Player Matchup

Sylvanus
Sylvanus
Infinity Pa1Nz
Sylvanus
Level 127
God Stats
4W - 2L
1,614 SR
Queue Stats
23W - 18L
1,470 Elo+
Party 1
Anubis
Anubis
Mariopuls
Anubis
Level 67
God Stats
24W - 9L
1,500 SR
Queue Stats
171W - 202L
1,484 Elo+
Party 1
Nemesis
Nemesis
nE Veroxity
Nemesis
Level 102
God Stats
9W - 7L
1,533 SR
Queue Stats
198W - 155L
1,631 Elo+
Party 1
Discordia
Discordia
onedayinmiami
Discordia
Level 37
God Stats
5W - 3L
1,226 SR
Queue Stats
129W - 140L
1,518 Elo+
Party 1
Anhur
Anhur
yassumi
Anhur
Level 127
God Stats
12W - 3L
1,699 SR
Queue Stats
494W - 396L
1,565 Elo+
Party 1
Team Averages
Level 92
1,514 SR
1,534 Elo+

VS

Team Averages
Level 58
1,288 SR
1,236 Elo+
Cernunnos
Cernunnos
BodyWithAnExtraY
Cernunnos
Level 62
God Stats
36W - 95L
1,251 SR
Queue Stats
45W - 124L
1,205 Elo+
Party 2
Fenrir
Fenrir
BoiWithAnExtraI
Fenrir
Level 50
God Stats
24W - 38L
1,442 SR
Queue Stats
276W - 414L
1,301 Elo+
Party 2
Achilles
Achilles
BroWithAnExtraO
Achilles
Level 67
God Stats
78W - 189L
1,215 SR
Queue Stats
80W - 201L
1,164 Elo+
Party 2
Athena
Athena
BruhWithAnExtraH
Athena
Level 86
God Stats
6W - 15L
1,197 SR
Queue Stats
232W - 410L
1,258 Elo+
Party 2
Artemis
Artemis
Michael04409369
Artemis
Level 27
God Stats
50W - 98L
1,334 SR
Queue Stats
85W - 156L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
6 / 1 / 7
8,014
534
4,134
7,866
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Mariopuls
Anubis
15
1 / 2 / 2
8,439
563
5,489
6,523
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
nE Veroxity
Nemesis
17
11 / 0 / 5
10,056
670
16,850
11,507
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
onedayinmiami
Discordia
11
1 / 2 / 3
6,932
462
2,857
5,358
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
yassumi
Anhur
16
7 / 1 / 7
9,663
644
11,217
9,930
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
0 / 4 / 1
6,780
452
2,723
8,057
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 3
6,980
465
7,238
15,437
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
11
2 / 4 / 0
7,348
490
5,216
12,056
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 1
6,286
419
3,923
13,378
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
6,481
432
3,681
7,730
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
6
6
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
4
1
0.13
L
2
9
3
0.39
L
Achilles
2
4
0
0.5
L
0
5
1
0.1
W
Sylvanus
6
1
7
9.5
W
Anubis
Mariopuls
Anubis
1
2
2
1
L
2
4
0
0.5
W
Nemesis
nE Veroxity
Nemesis
11
0
5
13.5
W
Discordia
onedayinmiami
Discordia
1
2
3
1.25
W
Anhur
yassumi
Anhur
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
22,781
41,184
Taken
56,658
19,072
Mitigated
21,758
18,297
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
2,723
1,264
0
1,988
8,057
2,609
531
1,193
6,604
0
29,484
L
7,238
1,032
441
3,954
15,437
4,728
0
1,268
14,131
0
38,862
L
Achilles
5,216
2,367
0
2,982
12,056
3,582
494
4,908
7,148
0
32,203
L
3,923
1,171
0
3,308
13,378
9,096
0
2,194
11,100
20,782
0
W
Sylvanus
4,134
1,311
2,802
3,455
7,866
5,828
796
1,998
5,868
17,886
4,299
W
Anubis
Mariopuls
Anubis
5,489
743
0
4,166
6,523
2,994
642
0
6,523
40,200
0
L
3,681
1,650
0
1,891
7,730
1,743
0
2,182
5,464
0
27,974
W
Nemesis
nE Veroxity
Nemesis
16,850
11,798
0
1,123
11,507
5,451
0
268
11,239
0
87,720
W
Discordia
onedayinmiami
Discordia
2,857
0
58
1,219
5,358
1,453
156
128
5,230
27,577
0
W
Anhur
yassumi
Anhur
11,217
6,478
0
5,474
9,930
3,346
708
1,529
8,401
0
73,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
33,875
442
Minions Killed
311
0
Camps Cleared
0
1,337,560
Distance Traveled
1,261,254
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,780
452
73
5
0
200,021
0
L
Fenrir
6,980
465
69
5
0
261,440
1
L
Achilles
7,348
490
70
5
0
248,483
0
L
Athena
6,286
419
36
2
0
307,433
5
W
Sylvanus
8,014
534
30
2
0
258,960
3
W
Anubis
8,439
563
100
7
0
221,898
2
L
Artemis
6,481
432
63
4
0
243,877
2
W
Nemesis
10,056
670
137
9
0
337,654
2
W
Discordia
6,932
462
49
3
0
255,675
1
W
Anhur
9,663
644
126
8
0
263,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role