Player Matchup

Thanatos
Thanatos
GoldenCobra6785
Thanatos
Level 11
God Stats
1W - 1L
1,684 SR
Queue Stats
6W - 3L
1,602 Elo+
Solo
Hachiman
Hachiman
KevinBillyBush
Hachiman
Level 14
God Stats
5W - 4L
1,623 SR
Queue Stats
63W - 94L
1,328 Elo+
Party 2
Serqet
Serqet
OffendedBear
Serqet
Level 29
God Stats
4W - 10L
1,251 SR
Queue Stats
155W - 189L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
Phatpat69
Gilgamesh
Level 12
God Stats
0W - 5L
1,156 SR
Queue Stats
6W - 21L
1,236 Elo+
Solo
Ra
Ra
slayer-_-2023
Ra
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 101L
1,404 Elo+
Party 2
Team Averages
Level 22
1,443 SR
1,384 Elo+

VS

Team Averages
Level 14
1,496 SR
1,304 Elo+
Ravana
Ravana
JaguarTR
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Kubik-Ikermega-
Loki
Level 26
God Stats
10W - 12L
1,397 SR
Queue Stats
16W - 23L
1,290 Elo+
Party 1
Ymir
Ymir
Roberto--Ponce
Ymir
Level 18
God Stats
3W - 9L
1,584 SR
Queue Stats
4W - 11L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
ferparla5
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,287 Elo+
Party 1
Artemis
Artemis
iheartkittycats
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 14 / 1
7,093
373
6,313
15,979
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
12
2 / 5 / 2
7,635
402
4,543
10,915
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
16
10 / 3 / 3
10,418
548
9,141
14,286
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Phatpat69
Gilgamesh
15
6 / 4 / 1
9,582
504
8,268
13,500
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 1
7,150
376
5,890
6,459
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JaguarTR
Ravana
13
2 / 4 / 7
8,416
443
3,440
7,622
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
7 / 1 / 11
10,260
540
6,292
8,421
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 11
8,850
466
7,253
11,790
9,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ferparla5
Kukulkan
14
4 / 9 / 7
9,007
474
6,020
10,355
3,674
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 3 / 8
10,548
555
19,794
17,941
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
21
Kills
28
30
Deaths
21
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
14
1
0.18
W
Ravana
JaguarTR
Ravana
2
4
7
1.38
L
Hachiman
2
5
2
0.6
W
7
1
11
12.5
L
Serqet
10
3
3
3.83
L
Gilgamesh
Phatpat69
Gilgamesh
6
4
1
1.63
W
3
4
11
2.13
W
Kukulkan
ferparla5
Kukulkan
4
9
7
0.83
W
12
3
8
5.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
42,799
61,139
Taken
56,129
26,265
Mitigated
25,016
4,632
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,313
3,313
0
2,725
15,979
4,791
527
3,378
12,601
0
20,561
W
Ravana
JaguarTR
Ravana
3,440
1,025
0
612
7,622
2,886
0
799
6,649
0
38,345
L
Hachiman
4,543
2,420
0
342
10,915
3,616
804
4,611
6,304
0
21,168
W
6,292
1,360
0
1,364
8,421
2,350
0
1,272
7,073
0
24,724
L
Serqet
9,141
2,758
0
0
14,286
6,421
724
1,249
13,037
0
58,703
L
Gilgamesh
Phatpat69
Gilgamesh
8,268
2,244
0
417
13,500
9,302
766
2,814
10,686
0
44,955
W
7,253
1,922
0
829
11,790
9,700
282
2,240
8,993
32,462
0
W
Kukulkan
ferparla5
Kukulkan
6,020
1,599
0
0
10,355
3,674
686
407
9,816
37,567
0
W
19,794
14,606
0
10,930
17,941
6,406
3,421
675
17,248
0
68,002
L
5,890
82
387
761
6,459
2,135
0
1,221
5,238
26,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
47,081
321
Minions Killed
330
0
Camps Cleared
0
1,596,518
Distance Traveled
1,537,306
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,093
373
29
2
0
335,580
0
W
Ravana
8,416
443
78
4
0
307,351
2
L
Hachiman
7,635
402
41
2
0
315,410
0
W
Loki
10,260
540
33
2
0
348,695
0
L
Serqet
10,418
548
100
5
0
400,758
0
L
Gilgamesh
9,582
504
103
5
0
331,745
3
W
Ymir
8,850
466
52
3
0
373,572
0
W
Kukulkan
9,007
474
78
4
0
251,303
0
W
Artemis
10,548
555
89
5
0
256,385
1
L
Ra
7,150
376
48
3
0
213,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role