Player Matchup

Gilgamesh
Gilgamesh
MrGoaForever
Gilgamesh
Level 16
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Fenrir
Fenrir
SasyaDragi
Fenrir
Level 29
God Stats
30W - 30L
1,443 SR
Queue Stats
112W - 113L
1,434 Elo+
Solo
Discordia
Discordia
Tashaxox
Discordia
Level 22
God Stats
76W - 72L
1,435 SR
Queue Stats
288W - 328L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
proudp4070
Kukulkan
Level 19
God Stats
64W - 46L
1,585 SR
Queue Stats
271W - 308L
1,455 Elo+
Party 2
Bastet
Bastet
udyastra
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,392 Elo+

VS

Team Averages
Level 32
1,643 SR
1,517 Elo+
Neith
Neith
BarryHarningham
Neith
Level 13
God Stats
11W - 5L
1,865 SR
Queue Stats
30W - 19L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
GrayWard96
Ah Puch
Level 65
God Stats
3W - 3L
1,696 SR
Queue Stats
26W - 26L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
ScottFlann
Kuzenbo
Level 29
God Stats
7W - 2L
1,584 SR
Queue Stats
38W - 34L
1,491 Elo+
Party 1
Loki
Loki
Shay_Budd
Loki
Level 26
God Stats
3W - 6L
1,320 SR
Queue Stats
29W - 25L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
SimovPlay
Sun Wukong
Level 28
God Stats
3W - 4L
1,748 SR
Queue Stats
109W - 105L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrGoaForever
Gilgamesh
18
0 / 14 / 7
11,118
855
12,751
32,241
20,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SasyaDragi
Fenrir
17
7 / 2 / 3
12,560
966
11,579
18,323
10,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Tashaxox
Discordia
18
1 / 7 / 8
11,823
909
10,515
16,919
6,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
proudp4070
Kukulkan
18
5 / 4 / 6
13,233
1,018
25,503
18,557
7,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
udyastra
Bastet
16
1 / 9 / 7
11,026
848
5,363
12,596
4,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
12,546
965
15,417
10,621
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
GrayWard96
Ah Puch
20
7 / 3 / 18
13,637
1,049
27,431
10,339
4,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ScottFlann
Kuzenbo
20
5 / 0 / 26
13,191
1,015
18,256
19,358
29,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
19
8 / 4 / 18
12,863
989
13,491
16,355
6,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
SimovPlay
Sun Wukong
19
10 / 4 / 11
13,165
1,013
19,792
17,844
16,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
14
Kills
36
36
Deaths
14
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Ah Puch
GrayWard96
Ah Puch
7
3
18
5.33
L
Gilgamesh
MrGoaForever
Gilgamesh
0
14
7
0.25
L
Fenrir
SasyaDragi
Fenrir
7
2
3
4.25
W
Kuzenbo
ScottFlann
Kuzenbo
5
0
26
18
W
Loki
8
4
18
4.25
W
Sun Wukong
SimovPlay
Sun Wukong
10
4
11
3.88
L
Discordia
Tashaxox
Discordia
1
7
8
0.71
L
Kukulkan
proudp4070
Kukulkan
5
4
6
2
L
Bastet
udyastra
Bastet
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,711
Damage
94,387
98,636
Taken
74,517
50,256
Mitigated
60,157
2,112
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,417
9,103
0
1,554
10,621
4,000
0
6,994
3,627
0
28,343
W
Ah Puch
GrayWard96
Ah Puch
27,431
483
219
1,516
10,339
4,079
0
4,752
5,587
63,310
0
L
Gilgamesh
MrGoaForever
Gilgamesh
12,751
4,267
0
780
32,241
20,987
0
16,004
16,237
0
32,732
L
Fenrir
SasyaDragi
Fenrir
11,579
2,147
0
59
18,323
10,617
0
7,084
11,239
0
17,305
W
Kuzenbo
ScottFlann
Kuzenbo
18,256
3,434
0
0
19,358
29,701
0
10,031
7,905
40,337
0
W
Loki
13,491
3,269
0
0
16,355
6,083
0
7,638
8,269
0
20,614
W
Sun Wukong
SimovPlay
Sun Wukong
19,792
5,845
0
1,140
17,844
16,294
0
6,603
11,241
23
34,564
L
Discordia
Tashaxox
Discordia
10,515
1,459
0
556
16,919
6,445
0
9,157
7,762
26,699
0
L
Kukulkan
proudp4070
Kukulkan
25,503
2,739
0
702
18,557
7,634
0
10,321
8,236
63,943
0
L
Bastet
udyastra
Bastet
5,363
1,776
0
15
12,596
4,573
0
3,144
9,452
0
12,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,760
Gold Earned
65,402
192
Minions Killed
221
5
Camps Cleared
8
1,125,422
Distance Traveled
1,269,220
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,546
965
31
2
0
220,682
0
W
Ah Puch
13,637
1,049
97
7
4
223,588
0
L
Gilgamesh
11,118
855
25
2
0
238,085
0
L
Fenrir
12,560
966
11
1
1
292,913
0
W
Kuzenbo
13,191
1,015
36
3
0
300,603
0
W
Loki
12,863
989
20
2
1
269,781
0
W
Sun Wukong
13,165
1,013
37
3
3
254,566
1
L
Discordia
11,823
909
44
3
3
222,471
2
L
Kukulkan
13,233
1,018
106
8
0
237,109
1
L
Bastet
11,026
848
6
0
1
134,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role