Player Matchup

Horus
Horus
HighlyFlavored
Horus
Level 58
God Stats
6W - 4L
1,281 SR
Queue Stats
160W - 145L
1,533 Elo+
Party 1
Loki
Loki
McSlangandBang
Loki
Level 18
God Stats
3W - 3L
1,635 SR
Queue Stats
24W - 25L
1,540 Elo+
Party 1
Chang'e
Chang'e
Zelphz
Chang'e
Level 28
God Stats
3W - 0L
1,824 SR
Queue Stats
113W - 91L
1,567 Elo+
Party 1
Team Averages
Level 35
1,580 SR
1,547 Elo+

VS

Team Averages
Level 36
1,490 SR
1,650 Elo+
Cerberus
Cerberus
CKirk515
Cerberus
Level 9
God Stats
2W - 1L
1,297 SR
Queue Stats
12W - 4L
1,757 Elo+
Party 2
Ra
Ra
KaolaTheGreat
Ra
Level 5
God Stats
31W - 13L
1,500 SR
Queue Stats
42W - 20L
1,500 Elo+
Party 2
Neith
Neith
zmusiclover
Neith
Level 93
God Stats
72W - 36L
1,672 SR
Queue Stats
336W - 202L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
12,053
634
11,492
21,965
24,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 3 / 7
13,622
717
15,434
11,691
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Zelphz
Chang'e
15
5 / 5 / 9
12,636
665
14,849
16,609
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CKirk515
Cerberus
15
4 / 1 / 6
12,061
635
14,395
20,213
23,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 9 / 4
10,761
566
3,822
11,145
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 8 / 4
12,255
645
12,180
16,528
5,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
10
11
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CKirk515
Cerberus
4
1
6
7
W
3
3
12
3
L
1
9
4
0.33
W
9
3
7
4.17
W
Chang'e
Zelphz
Chang'e
5
5
9
1.9
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
30,397
50,265
Taken
47,886
35,879
Mitigated
33,519
18,125
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CKirk515
Cerberus
14,395
921
700
5,846
20,213
23,444
0
6,648
13,147
28,038
0
W
11,492
6,001
2,790
4,601
21,965
24,696
483
8,684
13,281
0
33,996
L
3,822
1,293
1,485
1,250
11,145
4,173
0
3,453
7,552
35,891
0
W
15,434
4,447
0
1,488
11,691
4,877
505
2,579
9,112
0
67,509
W
Chang'e
Zelphz
Chang'e
14,849
939
3,599
5,647
16,609
6,306
1,694
7,057
9,552
58,171
0
L
12,180
7,054
389
3,089
16,528
5,902
620
3,989
12,335
0
54,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
35,077
190
Minions Killed
161
0
Camps Cleared
0
994,522
Distance Traveled
941,974
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,061
635
35
2
0
353,472
1
W
Horus
12,053
634
39
2
0
351,055
0
L
Ra
10,761
566
68
4
0
289,074
3
W
Loki
13,622
717
64
3
0
358,945
4
W
Chang'e
12,636
665
87
5
0
284,522
1
L
Neith
12,255
645
58
3
0
299,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role