Player Matchup

Baba Yaga
Baba Yaga
Abishag
Baba Yaga
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Heeltoe1
Fenrir
Level 158
God Stats
21W - 20L
1,641 SR
Queue Stats
686W - 630L
1,474 Elo+
Party 3
Neith
Neith
Paladinyshka
Neith
Level 127
God Stats
1W - 1L
1,850 SR
Queue Stats
119W - 80L
1,390 Elo+
Party 2
Ymir
Ymir
Scotleethekid
Ymir
Level 118
God Stats
113W - 59L
1,694 SR
Queue Stats
217W - 164L
1,581 Elo+
Party 3
Gilgamesh
Gilgamesh
Smräd
Gilgamesh
Level 107
God Stats
7W - 9L
1,408 SR
Queue Stats
96W - 102L
1,508 Elo+
Party 2
Team Averages
Level 123
1,619 SR
1,491 Elo+

VS

Team Averages
Level 124
1,520 SR
1,506 Elo+
Sun Wukong
Sun Wukong
GeneralCanabiz
Sun Wukong
Level 102
God Stats
11W - 7L
1,554 SR
Queue Stats
67W - 66L
1,540 Elo+
Solo
Pele
Pele
Jilayia
Pele
Level 149
God Stats
11W - 7L
1,302 SR
Queue Stats
69W - 57L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Pregixa
Hun Batz
Level 143
God Stats
2W - 0L
1,801 SR
Queue Stats
26W - 33L
1,487 Elo+
Solo
Hel
Hel
RazHell
Hel
Level 156
God Stats
1W - 0L
1,293 SR
Queue Stats
36W - 32L
1,496 Elo+
Party 1
Persephone
Persephone
Senkisenem555
Persephone
Level 69
God Stats
2W - 0L
1,647 SR
Queue Stats
20W - 28L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abishag
Baba Yaga
20
5 / 7 / 22
14,590
1,042
19,408
20,618
11,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Heeltoe1
Fenrir
20
11 / 14 / 10
15,820
1,130
25,414
35,092
23,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 8 / 16
13,374
955
15,492
23,452
14,741
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 7 / 19
15,500
1,107
19,918
37,379
56,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Smräd
Gilgamesh
20
6 / 8 / 13
14,228
1,016
20,175
30,103
25,976
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralCanabiz
Sun Wukong
20
15 / 6 / 17
16,530
1,181
29,007
22,651
13,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Jilayia
Pele
20
9 / 10 / 21
15,082
1,077
26,243
26,266
12,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Pregixa
Hun Batz
20
14 / 5 / 16
16,387
1,171
31,723
21,700
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
20
1 / 5 / 30
14,572
1,041
18,332
19,893
15,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Senkisenem555
Persephone
20
5 / 3 / 18
14,745
1,053
31,803
15,005
5,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
146
29
Kills
44
44
Deaths
29
80
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Abishag
Baba Yaga
5
7
22
2.29
W
Sun Wukong
GeneralCanabiz
Sun Wukong
15
6
17
3.92
L
Fenrir
Heeltoe1
Fenrir
11
14
10
1.14
W
Pele
Jilayia
Pele
9
10
21
1.95
L
2
8
16
1.25
W
Hun Batz
Pregixa
Hun Batz
14
5
16
4.4
W
Hel
1
5
30
3.2
L
5
7
19
2.07
W
Persephone
Senkisenem555
Persephone
5
3
18
4.67
L
Gilgamesh
Smräd
Gilgamesh
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,407
Damage
137,108
146,644
Taken
105,515
132,319
Mitigated
55,592
13,863
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Abishag
Baba Yaga
19,408
932
0
3,246
20,618
11,044
0
5,293
15,325
37,997
0
W
Sun Wukong
GeneralCanabiz
Sun Wukong
29,007
10,437
0
5,157
22,651
13,204
0
8,236
14,415
0
41,961
L
Fenrir
Heeltoe1
Fenrir
25,414
9,202
0
3,001
35,092
23,585
0
10,778
24,314
0
45,817
W
Pele
Jilayia
Pele
26,243
7,129
0
2,579
26,266
12,117
0
10,073
16,193
0
36,126
L
15,492
6,918
0
2,542
23,452
14,741
0
7,034
16,418
0
70,233
W
Hun Batz
Pregixa
Hun Batz
31,723
7,947
0
3,401
21,700
9,740
0
7,676
14,024
0
54,689
W
Hel
18,332
929
8,633
7,254
19,893
15,025
0
8,899
10,994
50,799
0
L
19,918
3,369
0
1,011
37,379
56,973
0
13,524
23,855
32,567
0
W
Persephone
Senkisenem555
Persephone
31,803
1,187
552
2,906
15,005
5,506
0
4,440
10,562
72,770
0
L
Gilgamesh
Smräd
Gilgamesh
20,175
6,027
0
4,063
30,103
25,976
0
13,506
16,597
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,512
Gold Earned
77,316
252
Minions Killed
281
7
Camps Cleared
11
1,376,386
Distance Traveled
1,347,118
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,590
1,042
41
3
0
292,976
0
W
Sun Wukong
16,530
1,181
29
2
5
275,380
0
L
Fenrir
15,820
1,130
46
3
2
276,411
0
W
Pele
15,082
1,077
9
1
1
236,666
0
L
Neith
13,374
955
92
7
3
262,044
2
W
Hun Batz
16,387
1,171
57
4
2
287,000
0
W
Hel
14,572
1,041
81
6
1
271,820
0
L
Ymir
15,500
1,107
26
2
1
271,168
0
W
Persephone
14,745
1,053
105
8
2
276,252
3
L
Gilgamesh
14,228
1,016
47
3
1
273,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role