Player Matchup

Nike
Nike
BlazeScout
Nike
Level 143
God Stats
3W - 0L
1,639 SR
Queue Stats
20W - 20L
1,525 Elo+
Solo
Chang'e
Chang'e
Dalomed
Chang'e
Level 45
God Stats
37W - 23L
1,652 SR
Queue Stats
38W - 27L
1,662 Elo+
Solo
Jing Wei
Jing Wei
KeesterKreeper
Jing Wei
Level 126
God Stats
2W - 2L
1,302 SR
Queue Stats
289W - 229L
1,786 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,657 Elo+

VS

Team Averages
Level 128
1,500 SR
1,555 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CharlesIA
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SuperThanol
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
9,633
741
9,966
16,713
17,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Dalomed
Chang'e
13
3 / 2 / 15
9,973
767
10,110
12,962
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
12 / 0 / 6
11,289
868
15,936
13,539
4,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 7 / 2
8,177
629
8,717
10,456
3,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
CharlesIA
Tiamat
11
2 / 8 / 3
8,522
656
10,309
12,994
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SuperThanol
Gilgamesh
12
1 / 4 / 3
8,508
654
10,920
17,015
11,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
2
0.43
W
4
3
11
3.17
L
Tiamat
CharlesIA
Tiamat
2
8
3
0.44
W
Chang'e
Dalomed
Chang'e
3
2
15
5.25
W
Jing Wei
12
0
6
15
L
Gilgamesh
SuperThanol
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
29,946
43,214
Taken
40,465
26,798
Mitigated
23,100
22,635
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,717
3,741
472
1,795
10,456
3,465
0
2,894
7,232
0
29,473
W
9,966
824
0
3,498
16,713
17,851
239
2,468
14,029
369
30,748
L
Tiamat
CharlesIA
Tiamat
10,309
493
0
1,481
12,994
7,668
0
3,237
9,639
32,194
0
W
Chang'e
Dalomed
Chang'e
10,110
482
7,748
7,220
12,962
4,071
178
3,286
9,676
36,775
0
W
Jing Wei
15,936
14,573
0
4,169
13,539
4,876
2,173
4,625
8,695
0
68,418
L
Gilgamesh
SuperThanol
Gilgamesh
10,920
1,938
0
659
17,015
11,967
39
4,249
12,316
0
47,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
25,207
178
Minions Killed
138
0
Camps Cleared
0
817,187
Distance Traveled
720,950
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,177
629
38
3
0
221,089
5
W
Nike
9,633
741
38
3
0
268,754
2
L
Tiamat
8,522
656
48
4
0
227,107
1
W
Chang'e
9,973
767
50
4
0
261,163
5
W
Jing Wei
11,289
868
90
7
0
287,270
0
L
Gilgamesh
8,508
654
52
4
0
272,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role