
244
6,046
8,977
5,068
5,984
0
8,677
73,178
0
L
Tsukuyomi
fabianer
Tsukuyomi
8,132
2,125
0
3,060
14,876
5,479
0
5,399
9,349
0
51,941
W
8,398
195
0
1,569
6,921
1,978
438
669
6,152
53,961
0
L
Bellona
salss
Bellona
2,615
104
127
2,045
9,329
6,500
0
4,315
5,014
0
33,785
W
Jormungandr
theblack234
Jormungandr
6,102
1,463
494
1,479
8,478
4,943
300
1,439
6,867
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,747
Gold Earned
38,393
447
Minions Killed
363
0
Camps Cleared
0
1,693,405
Distance Traveled
1,496,521
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,423
672
121
7
0
441,624
2
L
Anhur
7,707
453
72
4
0
281,063
1
L
Chang'e
7,012
412
32
2
0
294,730
1
W
Danzaburou
7,037
414
42
2
0
335,173
3
L
Izanami
8,321
489
92
5
0
276,336
1
W
Olorun
10,796
635
149
9
0
258,106
7
L
Tsukuyomi
8,140
479
94
6
0
339,193
1
W
Janus
9,216
542
114
7
0
340,969
1
L
Bellona
7,213
424
73
4
0
305,199
1
W
Jormungandr
7,275
428
21
1
0
317,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role