Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
UplandChimera89
Discordia
Level 129
God Stats
14W - 22L
1,498 SR
Queue Stats
1,068W - 1,083L
1,413 Elo+
Solo
Bacchus
Bacchus
ddmj2334
Bacchus
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 259L
1,547 Elo+
Solo
Anubis
Anubis
matagus104
Anubis
Level 96
God Stats
2W - 1L
1,727 SR
Queue Stats
95W - 93L
1,433 Elo+
Party 2
Team Averages
Level 100
1,545 SR
1,479 Elo+

VS

Team Averages
Level 100
1,678 SR
1,542 Elo+
Cabrakan
Cabrakan
DireSnowy
Cabrakan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,568 Elo+
Party 1
Neith
Neith
DireVortex
Neith
Level 126
God Stats
1W - 0L
1,935 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Merlin
Merlin
HERTZHURTZ
Merlin
Level 28
God Stats
1W - 0L
1,300 SR
Queue Stats
81W - 66L
1,459 Elo+
Solo
Khepri
Khepri
PapiDaSlayer
Khepri
Level 91
God Stats
3W - 1L
1,840 SR
Queue Stats
233W - 212L
1,439 Elo+
Solo
Sylvanus
Sylvanus
xWrth
Sylvanus
Level 97
God Stats
1W - 0L
1,816 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 4 / 7
11,603
829
27,798
14,057
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
 
Tiamat
11
2 / 6 / 5
8,119
580
5,158
10,572
6,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
UplandChimera89
Discordia
18
4 / 5 / 11
9,970
712
14,915
12,722
5,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ddmj2334
Bacchus
18
2 / 6 / 13
10,554
754
6,714
15,544
18,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
matagus104
Anubis
16
2 / 8 / 8
9,918
708
12,811
15,318
7,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DireSnowy
Cabrakan
18
10 / 6 / 9
11,507
822
15,620
18,946
9,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
11 / 1 / 11
11,971
855
19,418
13,726
5,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
HERTZHURTZ
Merlin
19
3 / 5 / 16
11,708
836
11,565
12,929
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 3 / 6
8,548
611
2,779
6,318
4,823
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
xWrth
Sylvanus
18
3 / 5 / 19
10,938
781
11,193
23,199
19,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
20
Kills
28
29
Deaths
20
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
10
4
7
3.38
L
Tiamat
 
Tiamat
2
6
5
0.75
W
Cabrakan
DireSnowy
Cabrakan
10
6
9
2.42
W
Neith
11
1
11
16.5
W
Merlin
HERTZHURTZ
Merlin
3
5
16
2.2
W
Khepri
1
3
6
1.33
L
Discordia
UplandChimera89
Discordia
4
5
11
1.9
L
Bacchus
ddmj2334
Bacchus
2
6
13
1.42
L
Anubis
matagus104
Anubis
2
8
8
0.75
W
Sylvanus
xWrth
Sylvanus
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,396
Damage
60,575
68,213
Taken
75,118
44,744
Mitigated
44,291
23,264
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
27,798
275
2,353
4,394
14,057
5,981
505
7,179
6,878
54,871
0
L
Tiamat
 
Tiamat
5,158
221
708
1,742
10,572
6,378
660
8,632
1,940
7,493
0
W
Cabrakan
DireSnowy
Cabrakan
15,620
2,322
2,296
3,491
18,946
9,694
142
17,445
1,454
20,043
0
W
Neith
19,418
4,795
869
3,458
13,726
5,501
2,988
12,106
1,580
0
44,336
W
Merlin
HERTZHURTZ
Merlin
11,565
261
1,059
1,101
12,929
5,173
1,526
12,358
503
43,132
0
W
Khepri
2,779
439
729
505
6,318
4,823
41
5,911
407
5,999
0
L
Discordia
UplandChimera89
Discordia
14,915
77
1,169
3,422
12,722
5,566
0
7,733
4,989
27,092
0
L
Bacchus
ddmj2334
Bacchus
6,714
1,165
2,219
1,727
15,544
18,930
74
7,713
7,831
11,622
0
L
Anubis
matagus104
Anubis
12,811
192
1,158
4,372
15,318
7,889
0
9,900
5,418
24,519
0
W
Sylvanus
xWrth
Sylvanus
11,193
1,345
10,470
9,944
23,199
19,100
466
19,381
3,778
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
54,672
138
Minions Killed
168
0
Camps Cleared
0
1,087,139
Distance Traveled
1,179,080
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,603
829
56
4
0
254,769
5
L
Tiamat
8,119
580
5
0
0
163,424
0
W
Cabrakan
11,507
822
14
1
0
248,304
0
W
Neith
11,971
855
43
3
0
258,575
0
W
Merlin
11,708
836
77
6
0
244,185
0
W
Khepri
8,548
611
7
1
0
145,744
0
L
Discordia
9,970
712
31
2
0
244,053
0
L
Bacchus
10,554
754
17
1
0
242,935
0
L
Anubis
9,918
708
29
2
0
181,958
1
W
Sylvanus
10,938
781
27
2
0
282,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role