Player Matchup

Medusa
Medusa
Gold V
DannyGT
Medusa
Gold V
Level 77
God Stats
5W - 2L
1,623 SR
Queue Stats
54W - 53L
1,250 MMR
Party 2
Thanatos
Thanatos
Gold V
Periador
Thanatos
Gold V
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
133W - 148L
1,288 MMR
Solo
Sylvanus
Sylvanus
Silver II
Tergoss
Sylvanus
Silver II
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 303L
1,075 MMR
Solo
Anubis
Anubis
Gold II
liydah
Anubis
Gold II
Level 143
God Stats
4W - 2L
1,718 SR
Queue Stats
64W - 65L
1,325 MMR
Party 2
Hercules
Hercules
Gold V
whatsupbiatch
Hercules
Gold V
Level 86
God Stats
29W - 32L
1,467 SR
Queue Stats
132W - 131L
1,156 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,602 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,369 SR
1,275 MMR
Izanami
Izanami
Silver IV
Actuallyberk
Izanami
Silver IV
Level 35
God Stats
0W - 2L
1,156 SR
Queue Stats
3W - 10L
1,262 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
Actuallyibar
Nu Wa
Bronze IV
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze I
Warsticky
Chaac
Bronze I
Level 91
God Stats
1W - 1L
1,455 SR
Queue Stats
5W - 17L
1,064 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
gun1241
Gilgamesh
Gold III
Level 146
God Stats
6W - 7L
1,196 SR
Queue Stats
957W - 924L
1,279 MMR
Solo
Cerberus
Cerberus
Silver I
puppetmaster96
Cerberus
Silver I
Level 117
God Stats
13W - 19L
1,537 SR
Queue Stats
391W - 395L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DannyGT
Medusa
20
12 / 4 / 5
17,136
612
23,518
26,351
12,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Periador
Thanatos
20
6 / 7 / 9
14,544
519
13,709
27,927
15,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Tergoss
Sylvanus
20
1 / 1 / 25
15,364
549
11,873
29,765
36,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
liydah
Anubis
20
19 / 4 / 11
17,908
640
43,523
30,123
21,025
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
whatsupbiatch
Hercules
20
7 / 3 / 6
16,630
594
9,122
15,859
18,651
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiApolloTiamatNemesisAthena

VS

Bans
Sun WukongGuan YuJanusSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Actuallyberk
Izanami
20
1 / 11 / 1
14,172
506
11,246
21,624
7,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 13 / 7
11,277
403
15,321
18,810
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Warsticky
Chaac
18
2 / 9 / 8
12,566
449
12,737
27,062
27,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
gun1241
Gilgamesh
20
13 / 7 / 4
16,387
585
31,354
28,603
13,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
16
1 / 5 / 6
12,134
433
9,737
29,017
23,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
45
Kills
19
19
Deaths
45
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Actuallyberk
Izanami
1
11
1
0.14
L
2
13
7
0.42
W
Medusa
DannyGT
Medusa
12
4
5
3.63
W
Thanatos
Periador
Thanatos
6
7
9
1.5
W
Sylvanus
Tergoss
Sylvanus
1
1
25
13.5
L
Chaac
Warsticky
Chaac
2
9
8
0.67
L
Gilgamesh
gun1241
Gilgamesh
13
7
4
2.14
W
Anubis
liydah
Anubis
19
4
11
6.13
L
Cerberus
1
5
6
0.8
W
Hercules
whatsupbiatch
Hercules
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,745
Damage
80,395
130,025
Taken
125,116
104,283
Mitigated
76,494
77,766
Healing
30,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Actuallyberk
Izanami
11,246
6,987
0
5,210
21,624
7,248
2,882
4,492
17,036
0
97,726
L
15,321
3,490
0
964
18,810
4,300
578
11,673
6,779
47,592
0
W
Medusa
DannyGT
Medusa
23,518
14,476
0
13,441
26,351
12,867
4,642
4,323
21,804
0
165,380
W
Thanatos
Periador
Thanatos
13,709
4,358
0
23,917
27,927
15,492
823
4,354
23,291
0
117,104
W
Sylvanus
Tergoss
Sylvanus
11,873
2,492
4,698
14,052
29,765
36,248
1,201
8,701
20,606
50,993
0
L
Chaac
Warsticky
Chaac
12,737
1,522
0
8,928
27,062
27,796
478
10,437
16,321
0
57,359
L
Gilgamesh
gun1241
Gilgamesh
31,354
13,793
0
5,696
28,603
13,534
0
12,612
15,845
0
149,384
W
Anubis
liydah
Anubis
43,523
2,218
0
17,533
30,123
21,025
1,578
7,084
22,507
171,746
0
L
Cerberus
9,737
494
0
9,927
29,017
23,616
272
15,202
13,425
39,359
0
W
Hercules
whatsupbiatch
Hercules
9,122
2,790
0
4,125
15,859
18,651
511
2,161
13,224
0
115,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,582
Gold Earned
66,536
852
Minions Killed
612
0
Camps Cleared
0
2,455,333
Distance Traveled
2,367,294
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,172
506
198
7
0
424,482
3
L
Nu Wa
11,277
403
79
3
0
412,334
4
W
Medusa
17,136
612
196
7
0
478,785
2
W
Thanatos
14,544
519
141
5
0
520,206
2
W
Sylvanus
15,364
549
65
2
0
489,477
3
L
Chaac
12,566
449
85
3
0
461,433
6
L
Gilgamesh
16,387
585
180
6
0
510,321
3
W
Anubis
17,908
640
235
8
0
461,550
7
L
Cerberus
12,134
433
70
3
0
558,724
10
W
Hercules
16,630
594
215
8
0
505,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role