Player Matchup

Chaac
Chaac
Gold IV
BALACERO1
Chaac
Gold IV
Level 102
God Stats
7W - 5L
1,677 SR
Queue Stats
202W - 255L
1,267 MMR
Solo
Scylla
Scylla
Gold III
ashtray518
Scylla
Gold III
Level 137
God Stats
32W - 26L
1,635 SR
Queue Stats
65W - 68L
1,341 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
riddlle
Sun Wukong
Gold III
Level 149
God Stats
9W - 4L
1,678 SR
Queue Stats
31W - 28L
1,341 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,663 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,415 SR
1,335 MMR
Medusa
Medusa
Gold IV
LuskaMSx
Medusa
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver I
StormBreaks
Poseidon
Silver I
Level 147
God Stats
1W - 1L
1,636 SR
Queue Stats
10W - 19L
1,127 MMR
Party 2
Cthulhu
Cthulhu
Silver II
lZaricl
Cthulhu
Silver II
Level 122
God Stats
0W - 1L
1,109 SR
Queue Stats
33W - 47L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BALACERO1
Chaac
19
7 / 3 / 7
15,128
720
19,685
26,929
26,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
ashtray518
Scylla
17
2 / 6 / 9
13,376
637
9,813
12,913
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
riddlle
Sun Wukong
18
10 / 3 / 7
14,878
708
19,297
22,465
16,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BacchusTiamatThothDiscordiaAphrodite

VS

Bans
DanzaburouChang'eIzanamiAnubisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LuskaMSx
Medusa
18
7 / 4 / 5
14,404
686
24,093
20,202
11,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
StormBreaks
Poseidon
16
5 / 10 / 4
13,649
650
10,626
17,874
7,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lZaricl
Cthulhu
15
0 / 5 / 10
13,396
638
11,711
22,055
27,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
19
Kills
12
12
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BALACERO1
Chaac
7
3
7
3.5
L
Medusa
LuskaMSx
Medusa
7
4
5
2.38
L
Poseidon
StormBreaks
Poseidon
5
10
4
0.7
W
Scylla
ashtray518
Scylla
2
6
9
1.08
L
Cthulhu
lZaricl
Cthulhu
0
5
10
1
W
Sun Wukong
riddlle
Sun Wukong
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
46,430
62,307
Taken
60,131
47,533
Mitigated
46,066
18,395
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BALACERO1
Chaac
19,685
3,187
0
10,729
26,929
26,033
2,470
8,125
18,804
0
78,595
L
Medusa
LuskaMSx
Medusa
24,093
12,615
0
4,227
20,202
11,796
2,417
2,115
17,954
0
100,263
L
Poseidon
StormBreaks
Poseidon
10,626
2,973
0
4,374
17,874
7,259
1,010
3,181
14,419
76,555
0
W
Scylla
ashtray518
Scylla
9,813
506
0
620
12,913
4,688
1,069
4,491
8,422
77,072
0
L
Cthulhu
lZaricl
Cthulhu
11,711
787
314
4,487
22,055
27,011
162
3,897
17,844
25,880
0
W
Sun Wukong
riddlle
Sun Wukong
19,297
4,207
0
7,046
22,465
16,812
462
9,785
12,680
0
63,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
41,449
271
Minions Killed
264
0
Camps Cleared
0
1,180,234
Distance Traveled
1,104,865
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,128
720
102
5
0
406,751
0
L
Medusa
14,404
686
124
6
0
387,565
3
L
Poseidon
13,649
650
120
6
0
313,242
2
W
Scylla
13,376
637
97
5
0
374,005
2
L
Cthulhu
13,396
638
20
1
0
404,058
4
W
Sun Wukong
14,878
708
72
3
0
399,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role