Player Matchup

Neith
Neith
JECS741
Neith
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo
Anubis
Anubis
Kingbanggang
Anubis
Level 23
God Stats
3W - 6L
1,505 SR
Queue Stats
73W - 95L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
kangaboom111
Gilgamesh
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,329 Elo+

VS

Team Averages
Level 75
1,660 SR
1,475 Elo+
Jing Wei
Jing Wei
FranktheTank41
Jing Wei
Level 63
God Stats
2W - 0L
1,480 SR
Queue Stats
52W - 70L
1,234 Elo+
Solo
Bacchus
Bacchus
iKeldo
Bacchus
Level 22
God Stats
12W - 11L
1,737 SR
Queue Stats
18W - 19L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
shotgun1199
Baron Samedi
Level 140
God Stats
2W - 0L
1,764 SR
Queue Stats
178W - 169L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JECS741
Neith
11
0 / 10 / 3
9,389
587
7,322
12,950
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 5 / 3
10,942
684
13,830
10,673
5,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
kangaboom111
Gilgamesh
11
3 / 7 / 2
9,497
594
10,602
19,569
18,453
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 2 / 14
11,374
711
7,684
13,070
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
iKeldo
Bacchus
14
5 / 2 / 13
10,815
676
7,233
15,138
17,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
shotgun1199
Baron Samedi
17
14 / 1 / 6
12,823
801
22,893
14,759
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
22
22
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
2
14
5
L
Neith
JECS741
Neith
0
10
3
0.15
L
Anubis
2
5
3
0.7
W
Bacchus
iKeldo
Bacchus
5
2
13
5.75
L
Gilgamesh
kangaboom111
Gilgamesh
3
7
2
0.57
W
Baron Samedi
shotgun1199
Baron Samedi
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
37,810
43,192
Taken
42,967
30,997
Mitigated
29,889
6,165
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,684
6,403
0
6,136
13,070
4,742
958
4,777
8,293
0
54,051
L
Neith
JECS741
Neith
7,322
2,037
0
1,446
12,950
7,066
0
7,949
5,001
0
21,575
L
Anubis
13,830
482
1,111
3,376
10,673
5,478
0
7,547
3,126
72,842
0
W
Bacchus
iKeldo
Bacchus
7,233
293
0
1,555
15,138
17,821
676
4,715
10,423
21,025
0
L
Gilgamesh
kangaboom111
Gilgamesh
10,602
2,626
0
232
19,569
18,453
0
14,675
4,894
0
17,457
W
Baron Samedi
shotgun1199
Baron Samedi
22,893
2,309
3,578
6,615
14,759
7,326
1,633
4,928
9,831
74,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
35,012
170
Minions Killed
187
0
Camps Cleared
0
695,319
Distance Traveled
827,393
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,374
711
75
5
0
243,008
4
L
Neith
9,389
587
43
3
0
197,647
2
L
Anubis
10,942
684
117
7
0
229,516
0
W
Bacchus
10,815
676
10
1
0
312,756
2
L
Gilgamesh
9,497
594
10
1
0
268,156
0
W
Baron Samedi
12,823
801
102
6
0
271,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role