Player Matchup

Izanami
Izanami
AlbertoRex_14
Izanami
Level 69
God Stats
9W - 7L
1,654 SR
Queue Stats
184W - 212L
1,342 Elo+
Party 3
Kukulkan
Kukulkan
Sonic_HugoRM_475
Kukulkan
Level 27
God Stats
1W - 5L
1,557 SR
Queue Stats
57W - 73L
1,319 Elo+
Party 3
Ymir
Ymir
berberecho33
Ymir
Level 32
God Stats
10W - 12L
1,657 SR
Queue Stats
67W - 89L
1,386 Elo+
Party 3
Mulan
Mulan
calamarkapo
Mulan
Level 29
God Stats
20W - 19L
1,405 SR
Queue Stats
65W - 81L
1,349 Elo+
Party 3
Fenrir
Fenrir
nanoukana
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 175L
1,374 Elo+
Party 3
Team Averages
Level 42
1,555 SR
1,354 Elo+

VS

Team Averages
Level 81
1,542 SR
1,464 Elo+
Izanami
Izanami
Didushshqip74
Izanami
Level 38
God Stats
121W - 118L
1,494 SR
Queue Stats
145W - 175L
1,431 Elo+
Party 2
Arachne
Arachne
LiLxSoFTxKING
Arachne
Level 85
God Stats
106W - 78L
1,583 SR
Queue Stats
576W - 611L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Shaggyy365
Baron Samedi
Level 109
God Stats
11W - 2L
1,627 SR
Queue Stats
75W - 53L
1,527 Elo+
Party 1
Chiron
Chiron
SwiftBreezy
Chiron
Level 85
God Stats
4W - 3L
1,587 SR
Queue Stats
108W - 95L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
jamjizzy
Cernunnos
Level 88
God Stats
19W - 22L
1,420 SR
Queue Stats
111W - 100L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
5 / 7 / 4
7,586
542
6,404
9,177
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
6,767
483
4,607
6,450
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 5 / 5
7,641
546
8,080
12,270
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 5 / 0
6,233
445
2,181
11,789
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
nanoukana
Fenrir
10
2 / 7 / 2
6,422
459
5,834
12,645
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 0 / 6
8,157
583
5,517
5,912
1,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
8 / 3 / 7
8,507
608
11,192
9,334
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Shaggyy365
Baron Samedi
12
4 / 4 / 6
7,245
518
6,225
8,485
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
16
12 / 0 / 4
9,676
691
10,346
9,613
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
jamjizzy
Cernunnos
12
2 / 8 / 5
7,490
535
5,520
11,077
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
15
Kills
30
30
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
7
4
1
W
Izanami
4
0
6
7
W
Arachne
8
3
7
3.83
W
Baron Samedi
Shaggyy365
Baron Samedi
4
4
6
1.75
L
0
6
1
0.08
W
Chiron
12
0
4
14
L
7
5
5
1.9
L
1
5
0
0.2
W
Cernunnos
jamjizzy
Cernunnos
2
8
5
0.56
L
Fenrir
nanoukana
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
38,800
52,331
Taken
44,421
22,363
Mitigated
17,016
8,094
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,404
4,485
246
1,505
9,177
2,528
506
491
8,562
0
25,335
W
Izanami
5,517
4,129
0
2,025
5,912
1,976
3,787
1,926
3,766
0
43,032
W
Arachne
11,192
8,176
0
3,304
9,334
4,578
1,295
1,146
8,022
0
42,997
W
Baron Samedi
Shaggyy365
Baron Samedi
6,225
350
980
2,410
8,485
3,501
138
3,552
4,867
23,317
0
L
4,607
210
0
250
6,450
2,042
432
881
5,507
39,501
0
W
Chiron
10,346
5,243
95
4,867
9,613
3,622
670
2,187
7,248
0
55,481
L
8,080
2,186
235
588
12,270
5,214
634
2,522
9,420
33,769
0
L
2,181
550
0
1,261
11,789
8,622
0
647
11,102
0
23,812
W
Cernunnos
jamjizzy
Cernunnos
5,520
3,342
0
2,502
11,077
3,339
2,076
3,474
7,561
0
36,605
L
Fenrir
nanoukana
Fenrir
5,834
1,365
135
3,874
12,645
3,957
0
970
11,515
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
41,075
320
Minions Killed
381
0
Camps Cleared
0
1,170,810
Distance Traveled
1,261,439
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,586
542
49
4
0
210,323
2
W
Izanami
8,157
583
93
7
0
235,726
0
W
Arachne
8,507
608
78
6
0
272,161
0
W
Baron Samedi
7,245
518
40
3
0
263,733
0
L
Kukulkan
6,767
483
104
7
0
233,781
2
W
Chiron
9,676
691
100
7
0
268,413
2
L
Ymir
7,641
546
48
3
0
233,192
1
L
Mulan
6,233
445
58
4
0
244,186
0
W
Cernunnos
7,490
535
70
5
0
221,406
1
L
Fenrir
6,422
459
61
4
0
249,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role