Player Matchup

Aphrodite
Aphrodite
Joly_Jolie
Aphrodite
Level 135
God Stats
29W - 15L
1,710 SR
Queue Stats
119W - 105L
1,540 Elo+
Solo
Danzaburou
Danzaburou
OMZkilet
Danzaburou
Level 75
God Stats
9W - 5L
1,645 SR
Queue Stats
286W - 246L
1,601 Elo+
Solo
Merlin
Merlin
PlutonianYT
Merlin
Level 119
God Stats
3W - 4L
1,641 SR
Queue Stats
347W - 270L
1,671 Elo+
Party 1
Hercules
Hercules
UndrclasHero
Hercules
Level 87
God Stats
4W - 6L
1,510 SR
Queue Stats
509W - 462L
1,577 Elo+
Solo
Pele
Pele
ViiCema
Pele
Level 118
God Stats
6W - 3L
1,509 SR
Queue Stats
219W - 201L
1,744 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,627 Elo+

VS

Team Averages
Level 149
1,590 SR
1,532 Elo+
Fafnir
Fafnir
Jormungandr330
Fafnir
Level 124
God Stats
4W - 2L
1,716 SR
Queue Stats
159W - 147L
1,548 Elo+
Solo
Thor
Thor
JusGrimmz
Thor
Level 160
God Stats
9W - 4L
1,614 SR
Queue Stats
301W - 266L
1,534 Elo+
Solo
Rama
Rama
Rαzer
Rama
Level 146
God Stats
12W - 11L
1,818 SR
Queue Stats
264W - 289L
1,528 Elo+
Party 2
Bellona
Bellona
ScaryFoal188720
Bellona
Level 160
God Stats
8W - 7L
1,381 SR
Queue Stats
273W - 277L
1,504 Elo+
Party 2
Chang'e
Chang'e
Yodie78
Chang'e
Level 156
God Stats
3W - 3L
1,421 SR
Queue Stats
241W - 247L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joly_Jolie
Aphrodite
14
0 / 5 / 3
9,861
365
6,194
14,892
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
OMZkilet
Danzaburou
19
0 / 9 / 1
12,328
457
10,706
24,374
9,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
3 / 5 / 0
12,207
452
15,664
16,197
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
UndrclasHero
Hercules
19
2 / 3 / 2
14,105
522
15,703
29,045
33,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
ViiCema
Pele
19
2 / 7 / 4
12,344
457
15,506
26,560
10,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 17
14,853
550
13,354
32,146
39,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
7 / 2 / 9
15,465
573
16,615
20,315
13,938
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
Rαzer
Rama
20
18 / 0 / 4
17,456
647
29,601
17,245
7,885
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 2 / 12
13,674
506
13,295
25,542
35,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Yodie78
Chang'e
20
2 / 1 / 12
13,544
502
12,422
16,891
8,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
7
Kills
29
29
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Joly_Jolie
Aphrodite
0
5
3
0.3
W
2
2
17
5.25
W
Thor
7
2
9
5.75
L
Danzaburou
OMZkilet
Danzaburou
0
9
1
0.06
L
Merlin
3
5
0
0.6
W
Rama
Rαzer
Rama
18
0
4
20
W
0
2
12
3
L
Hercules
UndrclasHero
Hercules
2
3
2
1
L
Pele
ViiCema
Pele
2
7
4
0.57
W
Chang'e
Yodie78
Chang'e
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,773
Damage
85,287
111,068
Taken
112,139
74,955
Mitigated
104,899
35,070
Healing
44,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Joly_Jolie
Aphrodite
6,194
602
6,231
6,995
14,892
14,754
18
2,732
12,160
27,622
0
W
13,354
2,327
0
10,518
32,146
39,714
596
6,814
24,950
44,333
0
W
Thor
16,615
3,572
0
2,297
20,315
13,938
2,181
2,175
18,018
0
130,009
L
Danzaburou
OMZkilet
Danzaburou
10,706
4,409
0
6,605
24,374
9,475
0
4,054
20,320
0
111,149
L
Merlin
15,664
1,079
0
1,553
16,197
6,653
0
5,290
10,907
96,054
0
W
Rama
Rαzer
Rama
29,601
28,346
0
7,159
17,245
7,885
4,338
4,128
13,002
0
141,457
W
13,295
4,818
0
5,947
25,542
35,052
735
3,279
22,147
0
82,119
L
Hercules
UndrclasHero
Hercules
15,703
6,243
0
6,921
29,045
33,922
254
8,295
20,750
1,142
84,803
L
Pele
ViiCema
Pele
15,506
3,532
0
6,765
26,560
10,151
552
5,405
21,155
0
108,869
W
Chang'e
Yodie78
Chang'e
12,422
662
8,591
10,117
16,891
8,310
2,830
5,048
11,535
110,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
74,992
726
Minions Killed
749
0
Camps Cleared
0
2,418,300
Distance Traveled
2,632,824
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,861
365
44
2
0
461,461
10
W
Fafnir
14,853
550
48
2
0
520,634
5
W
Thor
15,465
573
167
6
0
546,470
2
L
Danzaburou
12,328
457
165
6
0
442,093
6
L
Merlin
12,207
452
188
7
0
461,890
8
W
Rama
17,456
647
187
7
0
512,825
1
W
Bellona
13,674
506
147
5
0
500,844
2
L
Hercules
14,105
522
166
6
0
507,288
4
L
Pele
12,344
457
163
6
0
545,568
4
W
Chang'e
13,544
502
200
7
0
552,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role