Player Matchup

Pele
Pele
CannaSori
Pele
Level 88
God Stats
13W - 13L
1,685 SR
Queue Stats
366W - 388L
1,452 Elo+
Solo
Hel
Hel
OriginalSkipper
Hel
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 72L
1,627 Elo+
Party 1
Camazotz
Camazotz
fotisliask
Camazotz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,507 Elo+
Party 1
Ymir
Ymir
pektaras
Ymir
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 61L
1,467 Elo+
Party 1
Bacchus
Bacchus
rattat
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 61L
1,481 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,507 Elo+

VS

Team Averages
Level 78
1,639 SR
1,392 Elo+
Xbalanque
Xbalanque
CaponeSon
Xbalanque
Level 109
God Stats
9W - 11L
1,590 SR
Queue Stats
549W - 560L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Proontos
Danzaburou
Level 26
God Stats
2W - 0L
1,709 SR
Queue Stats
49W - 70L
1,375 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sobredossys
Kumbhakarna
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 132L
1,404 Elo+
Solo
Hera
Hera
Z4M0
Hera
Level 156
God Stats
9W - 4L
1,556 SR
Queue Stats
605W - 614L
1,405 Elo+
Party 2
Yemoja
Yemoja
kxnna
Yemoja
Level 29
God Stats
7W - 3L
1,840 SR
Queue Stats
236W - 277L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
2 / 2 / 9
11,641
613
10,786
17,508
6,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 9
12,290
647
27,841
27,545
12,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
fotisliask
Camazotz
19
4 / 5 / 4
11,551
608
11,338
27,915
13,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
18
2 / 5 / 8
11,277
594
15,029
26,765
13,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
rattat
Bacchus
20
3 / 3 / 11
13,158
693
18,654
27,608
38,845
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaponeSon
Xbalanque
20
8 / 1 / 11
13,637
718
37,903
14,476
9,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Proontos
Danzaburou
18
1 / 3 / 12
11,546
608
21,654
18,610
11,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Sobredossys
Kumbhakarna
20
2 / 3 / 13
13,029
686
10,155
31,986
48,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Z4M0
Hera
20
7 / 4 / 9
13,210
695
34,760
20,082
11,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
kxnna
Yemoja
18
2 / 3 / 8
11,109
585
8,501
14,366
14,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
73
14
Kills
20
20
Deaths
14
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Pele
2
2
9
3.25
W
Xbalanque
CaponeSon
Xbalanque
8
1
11
13.5
L
3
5
9
1.5
W
Danzaburou
Proontos
Danzaburou
1
3
12
2.33
W
Kumbhakarna
Sobredossys
Kumbhakarna
2
3
13
2.83
W
Hera
Z4M0
Hera
7
4
9
2.88
L
Camazotz
fotisliask
Camazotz
4
5
4
1.2
W
Yemoja
kxnna
Yemoja
2
3
8
2
L
Ymir
2
5
8
1.2
L
Bacchus
rattat
Bacchus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,648
Damage
112,973
127,341
Taken
99,520
85,305
Mitigated
94,739
76,282
Healing
57,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,786
958
4,732
2,208
17,508
6,668
660
6,573
10,935
0
25,962
W
Xbalanque
CaponeSon
Xbalanque
37,903
17,906
2,327
1,099
14,476
9,224
1,306
9,728
4,748
0
68,890
L
27,841
1,267
28,439
14,392
27,545
12,651
1,113
10,950
16,595
55,588
0
W
Danzaburou
Proontos
Danzaburou
21,654
6,166
3,260
4,063
18,610
11,613
1,441
12,327
6,283
0
40,421
W
Kumbhakarna
Sobredossys
Kumbhakarna
10,155
1,858
2,858
5,946
31,986
48,636
95
16,032
15,954
17,470
0
W
Hera
Z4M0
Hera
34,760
9,922
4,464
4,803
20,082
11,004
1,880
12,218
7,864
64,445
0
L
Camazotz
fotisliask
Camazotz
11,338
2,900
2,456
6,436
27,915
13,725
1,874
12,702
15,213
0
28,116
W
Yemoja
kxnna
Yemoja
8,501
1,874
24,552
4,409
14,366
14,262
613
11,219
3,147
21,590
0
L
Ymir
15,029
737
2,412
4,963
26,765
13,416
1,071
12,487
14,278
25,970
0
L
Bacchus
rattat
Bacchus
18,654
1,617
3,942
6,302
27,608
38,845
573
10,704
16,904
39,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,917
Gold Earned
62,531
177
Minions Killed
185
0
Camps Cleared
0
1,673,385
Distance Traveled
1,396,179
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,641
613
28
1
0
345,361
1
W
Xbalanque
13,637
718
53
3
0
313,119
1
L
Hel
12,290
647
66
3
0
325,863
1
W
Danzaburou
11,546
608
37
2
0
257,623
0
W
Kumbhakarna
13,029
686
7
0
0
350,740
0
W
Hera
13,210
695
66
3
0
241,274
2
L
Camazotz
11,551
608
18
1
0
356,022
0
W
Yemoja
11,109
585
22
1
0
233,423
0
L
Ymir
11,277
594
27
1
0
268,759
0
L
Bacchus
13,158
693
38
2
0
377,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role