Player Matchup

Chiron
Chiron
ElHijoDeWarchi
Chiron
Level 157
God Stats
4W - 8L
1,576 SR
Queue Stats
191W - 281L
1,404 Elo+
Solo
Scylla
Scylla
PoggerusChampus
Scylla
Level 19
God Stats
20W - 19L
1,538 SR
Queue Stats
99W - 91L
1,437 Elo+
Solo
Sobek
Sobek
TheCornChili
Sobek
Level 106
God Stats
0W - 1L
1,686 SR
Queue Stats
58W - 56L
1,566 Elo+
Solo
Team Averages
Level 94
1,600 SR
1,469 Elo+

VS

Team Averages
Level 18
1,524 SR
1,500 Elo+
Pele
Pele
Fieriness
Pele
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Geckomanic
Bacchus
Level 24
God Stats
1W - 0L
1,422 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SpamR1
Ah Puch
Level 7
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
7,359
669
4,091
8,199
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 2
7,632
694
6,325
5,946
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
7,516
683
3,878
12,515
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 4
7,282
662
3,498
4,559
1,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Geckomanic
Bacchus
10
2 / 2 / 5
7,409
674
3,770
8,846
7,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SpamR1
Ah Puch
12
4 / 1 / 4
8,186
744
14,859
5,310
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Pele
2
3
4
1.33
W
Bacchus
Geckomanic
Bacchus
2
2
5
2.25
L
4
1
2
5
W
Ah Puch
SpamR1
Ah Puch
4
1
4
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
22,127
26,660
Taken
18,715
16,339
Mitigated
10,622
7,802
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,091
1,082
614
2,100
8,199
2,681
376
5,632
2,567
0
26,296
W
Pele
3,498
341
0
71
4,559
1,378
0
2,422
2,009
0
14,928
W
Bacchus
Geckomanic
Bacchus
3,770
537
0
290
8,846
7,607
0
5,236
3,352
8,126
0
L
6,325
774
0
2,618
5,946
1,930
0
4,553
1,393
25,203
0
W
Ah Puch
SpamR1
Ah Puch
14,859
298
0
1,851
5,310
1,637
23
2,037
3,127
46,277
0
L
3,878
106
0
2,470
12,515
11,728
0
8,488
4,027
16,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,507
Gold Earned
22,877
136
Minions Killed
101
0
Camps Cleared
0
568,505
Distance Traveled
621,688
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,359
669
57
5
0
173,584
1
W
Pele
7,282
662
27
2
0
207,701
5
W
Bacchus
7,409
674
2
0
0
195,859
0
L
Scylla
7,632
694
53
5
0
197,430
2
W
Ah Puch
8,186
744
72
7
0
218,128
1
L
Sobek
7,516
683
26
2
0
197,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role