Player Matchup

Bellona
Bellona
Elixil
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 404L
1,349 Elo+
Solo
Hel
Hel
KOSDawnGuard
Hel
Level 24
God Stats
3W - 2L
1,542 SR
Queue Stats
12W - 9L
1,462 Elo+
Solo
Neith
Neith
Shad0wKa7ma
Neith
Level 61
God Stats
6W - 5L
1,469 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Team Averages
Level 58
1,504 SR
1,405 Elo+

VS

Team Averages
Level 16
1,536 SR
1,342 Elo+
Ra
Ra
BlueBlob15
Ra
Level 32
God Stats
4W - 3L
1,637 SR
Queue Stats
76W - 110L
1,317 Elo+
Solo
Neith
Neith
Hirokomegumi
Neith
Level 7
God Stats
3W - 6L
1,470 SR
Queue Stats
6W - 7L
1,208 Elo+
Solo
Pele
Pele
a8xk
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elixil
Bellona
11
7 / 2 / 5
8,553
855
6,874
9,159
6,324
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 7
8,184
818
6,090
6,651
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 7
7,164
716
5,563
5,859
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,965
697
6,486
6,419
2,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
6,059
606
5,034
6,714
2,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
a8xk
Pele
8
0 / 7 / 1
5,964
596
2,151
7,751
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Bellona
Elixil
Bellona
7
2
5
4.75
L
0
3
1
0.17
W
4
0
7
7.5
W
2
0
7
5.5
L
Pele
a8xk
Pele
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
13,671
21,669
Taken
20,884
13,519
Mitigated
7,407
10,336
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,486
878
1,027
2,106
6,419
2,512
0
2,099
4,320
33,347
0
W
Bellona
Elixil
Bellona
6,874
2,653
0
335
9,159
6,324
0
2,525
6,634
0
39,810
L
5,034
2,255
0
561
6,714
2,346
40
1,963
4,751
0
15,030
W
6,090
146
3,455
3,519
6,651
4,955
0
2,304
4,347
20,181
0
W
5,563
1,733
520
2,507
5,859
2,240
877
1,727
4,132
0
20,090
L
Pele
a8xk
Pele
2,151
352
0
160
7,751
2,549
0
2,068
5,683
0
6,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
18,988
124
Minions Killed
87
0
Camps Cleared
0
550,347
Distance Traveled
484,235
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,965
697
61
6
0
151,175
0
W
Bellona
8,553
855
51
5
0
189,555
0
L
Neith
6,059
606
22
2
0
163,212
2
W
Hel
8,184
818
41
4
0
195,283
1
W
Neith
7,164
716
32
3
0
165,509
3
L
Pele
5,964
596
4
0
0
169,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role