Player Matchup

King Arthur
King Arthur
FierceFett
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,744 Elo+
Party 2
Chiron
Chiron
Seonn7
Chiron
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
9W - 2L
1,767 Elo+
Party 2
Agni
Agni
ohScythe
Agni
Level 128
God Stats
3W - 0L
1,579 SR
Queue Stats
9W - 4L
1,744 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,752 Elo+

VS

Team Averages
Level 79
1,440 SR
1,503 Elo+
Ra
Ra
JuicyMilkshakes
Ra
Level 154
God Stats
2W - 2L
1,378 SR
Queue Stats
98W - 74L
1,601 Elo+
Party 1
Neith
Neith
MYMEATNYOURMOUTH
Neith
Level 18
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1
Ymir
Ymir
ShnozzyPoo
Ymir
Level 64
God Stats
22W - 5L
1,681 SR
Queue Stats
140W - 109L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FierceFett
King Arthur
9
1 / 4 / 10
7,051
705
3,046
7,259
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Seonn7
Chiron
11
4 / 1 / 9
7,776
778
8,416
4,594
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
8 / 1 / 5
8,491
849
11,621
5,771
1,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
7,495
750
5,481
7,741
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 2
6,637
664
1,650
7,707
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 3
6,316
632
4,534
10,696
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
6
6
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FierceFett
King Arthur
1
4
10
1.5
L
4
4
1
1.13
L
2
5
2
0.6
W
Chiron
Seonn7
Chiron
4
1
9
8.5
L
0
4
3
0.38
W
Agni
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
11,665
17,624
Taken
26,144
9,403
Mitigated
12,134
3,646
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FierceFett
King Arthur
3,046
287
0
330
7,259
5,441
0
4,274
2,985
66
15,594
L
5,481
505
801
1,408
7,741
2,712
0
3,173
4,568
37,115
0
L
1,650
630
0
628
7,707
2,647
0
4,238
3,469
0
11,725
W
Chiron
Seonn7
Chiron
8,416
3,435
408
1,437
4,594
1,966
532
2,710
1,884
0
21,353
L
4,534
270
405
1,042
10,696
6,775
0
4,318
6,378
10,523
0
W
Agni
11,621
933
118
1,353
5,771
1,996
549
3,127
2,644
38,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
20,448
111
Minions Killed
108
0
Camps Cleared
0
547,772
Distance Traveled
522,504
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,051
705
19
2
0
187,097
4
L
Ra
7,495
750
70
7
0
187,970
0
L
Neith
6,637
664
29
3
0
162,455
1
W
Chiron
7,776
778
23
2
0
165,464
3
L
Ymir
6,316
632
9
1
0
172,079
0
W
Agni
8,491
849
69
7
0
195,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role