Player Matchup

Scylla
Scylla
FENR1R8723
Scylla
Level 28
God Stats
3W - 3L
1,827 SR
Queue Stats
76W - 45L
1,574 Elo+
Party 1
Medusa
Medusa
TH3 FINISH3R
Medusa
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
104W - 98L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
i MzzzMzzz2558
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo
Team Averages
Level 54
1,610 SR
1,582 Elo+

VS

Team Averages
Level 71
1,704 SR
1,597 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
TiptopDiagram24
Tiamat
Level 29
God Stats
13W - 1L
2,037 SR
Queue Stats
335W - 48L
1,959 Elo+
Party 2
Gilgamesh
Gilgamesh
danblaster
Gilgamesh
Level 26
God Stats
32W - 26L
1,575 SR
Queue Stats
118W - 167L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FENR1R8723
Scylla
10
2 / 7 / 1
6,737
612
5,505
8,501
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
2 / 6 / 2
6,985
635
3,703
11,141
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 2
6,230
566
2,552
12,485
7,716
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 1 / 11
9,306
846
9,457
6,889
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 3 / 5
8,800
800
8,612
7,848
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
danblaster
Gilgamesh
13
7 / 0 / 9
8,900
809
9,114
6,487
2,770
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
20
20
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
11
11.5
L
Scylla
FENR1R8723
Scylla
2
7
1
0.36
L
Medusa
2
6
2
0.5
W
7
3
5
3.17
W
Gilgamesh
danblaster
Gilgamesh
7
0
9
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,760
Damage
27,183
32,127
Taken
21,224
14,324
Mitigated
10,137
1,280
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,457
3,805
0
3,229
6,889
2,792
907
4,094
2,795
0
45,879
L
Scylla
FENR1R8723
Scylla
5,505
166
0
457
8,501
2,636
0
2,409
6,092
23,105
0
L
Medusa
3,703
1,267
0
823
11,141
3,972
0
3,930
7,211
0
14,976
W
8,612
1,252
0
2,153
7,848
4,575
914
2,664
5,184
30,400
0
W
Gilgamesh
danblaster
Gilgamesh
9,114
2,019
509
609
6,487
2,770
0
1,323
4,246
0
20,179
L
2,552
592
0
0
12,485
7,716
0
2,457
10,028
11,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,952
Gold Earned
27,006
66
Minions Killed
146
0
Camps Cleared
0
469,070
Distance Traveled
580,168
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,306
846
71
6
0
176,401
1
L
Scylla
6,737
612
25
2
0
155,911
1
L
Medusa
6,985
635
22
2
0
169,518
1
W
Tiamat
8,800
800
48
4
0
173,259
2
W
Gilgamesh
8,900
809
27
2
0
230,508
3
L
Cthulhu
6,230
566
19
2
0
143,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role