Player Matchup

King Arthur
King Arthur
DuckDuckBoom
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
JUPPONGATANA07
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ReanoKeev5
Kukulkan
Level 22
God Stats
10W - 17L
1,155 SR
Queue Stats
104W - 130L
1,310 Elo+
Solo
Hou Yi
Hou Yi
SkYYfell
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
854 Elo+
Party 1
Ares
Ares
sapfirochka
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,171 Elo+
Party 1
Team Averages
Level 8
1,431 SR
1,267 Elo+

VS

Team Averages
Level 21
1,370 SR
1,327 Elo+
Fafnir
Fafnir
Joltipranik
Fafnir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,291 Elo+
Solo
Nemesis
Nemesis
MomosLibra
Nemesis
Level 28
God Stats
16W - 23L
1,241 SR
Queue Stats
178W - 218L
1,281 Elo+
Solo
Ah Puch
Ah Puch
ludak85
Ah Puch
Level 28
God Stats
2W - 2L
1,244 SR
Queue Stats
56W - 57L
1,317 Elo+
Solo
Fenrir
Fenrir
pgmgame67700
Fenrir
Level 22
God Stats
4W - 4L
1,367 SR
Queue Stats
25W - 30L
1,331 Elo+
Solo
Medusa
Medusa
ste999
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 100L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuckDuckBoom
King Arthur
7
1 / 7 / 0
4,784
399
4,255
10,886
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 5 / 1
5,121
427
2,748
7,958
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ReanoKeev5
Kukulkan
9
2 / 6 / 0
5,876
490
3,791
7,231
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SkYYfell
Hou Yi
8
0 / 5 / 2
5,172
431
3,232
6,763
2,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
2 / 6 / 0
5,537
461
746
6,500
4,190
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 14
6,368
531
2,005
6,779
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MomosLibra
Nemesis
13
9 / 1 / 3
7,606
634
6,885
7,870
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ludak85
Ah Puch
11
5 / 1 / 5
6,792
566
7,280
5,555
1,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
8 / 0 / 7
7,288
607
5,252
5,185
1,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ste999
Medusa
10
7 / 1 / 3
6,652
554
6,122
5,158
1,533
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
29
29
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DuckDuckBoom
King Arthur
1
7
0
0.14
L
0
5
1
0.1
W
Fafnir
0
2
14
3.5
W
Nemesis
MomosLibra
Nemesis
9
1
3
10.5
L
Kukulkan
ReanoKeev5
Kukulkan
2
6
0
0.33
L
Hou Yi
SkYYfell
Hou Yi
0
5
2
0.2
W
Ah Puch
ludak85
Ah Puch
5
1
5
7.5
W
Fenrir
8
0
7
11.5
L
2
6
0
0.33
W
Medusa
ste999
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
27,544
39,338
Taken
30,547
17,295
Mitigated
13,816
4,290
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DuckDuckBoom
King Arthur
4,255
897
0
552
10,886
6,482
0
3,595
7,291
0
10,457
L
2,748
621
0
1,500
7,958
2,198
0
2,217
5,741
0
23,926
W
Fafnir
2,005
573
0
2,672
6,779
5,098
285
1,099
5,480
12,609
0
W
Nemesis
MomosLibra
Nemesis
6,885
2,589
0
2,862
7,870
3,721
1,916
745
7,075
0
38,486
L
Kukulkan
ReanoKeev5
Kukulkan
3,791
494
0
526
7,231
2,269
0
2,897
4,334
22,579
0
L
Hou Yi
SkYYfell
Hou Yi
3,232
1,401
171
1,291
6,763
2,156
390
259
6,504
0
15,527
W
Ah Puch
ludak85
Ah Puch
7,280
641
147
3,214
5,555
1,673
1,015
1,296
4,089
36,087
0
W
Fenrir
5,252
1,060
0
3,274
5,185
1,791
0
707
4,348
0
30,841
L
746
323
0
250
6,500
4,190
401
317
6,183
7,231
0
W
Medusa
ste999
Medusa
6,122
3,029
0
820
5,158
1,533
588
404
4,598
0
31,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
34,706
159
Minions Killed
265
0
Camps Cleared
0
931,949
Distance Traveled
1,054,096
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,784
399
11
1
0
204,550
2
L
Thor
5,121
427
52
4
0
196,106
1
W
Fafnir
6,368
531
23
2
0
181,782
1
W
Nemesis
7,606
634
63
5
0
217,570
1
L
Kukulkan
5,876
490
55
5
0
214,704
4
L
Hou Yi
5,172
431
25
2
0
141,260
3
W
Ah Puch
6,792
566
55
5
0
208,343
1
W
Fenrir
7,288
607
66
6
0
245,842
0
L
Ares
5,537
461
16
1
0
175,329
1
W
Medusa
6,652
554
58
5
0
200,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role