Player Matchup

Hou Yi
Hou Yi
MewingBog984391
Hou Yi
Level 11
God Stats
0W - 2L
1,254 SR
Queue Stats
135W - 351L
1,033 Elo+
Party 3
Jormungandr
Jormungandr
TheInsaneHunter
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 193L
1,402 Elo+
Party 1
Pele
Pele
airmada
Pele
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 218L
913 Elo+
Party 3
King Arthur
King Arthur
dilane114
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 346L
1,126 Elo+
Party 3
Ah Puch
Ah Puch
green2k5
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 184L
1,413 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,177 Elo+

VS

Team Averages
Level 18
1,351 SR
1,328 Elo+
Kukulkan
Kukulkan
GameSlayer89231
Kukulkan
Level 15
God Stats
4W - 3L
1,168 SR
Queue Stats
25W - 35L
1,245 Elo+
Party 2
Discordia
Discordia
SoloGlopetz
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Neith
Neith
fromtheskyx
Neith
Level 16
God Stats
1W - 3L
1,089 SR
Queue Stats
80W - 71L
1,400 Elo+
Party 2
Pele
Pele
snoop1624
Pele
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 30L
1,093 Elo+
Solo
Cthulhu
Cthulhu
vlDemonzIv
Cthulhu
Level 29
God Stats
11W - 9L
1,497 SR
Queue Stats
265W - 289L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,193
927
4,390
11,649
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheInsaneHunter
Jormungandr
16
3 / 2 / 2
10,722
975
14,396
16,506
17,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
airmada
Pele
14
0 / 1 / 0
8,759
796
0
1,148
336
King Arthur
dilane114
King Arthur
16
2 / 14 / 3
10,196
927
12,049
31,024
24,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
green2k5
Ah Puch
16
1 / 8 / 2
9,925
902
11,975
16,271
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

70

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 12
10,097
918
2,092
5,578
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SoloGlopetz
Discordia
19
5 / 2 / 22
12,293
1,118
17,170
9,231
3,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 0 / 12
13,028
1,184
21,491
8,145
2,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
5 / 4 / 9
10,223
929
8,793
10,908
4,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
vlDemonzIv
Cthulhu
19
7 / 0 / 19
13,491
1,226
19,460
13,762
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
7
Kills
32
32
Deaths
7
9
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
12
7
L
1
7
2
0.29
W
Discordia
SoloGlopetz
Discordia
5
2
22
8
L
Jormungandr
TheInsaneHunter
Jormungandr
3
2
2
2
L
Pele
airmada
Pele
0
1
0
0
L
King Arthur
dilane114
King Arthur
2
14
3
0.25
W
14
0
12
20
L
Ah Puch
green2k5
Ah Puch
1
8
2
0.25
W
Pele
5
4
9
2.38
W
Cthulhu
vlDemonzIv
Cthulhu
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
69,006
76,598
Taken
47,624
53,100
Mitigated
23,303
4,357
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,092
1,196
0
0
5,578
2,150
0
3,656
1,922
10,056
0
L
4,390
1,850
0
0
11,649
4,808
0
5,013
6,636
0
22,977
W
Discordia
SoloGlopetz
Discordia
17,170
1,759
0
766
9,231
3,565
0
4,713
4,518
35,067
0
L
Jormungandr
TheInsaneHunter
Jormungandr
14,396
3,027
0
0
16,506
17,724
0
8,807
7,699
45,061
0
L
Pele
airmada
Pele
0
0
0
134
1,148
336
0
593
555
0
4,267
L
King Arthur
dilane114
King Arthur
12,049
1,710
0
3,354
31,024
24,257
0
16,676
14,348
0
22,621
W
21,491
14,450
0
2,043
8,145
2,923
0
4,415
3,730
0
46,308
L
Ah Puch
green2k5
Ah Puch
11,975
599
0
869
16,271
5,975
0
7,633
8,638
28,518
0
W
Pele
8,793
3,045
0
285
10,908
4,123
0
5,626
5,072
0
13,897
W
Cthulhu
vlDemonzIv
Cthulhu
19,460
2,370
2,160
3,143
13,762
10,542
0
7,961
5,801
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
59,132
167
Minions Killed
222
4
Camps Cleared
3
776,417
Distance Traveled
1,019,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,097
918
25
2
0
174,866
0
L
Hou Yi
10,193
927
49
4
0
152,401
0
W
Discordia
12,293
1,118
55
5
0
213,240
0
L
Jormungandr
10,722
975
51
5
1
200,283
0
L
Pele
8,759
796
6
1
0
17,395
1
L
King Arthur
10,196
927
23
2
1
199,904
0
W
Neith
13,028
1,184
84
8
1
200,493
0
L
Ah Puch
9,925
902
38
3
2
206,434
0
W
Pele
10,223
929
7
1
0
210,760
0
W
Cthulhu
13,491
1,226
51
5
2
220,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role