Player Matchup

Ra
Ra
Diamond IV
Copу
Ra
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
SchmacDemarco
Fenrir
Platinum IV
Level 60
God Stats
9W - 4L
1,711 SR
Queue Stats
60W - 40L
2,044 MMR
Solo
Osiris
Osiris
Platinum I
Skrapx
Osiris
Platinum I
Level 158
God Stats
7W - 2L
1,745 SR
Queue Stats
71W - 63L
2,011 MMR
Party 1
Ares
Ares
Diamond V
tuproxisdd112
Ares
Diamond V
Level 146
God Stats
12W - 12L
1,618 SR
Queue Stats
554W - 541L
1,989 MMR
Solo
Apollo
Apollo
Diamond V
xCurlyQ
Apollo
Diamond V
Level 128
God Stats
9W - 6L
1,584 SR
Queue Stats
146W - 131L
2,058 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,631 SR
1,920 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,656 SR
1,963 MMR
Rama
Rama
Diamond IV
BluetoothToaster
Rama
Diamond IV
Level 110
God Stats
18W - 11L
1,784 SR
Queue Stats
338W - 313L
2,010 MMR
Solo
Bacchus
Bacchus
Diamond IV
DuffJr
Bacchus
Diamond IV
Level 160
God Stats
10W - 1L
1,923 SR
Queue Stats
83W - 84L
2,067 MMR
Party 2
Vamana
Vamana
Diamond III
GoingDeeep
Vamana
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
JESUS64655
Ne Zha
Platinum II
Level 145
God Stats
2W - 2L
1,571 SR
Queue Stats
408W - 387L
2,022 MMR
Solo
Hera
Hera
Diamond II
XjawzHD
Hera
Diamond II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 97L
2,217 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
3 / 0 / 0
5,685
711
2,633
3,267
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 2
5,174
647
1,347
4,436
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Skrapx
Osiris
9
2 / 1 / 0
5,279
660
3,777
4,882
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,361
545
1,624
6,295
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
xCurlyQ
Apollo
9
0 / 0 / 0
5,264
658
1,915
3,260
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaSetGilgameshTsukuyomiGuan Yu

VS

Bans
TiamatGaneshaNemesisSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,071
634
2,609
4,619
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
DuffJr
Bacchus
7
1 / 0 / 2
4,601
575
1,992
2,623
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
GoingDeeep
Vamana
7
1 / 1 / 0
4,590
574
2,835
5,433
2,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
JESUS64655
Ne Zha
9
2 / 1 / 1
4,939
617
1,970
5,066
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
XjawzHD
Hera
8
0 / 3 / 2
4,477
560
2,150
3,903
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ra
3
0
0
3
L
Bacchus
DuffJr
Bacchus
1
0
2
2
L
Vamana
GoingDeeep
Vamana
1
1
0
1
L
Ne Zha
JESUS64655
Ne Zha
2
1
1
2.5
W
0
1
2
1
W
Osiris
Skrapx
Osiris
2
1
0
2
L
Hera
XjawzHD
Hera
0
3
2
0.33
W
0
3
0
0
W
Apollo
xCurlyQ
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,296
Damage
11,556
22,140
Taken
21,644
8,213
Mitigated
6,901
9,342
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,609
2,054
0
3,104
4,619
1,161
0
868
3,751
0
32,553
W
Ra
2,633
642
200
2,043
3,267
972
527
1,572
1,695
34,737
0
L
Bacchus
DuffJr
Bacchus
1,992
199
0
987
2,623
1,083
0
478
2,145
7,394
0
L
Vamana
GoingDeeep
Vamana
2,835
1,306
0
1,952
5,433
2,007
0
0
5,433
0
20,168
L
Ne Zha
JESUS64655
Ne Zha
1,970
840
0
1,009
5,066
1,460
0
877
4,189
0
24,670
W
1,347
707
0
1,348
4,436
1,364
0
401
4,035
0
26,882
W
Osiris
Skrapx
Osiris
3,777
1,514
0
2,161
4,882
2,470
0
0
4,882
0
27,529
L
Hera
XjawzHD
Hera
2,150
631
0
357
3,903
1,190
0
2,034
1,869
25,451
0
W
1,624
0
0
1,386
6,295
2,651
77
1,870
4,425
9,160
0
W
Apollo
xCurlyQ
Apollo
1,915
1,398
0
2,204
3,260
756
0
299
2,961
0
32,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
23,678
280
Minions Killed
254
0
Camps Cleared
0
837,919
Distance Traveled
767,031
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,071
634
81
10
0
128,882
2
W
Ra
5,685
711
79
10
0
181,040
3
L
Bacchus
4,601
575
18
2
0
170,976
4
L
Vamana
4,590
574
47
6
0
127,667
2
L
Ne Zha
4,939
617
54
7
0
178,088
1
W
Fenrir
5,174
647
70
9
0
175,027
3
W
Osiris
5,279
660
46
6
0
163,274
2
L
Hera
4,477
560
54
7
0
161,418
2
W
Ares
4,361
545
13
2
0
178,913
5
W
Apollo
5,264
658
72
9
0
139,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role