Player Matchup

Tyr
Tyr
SauceDaddySeth
Tyr
Level 60
God Stats
0W - 1L
1,422 SR
Queue Stats
9W - 25L
1,286 Elo+
Party 1
Pele
Pele
Shadi3rRope
Pele
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 42L
1,535 Elo+
Party 2
Neith
Neith
immaculates-
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 69L
1,398 Elo+
Party 1
Scylla
Scylla
onepunchzeuss
Scylla
Level 101
God Stats
5W - 7L
1,451 SR
Queue Stats
58W - 75L
1,529 Elo+
Party 2
Ymir
Ymir
temp-436729
Ymir
Level 17
God Stats
28W - 31L
1,417 SR
Queue Stats
28W - 33L
1,462 Elo+
Party 1
Team Averages
Level 50
1,458 SR
1,442 Elo+

VS

Team Averages
Level 60
1,406 SR
1,465 Elo+
Baron Samedi
Baron Samedi
CleanCalf132208
Baron Samedi
Level 47
God Stats
14W - 12L
1,393 SR
Queue Stats
95W - 113L
1,421 Elo+
Solo
Chiron
Chiron
Couch Jesus
Chiron
Level 66
God Stats
2W - 0L
1,683 SR
Queue Stats
10W - 7L
1,447 Elo+
Solo
Cerberus
Cerberus
ScandalouSSJ
Cerberus
Level 27
God Stats
1W - 0L
1,275 SR
Queue Stats
169W - 207L
1,423 Elo+
Party 3
Hel
Hel
SnowyHeadache141
Hel
Level 46
God Stats
3W - 4L
1,215 SR
Queue Stats
125W - 133L
1,520 Elo+
Solo
Mulan
Mulan
wantonsoupswag
Mulan
Level 112
God Stats
2W - 2L
1,466 SR
Queue Stats
93W - 104L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 13
14,430
849
21,226
33,492
31,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 9 / 11
13,614
801
22,696
25,893
10,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
7 / 6 / 7
16,358
962
34,839
24,528
9,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 8 / 8
15,810
930
24,978
24,369
9,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 6 / 8
14,590
858
12,274
25,541
33,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CleanCalf132208
Baron Samedi
20
10 / 1 / 17
16,806
989
29,776
20,497
12,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
14 / 2 / 17
17,889
1,052
45,619
34,904
16,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ScandalouSSJ
Cerberus
20
4 / 7 / 21
15,873
934
21,635
39,398
56,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 4 / 19
16,384
964
27,095
24,064
14,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 1 / 0
11,730
690
272
896
263
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
15
Kills
35
35
Deaths
15
47
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CleanCalf132208
Baron Samedi
10
1
17
18.5
W
Chiron
14
2
17
11.25
L
1
6
13
1.25
W
Cerberus
ScandalouSSJ
Cerberus
4
7
21
2.07
L
0
9
11
0.61
W
7
4
19
4.13
L
7
6
7
1.75
L
3
8
8
0.88
L
4
6
8
1.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,013
Damage
124,397
133,823
Taken
119,759
94,671
Mitigated
99,156
15,526
Healing
62,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CleanCalf132208
Baron Samedi
29,776
1,671
5,669
6,894
20,497
12,062
0
5,699
14,798
51,546
0
W
Chiron
45,619
22,946
1,254
9,740
34,904
16,381
0
11,676
23,204
0
92,498
L
21,226
3,105
0
3,617
33,492
31,878
0
19,509
13,983
0
40,971
W
Cerberus
ScandalouSSJ
Cerberus
21,635
2,935
1,336
5,514
39,398
56,183
0
9,038
30,360
34,048
0
L
22,696
5,821
0
921
25,893
10,253
0
15,432
10,461
0
41,564
W
27,095
1,598
19,644
12,181
24,064
14,267
0
10,839
13,225
57,090
0
L
34,839
23,747
1,078
9,910
24,528
9,182
0
16,497
8,031
0
64,624
L
24,978
1,300
0
0
24,369
9,560
0
12,704
11,665
81,618
0
L
12,274
1,502
0
0
25,541
33,798
0
14,364
11,177
26,235
0
W
272
146
0
0
896
263
0
0
896
0
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,802
Gold Earned
78,682
303
Minions Killed
297
10
Camps Cleared
3
1,619,218
Distance Traveled
1,279,254
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,806
989
56
3
0
307,663
0
W
Chiron
17,889
1,052
118
7
1
297,286
0
L
Tyr
14,430
849
35
2
2
379,279
0
W
Cerberus
15,873
934
39
2
2
306,978
3
L
Pele
13,614
801
36
2
1
320,533
0
W
Hel
16,384
964
84
5
0
346,844
0
L
Neith
16,358
962
58
3
7
301,774
0
L
Scylla
15,810
930
141
8
0
306,505
0
L
Ymir
14,590
858
33
2
0
311,127
0
W
Mulan
11,730
690
0
0
0
20,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role