Player Matchup

Nu Wa
Nu Wa
Alixy uwu
Nu Wa
Level 101
God Stats
4W - 4L
1,478 SR
Queue Stats
27W - 25L
1,461 Elo+
Party 1
Janus
Janus
Frogman4ever
Janus
Level 29
God Stats
4W - 2L
1,621 SR
Queue Stats
97W - 100L
1,403 Elo+
Solo
Thor
Thor
PoOllo39Gamer
Thor
Level 3
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 1
Fenrir
Fenrir
Tueur20132
Fenrir
Level 27
God Stats
8W - 5L
1,586 SR
Queue Stats
153W - 210L
1,338 Elo+
Party 2
Vamana
Vamana
Zombie10Pro
Vamana
Level 18
God Stats
9W - 6L
1,370 SR
Queue Stats
70W - 118L
1,176 Elo+
Party 2
Team Averages
Level 36
1,560 SR
1,361 Elo+

VS

Team Averages
Level 12
1,478 SR
1,309 Elo+
Mulan
Mulan
Fnkyone1313
Mulan
Level 16
God Stats
8W - 6L
1,648 SR
Queue Stats
40W - 47L
1,416 Elo+
Solo
Bastet
Bastet
Relic_Medit_NO
Bastet
Level 12
God Stats
16W - 35L
1,275 SR
Queue Stats
20W - 37L
1,187 Elo+
Solo
Neith
Neith
incisive-ditch1
Neith
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Hel
Hel
kaijaaaaa_
Hel
Level 23
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 22L
1,361 Elo+
Solo
Tiamat
Tiamat
mlzoooom
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alixy uwu
Nu Wa
20
13 / 0 / 19
12,466
1,247
23,105
7,703
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 23
11,905
1,191
20,750
6,012
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 4 / 18
10,364
1,036
7,219
9,227
3,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Tueur20132
Fenrir
17
10 / 2 / 16
11,397
1,140
11,715
11,470
6,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
18
7 / 1 / 24
10,986
1,099
10,204
12,275
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

329

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 5
9,540
954
11,242
22,696
20,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 3
8,156
816
0
2,209
744
14
2 / 9 / 3
9,199
920
6,374
13,220
4,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 7 / 4
9,610
961
11,203
18,119
11,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
mlzoooom
Tiamat
15
1 / 13 / 4
9,375
938
8,327
22,554
12,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
43
Kills
6
8
Deaths
43
100
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alixy uwu
Nu Wa
13
0
19
22.5
L
1
14
5
0.25
W
10
1
23
21.5
W
3
4
18
3
L
0
0
3
1.5
W
Fenrir
Tueur20132
Fenrir
10
2
16
9
W
Vamana
7
1
24
19
L
2
9
3
0.39
L
2
7
4
0.57
L
Tiamat
mlzoooom
Tiamat
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,993
Damage
37,146
46,687
Taken
78,798
25,974
Mitigated
49,032
6,927
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alixy uwu
Nu Wa
23,105
4,614
248
2,233
7,703
3,070
0
2,572
5,131
43,798
0
L
11,242
2,007
0
977
22,696
20,477
0
11,672
10,268
0
36,339
W
20,750
2,540
0
121
6,012
2,084
0
1,420
4,592
35,952
0
W
7,219
4,103
0
0
9,227
3,862
0
4,223
5,004
0
20,926
L
0
0
0
0
2,209
744
0
2,083
0
0
0
W
Fenrir
Tueur20132
Fenrir
11,715
3,988
0
666
11,470
6,085
0
4,423
6,250
0
13,932
W
Vamana
10,204
4,877
0
3,659
12,275
10,873
0
6,892
5,383
0
21,415
L
6,374
2,749
0
458
13,220
4,381
0
7,100
5,956
0
16,246
L
11,203
2,023
2,236
3,587
18,119
11,120
0
9,788
7,907
25,572
0
L
Tiamat
mlzoooom
Tiamat
8,327
1,410
0
1,418
22,554
12,310
0
12,073
9,974
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
45,880
147
Minions Killed
134
5
Camps Cleared
3
998,402
Distance Traveled
572,535
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,466
1,247
48
5
3
180,640
0
L
Mulan
9,540
954
34
3
2
142,113
1
W
Janus
11,905
1,191
45
5
0
187,480
0
W
Thor
10,364
1,036
33
3
1
166,458
0
L
Bastet
8,156
816
0
0
0
1,651
0
W
Fenrir
11,397
1,140
3
0
1
210,230
0
W
Vamana
10,986
1,099
18
2
0
253,594
0
L
Neith
9,199
920
17
2
1
109,267
0
L
Hel
9,610
961
47
5
0
168,998
0
L
Tiamat
9,375
938
36
4
0
150,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role