Player Matchup

Gilgamesh
Gilgamesh
DaedrA225
Gilgamesh
Level 29
God Stats
32W - 18L
1,693 SR
Queue Stats
425W - 405L
1,603 Elo+
Solo
Neith
Neith
Freisur
Neith
Level 28
God Stats
7W - 2L
1,751 SR
Queue Stats
77W - 61L
1,559 Elo+
Solo
Pele
Pele
Lockkyo
Pele
Level 45
God Stats
7W - 9L
1,396 SR
Queue Stats
82W - 74L
1,568 Elo+
Party 2
Ares
Ares
LoclacOeuf
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 2
Chronos
Chronos
Wildvalley
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,616 Elo+
Party 2
Team Averages
Level 28
1,568 SR
1,595 Elo+

VS

Team Averages
Level 36
1,642 SR
1,617 Elo+
Olorun
Olorun
MeMkAl
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Solo
Hercules
Hercules
NotToxSit
Hercules
Level 5
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 2L
1,854 Elo+
Party 1
Thanatos
Thanatos
ZAGREEUuSS
Thanatos
Level 25
God Stats
16W - 12L
1,665 SR
Queue Stats
44W - 40L
1,550 Elo+
Solo
Neith
Neith
Zatsu666
Neith
Level 3
God Stats
1W - 2L
1,709 SR
Queue Stats
1W - 4L
1,480 Elo+
Solo
Tiamat
Tiamat
assassin mirage
Tiamat
Level 140
God Stats
2W - 3L
1,548 SR
Queue Stats
115W - 122L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaedrA225
Gilgamesh
18
4 / 2 / 5
11,426
519
11,868
17,980
16,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Freisur
Neith
18
12 / 5 / 7
12,587
572
18,657
14,812
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Lockkyo
Pele
19
15 / 1 / 6
13,144
597
19,478
17,477
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 11
10,983
499
8,813
15,774
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Wildvalley
Chronos
16
4 / 10 / 6
11,189
509
8,528
21,267
8,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MeMkAl
Olorun
15
1 / 11 / 4
9,453
430
8,367
20,340
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NotToxSit
Hercules
19
14 / 1 / 2
13,710
623
26,072
22,986
21,024
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ZAGREEUuSS
Thanatos
17
5 / 7 / 3
11,233
511
6,831
14,659
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Zatsu666
Neith
17
0 / 10 / 7
10,582
481
8,552
17,116
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 8 / 2
10,353
471
12,135
17,926
22,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
37
Kills
21
21
Deaths
37
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaedrA225
Gilgamesh
4
2
5
3.25
W
Neith
Freisur
Neith
12
5
7
3.1
W
Pele
Lockkyo
Pele
15
1
6
18
W
2
3
11
2.5
L
Olorun
MeMkAl
Olorun
1
11
4
0.27
L
Hercules
NotToxSit
Hercules
14
1
2
15
W
Chronos
Wildvalley
Chronos
4
10
6
0.7
L
Thanatos
ZAGREEUuSS
Thanatos
5
7
3
0.93
L
Neith
Zatsu666
Neith
0
10
7
0.35
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,344
Damage
61,957
87,310
Taken
93,027
57,219
Mitigated
63,254
21,992
Healing
36,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaedrA225
Gilgamesh
11,868
3,346
0
3,764
17,980
16,096
384
7,211
10,769
0
68,306
W
Neith
Freisur
Neith
18,657
8,483
0
2,614
14,812
6,768
682
3,854
10,958
0
100,218
W
Pele
Lockkyo
Pele
19,478
5,901
0
8,838
17,477
7,812
0
5,697
11,780
0
91,796
W
8,813
944
0
2,963
15,774
17,565
155
4,192
11,582
39,718
0
L
Olorun
MeMkAl
Olorun
8,367
3,403
121
5,320
20,340
7,455
0
2,626
17,714
63,481
0
L
Hercules
NotToxSit
Hercules
26,072
8,385
0
11,151
22,986
21,024
0
7,386
15,600
14,738
68,426
W
Chronos
Wildvalley
Chronos
8,528
4,657
0
3,813
21,267
8,978
607
7,082
14,185
53,098
0
L
Thanatos
ZAGREEUuSS
Thanatos
6,831
1,130
0
11,198
14,659
5,501
1,290
4,079
10,580
0
56,011
L
Neith
Zatsu666
Neith
8,552
4,865
0
3,595
17,116
6,577
2,964
2,917
14,199
0
66,289
L
12,135
1,038
0
4,872
17,926
22,697
623
995
16,931
59,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
55,331
533
Minions Killed
562
0
Camps Cleared
0
2,086,466
Distance Traveled
1,918,605
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,426
519
128
6
0
437,468
7
W
Neith
12,587
572
163
7
0
379,319
7
W
Pele
13,144
597
111
5
0
486,585
5
W
Ares
10,983
499
48
2
0
399,510
1
L
Olorun
9,453
430
95
4
0
337,353
3
L
Hercules
13,710
623
118
5
0
461,227
1
W
Chronos
11,189
509
83
4
0
383,584
4
L
Thanatos
11,233
511
98
4
0
394,167
1
L
Neith
10,582
481
135
6
0
371,330
4
L
Tiamat
10,353
471
116
5
0
354,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role