Player Matchup

Kukulkan
Kukulkan
Gold IV
Omega Dark VIII
Kukulkan
Gold IV
Level 149
God Stats
21W - 19L
1,522 SR
Queue Stats
258W - 255L
1,466 MMR
Party 2
Bacchus
Bacchus
Gold IV
TacTicalTomatOs
Bacchus
Gold IV
Level 134
God Stats
19W - 13L
1,630 SR
Queue Stats
261W - 254L
1,513 MMR
Party 2
Neith
Neith
Bronze III
cB Radiation
Neith
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,551 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,630 SR
1,468 MMR
Bellona
Bellona
Gold IV
A Sin of Sloth
Bellona
Gold IV
Level 66
God Stats
30W - 18L
1,600 SR
Queue Stats
62W - 62L
1,547 MMR
Solo
Cupid
Cupid
Gold V
AlexisMonra93
Cupid
Gold V
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 53L
1,374 MMR
Party 1
Zeus
Zeus
Gold III
alejandromatiasb
Zeus
Gold III
Level 128
God Stats
3W - 4L
1,576 SR
Queue Stats
69W - 73L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 4 / 3
8,732
624
8,864
7,469
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 2
9,434
674
7,936
13,729
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 2
8,313
594
2,962
8,057
2,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuKumbhakarnaGilgameshAresAphrodite

VS

Bans
DanzaburouMedusaDiscordiaCabrakanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
9,702
693
7,056
11,035
9,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 7
10,559
754
6,014
11,755
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 7
10,349
739
10,683
6,813
2,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
5
1
7
8.5
L
Kukulkan
1
4
3
0.63
L
2
4
2
0.75
W
5
2
7
4.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
23,753
29,255
Taken
29,603
20,286
Mitigated
17,155
3,405
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,056
1,551
1,544
4,009
11,035
9,819
899
5,314
5,721
0
29,107
W
6,014
2,811
487
4,392
11,755
4,692
1,972
7,757
3,998
0
46,906
L
Kukulkan
8,864
755
0
569
7,469
2,854
0
3,769
3,700
48,372
0
L
7,936
1,062
0
1,570
13,729
14,733
0
3,886
9,843
23,728
0
W
10,683
463
0
1,434
6,813
2,644
175
4,116
2,697
46,814
0
L
2,962
1,051
291
975
8,057
2,699
0
3,045
5,012
0
16,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
30,610
138
Minions Killed
178
0
Camps Cleared
0
709,887
Distance Traveled
810,025
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,702
693
34
2
0
277,770
0
W
Cupid
10,559
754
77
6
0
276,285
1
L
Kukulkan
8,732
624
85
6
0
237,371
2
L
Bacchus
9,434
674
20
1
0
277,198
3
W
Zeus
10,349
739
67
5
0
255,970
1
L
Neith
8,313
594
33
2
0
195,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role