Player Matchup

Baron Samedi
Baron Samedi
Klinxx
Baron Samedi
Level 25
God Stats
15W - 7L
1,748 SR
Queue Stats
139W - 126L
1,572 Elo+
Solo
Bastet
Bastet
NikoAura
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,181 Elo+
Party 1
Medusa
Medusa
RiPzCloudz
Medusa
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
57W - 57L
1,562 Elo+
Solo
Guan Yu
Guan Yu
SdashAura
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,389 Elo+
Party 1
Olorun
Olorun
SickleCraft
Olorun
Level 21
God Stats
16W - 19L
1,475 SR
Queue Stats
141W - 119L
1,544 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,450 Elo+

VS

Team Averages
Level 20
1,506 SR
1,543 Elo+
Arachne
Arachne
CrayJae
Arachne
Level 17
God Stats
14W - 11L
1,475 SR
Queue Stats
56W - 55L
1,421 Elo+
Solo
Bellona
Bellona
Flamerstar
Bellona
Level 6
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 1L
1,814 Elo+
Solo
Heimdallr
Heimdallr
Mortzopholis
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,494 Elo+
Solo
Tiamat
Tiamat
RedbrickWheel07
Tiamat
Level 29
God Stats
4W - 6L
1,626 SR
Queue Stats
73W - 86L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
untadded
Gilgamesh
Level 28
God Stats
6W - 12L
1,355 SR
Queue Stats
73W - 76L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Klinxx
Baron Samedi
20
16 / 0 / 19
15,268
1,272
26,246
7,212
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
NikoAura
Bastet
19
4 / 3 / 28
12,301
1,025
16,047
15,122
7,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
RiPzCloudz
Medusa
20
10 / 3 / 26
13,391
1,116
26,566
14,461
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SdashAura
Guan Yu
19
8 / 4 / 22
12,482
1,040
12,828
17,273
19,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
9 / 3 / 29
13,602
1,134
32,400
19,848
9,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrayJae
Arachne
17
4 / 16 / 5
11,662
972
16,311
30,472
12,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Flamerstar
Bellona
16
1 / 9 / 5
10,526
877
6,798
21,540
13,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mortzopholis
Heimdallr
19
2 / 11 / 10
12,133
1,011
13,327
21,285
8,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 8 / 8
11,762
980
14,753
21,237
18,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
untadded
Gilgamesh
18
4 / 3 / 4
12,551
1,046
15,039
28,390
21,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
45
47
Kills
13
13
Deaths
47
124
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
CrayJae
Arachne
4
16
5
0.41
L
Bellona
Flamerstar
Bellona
1
9
5
0.39
W
Baron Samedi
Klinxx
Baron Samedi
16
0
19
25.5
L
Heimdallr
Mortzopholis
Heimdallr
2
11
10
0.64
W
Bastet
NikoAura
Bastet
4
3
28
6
L
2
8
8
0.75
W
Medusa
RiPzCloudz
Medusa
10
3
26
7.67
W
Guan Yu
SdashAura
Guan Yu
8
4
22
4.75
W
Olorun
9
3
29
7.83
L
Gilgamesh
untadded
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,087
Damage
66,228
73,916
Taken
122,924
47,779
Mitigated
74,090
28,719
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CrayJae
Arachne
16,311
10,199
0
2,604
30,472
12,156
0
14,995
15,477
0
37,045
L
Bellona
Flamerstar
Bellona
6,798
2,741
0
572
21,540
13,808
0
11,385
10,155
194
14,194
W
Baron Samedi
Klinxx
Baron Samedi
26,246
2,101
6,485
2,320
7,212
4,004
0
513
6,699
63,461
0
L
Heimdallr
Mortzopholis
Heimdallr
13,327
4,459
190
1,130
21,285
8,098
0
8,706
12,579
0
39,372
W
Bastet
NikoAura
Bastet
16,047
5,604
0
0
15,122
7,302
0
2,056
13,066
0
31,765
L
14,753
846
1,108
5,391
21,237
18,417
0
10,909
10,328
45,051
0
W
Medusa
RiPzCloudz
Medusa
26,566
15,252
839
2,814
14,461
7,360
0
2,012
12,449
0
54,095
W
Guan Yu
SdashAura
Guan Yu
12,828
3,266
3,838
2,502
17,273
19,191
0
4,751
12,518
0
25,355
W
Olorun
32,400
18,257
2,551
7,370
19,848
9,922
0
5,686
14,162
45,406
0
L
Gilgamesh
untadded
Gilgamesh
15,039
3,637
340
938
28,390
21,611
0
12,651
15,739
98
28,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,044
Gold Earned
58,634
231
Minions Killed
210
9
Camps Cleared
4
1,111,879
Distance Traveled
1,074,842
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,662
972
32
3
1
247,119
4
L
Bellona
10,526
877
20
2
0
162,734
0
W
Baron Samedi
15,268
1,272
89
7
5
228,951
3
L
Heimdallr
12,133
1,011
40
3
0
218,841
0
W
Bastet
12,301
1,025
41
3
0
256,357
0
L
Tiamat
11,762
980
81
7
0
193,058
1
W
Medusa
13,391
1,116
55
5
2
200,858
1
W
Guan Yu
12,482
1,040
24
2
0
236,157
0
W
Olorun
13,602
1,134
22
2
2
189,556
1
L
Gilgamesh
12,551
1,046
37
3
3
253,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role