Player Matchup

Mulan
Mulan
Apolloito
Mulan
Level 61
God Stats
0W - 3L
1,263 SR
Queue Stats
20W - 36L
1,320 Elo+
Solo
Sol
Sol
Jaimenkumba
Sol
Level 126
God Stats
6W - 4L
1,643 SR
Queue Stats
128W - 115L
1,580 Elo+
Solo
Da Ji
Da Ji
MiliPiece
Da Ji
Level 58
God Stats
1W - 3L
1,412 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 2
Ne Zha
Ne Zha
UncleFlintyPoo
Ne Zha
Level 112
God Stats
5W - 11L
1,420 SR
Queue Stats
699W - 710L
1,537 Elo+
Solo
Janus
Janus
uttergirth
Janus
Level 44
God Stats
2W - 4L
1,738 SR
Queue Stats
10W - 13L
1,270 Elo+
Party 2
Team Averages
Level 80
1,495 SR
1,395 Elo+

VS

Team Averages
Level 90
1,506 SR
1,459 Elo+
Mercury
Mercury
AndriuGZ
Mercury
Level 144
God Stats
1W - 6L
1,325 SR
Queue Stats
100W - 92L
1,523 Elo+
Solo
Nu Wa
Nu Wa
AyrielR
Nu Wa
Level 87
God Stats
192W - 162L
1,588 SR
Queue Stats
309W - 296L
1,519 Elo+
Party 1
Chang'e
Chang'e
B-RadTex
Chang'e
Level 101
God Stats
8W - 5L
1,532 SR
Queue Stats
554W - 517L
1,560 Elo+
Party 1
Ratatoskr
Ratatoskr
BURGERMAN721
Ratatoskr
Level 54
God Stats
32W - 23L
1,649 SR
Queue Stats
203W - 228L
1,373 Elo+
Solo
Artemis
Artemis
Kayaya25
Artemis
Level 66
God Stats
99W - 90L
1,437 SR
Queue Stats
955W - 997L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apolloito
Mulan
18
0 / 14 / 3
11,831
408
8,369
30,609
35,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 7 / 8
15,075
520
35,043
28,635
11,156
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
MiliPiece
Da Ji
20
8 / 8 / 5
13,311
459
10,463
26,220
22,859
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 17
12,949
447
7,361
31,172
31,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
6 / 9 / 9
13,763
475
20,325
22,495
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndriuGZ
Mercury
20
18 / 3 / 10
20,103
693
25,946
25,751
16,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
AyrielR
Nu Wa
20
5 / 8 / 13
16,469
568
23,494
18,917
7,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
B-RadTex
Chang'e
20
2 / 7 / 12
14,078
485
13,582
23,974
14,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
BURGERMAN721
Ratatoskr
20
15 / 1 / 14
17,501
603
21,912
21,836
25,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Kayaya25
Artemis
20
3 / 10 / 8
14,849
512
17,512
29,279
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
100
29
Kills
43
46
Deaths
29
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
AndriuGZ
Mercury
18
3
10
7.67
L
Mulan
Apolloito
Mulan
0
14
3
0.11
W
Nu Wa
AyrielR
Nu Wa
5
8
13
1.44
W
Chang'e
B-RadTex
Chang'e
2
7
12
1.14
W
Ratatoskr
BURGERMAN721
Ratatoskr
15
1
14
22
L
13
7
8
2.43
W
Artemis
Kayaya25
Artemis
3
10
8
0.7
L
Da Ji
MiliPiece
Da Ji
8
8
5
1.31
L
2
8
17
1.31
L
Janus
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,561
Damage
102,446
139,131
Taken
119,757
109,487
Mitigated
75,188
30,902
Healing
43,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AndriuGZ
Mercury
25,946
17,335
0
7,045
25,751
16,140
3,586
7,884
17,535
0
168,086
L
Mulan
Apolloito
Mulan
8,369
1,627
0
2,327
30,609
35,178
583
6,517
23,820
0
74,731
W
Nu Wa
AyrielR
Nu Wa
23,494
4,327
0
4,130
18,917
7,564
5,292
10,952
7,491
116,809
0
W
Chang'e
B-RadTex
Chang'e
13,582
333
4,295
11,835
23,974
14,224
339
11,880
11,566
76,718
0
W
Ratatoskr
BURGERMAN721
Ratatoskr
21,912
2,236
0
6,846
21,836
25,726
1,280
8,619
12,963
304
102,130
L
35,043
15,908
0
13,511
28,635
11,156
2,188
8,802
19,585
141,248
0
W
Artemis
Kayaya25
Artemis
17,512
9,547
0
9,087
29,279
11,534
2,384
15,205
13,342
0
101,131
L
Da Ji
MiliPiece
Da Ji
10,463
1,410
0
7,426
26,220
22,859
45
4,103
21,929
0
100,591
L
7,361
1,817
0
3,907
31,172
31,259
86
7,602
23,266
0
39,023
L
Janus
20,325
841
308
3,423
22,495
9,035
36
8,900
13,151
95,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,929
Gold Earned
83,000
667
Minions Killed
762
0
Camps Cleared
0
2,429,895
Distance Traveled
2,616,063
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
20,103
693
185
6
0
531,599
1
L
Mulan
11,831
408
136
5
0
451,357
0
W
Nu Wa
16,469
568
202
7
0
490,130
5
W
Chang'e
14,078
485
93
3
0
526,823
3
W
Ratatoskr
17,501
603
153
5
0
571,252
5
L
Sol
15,075
520
186
6
0
492,461
4
W
Artemis
14,849
512
129
4
0
496,259
5
L
Da Ji
13,311
459
132
5
0
458,436
1
L
Ne Zha
12,949
447
54
2
0
551,574
22
L
Janus
13,763
475
159
5
0
476,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role