Player Matchup

Terra
Terra
BoyAndHisDog
Terra
Level 29
God Stats
3W - 14L
1,380 SR
Queue Stats
110W - 86L
1,460 Elo+
Solo
Thanatos
Thanatos
GeorgeMoneyFloyd
Thanatos
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
43W - 41L
1,140 Elo+
Solo
Zeus
Zeus
GuilleMena
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Lickxs
Izanami
Level 18
God Stats
23W - 10L
1,710 SR
Queue Stats
305W - 224L
1,562 Elo+
Solo
Cerberus
Cerberus
MasonicEight145
Cerberus
Level 49
God Stats
156W - 156L
1,486 SR
Queue Stats
204W - 230L
1,392 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,411 Elo+

VS

Team Averages
Level 22
1,645 SR
1,478 Elo+
Nox
Nox
AleLN010
Nox
Level 13
God Stats
6W - 1L
1,889 SR
Queue Stats
80W - 56L
1,389 Elo+
Solo
Ne Zha
Ne Zha
AvaiIabIe
Ne Zha
Level 19
God Stats
2W - 3L
1,319 SR
Queue Stats
42W - 26L
1,565 Elo+
Party 2
Fenrir
Fenrir
FortniteXDDD
Fenrir
Level 15
God Stats
3W - 1L
1,512 SR
Queue Stats
78W - 50L
1,377 Elo+
Solo
Nemesis
Nemesis
LaWolfieIsLost
Nemesis
Level 34
God Stats
2W - 1L
1,622 SR
Queue Stats
53W - 43L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
MrSmoooth
Danzaburou
Level 27
God Stats
6W - 0L
1,883 SR
Queue Stats
47W - 29L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
10,479
616
7,158
13,587
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 1
7,053
415
4,182
11,299
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 2
6,724
396
6,409
10,661
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lickxs
Izanami
8
1 / 6 / 0
6,226
366
3,838
8,880
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
11
1 / 8 / 2
7,741
455
6,021
19,981
14,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
10,023
590
7,794
7,094
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
AvaiIabIe
Ne Zha
12
3 / 0 / 16
8,522
501
8,744
12,143
7,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
13
4 / 2 / 5
8,529
502
5,142
10,822
4,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 5 / 9
8,904
524
5,291
11,080
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MrSmoooth
Danzaburou
16
13 / 0 / 9
10,788
635
23,209
12,276
3,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
8
Kills
31
31
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Ne Zha
AvaiIabIe
Ne Zha
3
0
16
11
L
4
2
1
2.25
W
Fenrir
4
2
5
3.25
L
1
7
1
0.21
L
1
8
2
0.25
W
3
5
9
1.5
L
Izanami
Lickxs
Izanami
1
6
0
0.17
L
Cerberus
1
8
2
0.25
W
Danzaburou
MrSmoooth
Danzaburou
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
50,180
64,408
Taken
53,415
33,748
Mitigated
22,942
12,488
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
1,343
0
1,002
7,094
2,862
1,124
3,011
3,987
63,089
0
W
Ne Zha
AvaiIabIe
Ne Zha
8,744
3,681
632
4,544
12,143
7,065
166
3,302
8,789
0
21,143
L
7,158
1,931
447
2,617
13,587
9,962
18
289
13,298
46,252
0
W
Fenrir
5,142
1,536
0
3,036
10,822
4,552
172
4,863
5,871
0
35,385
L
4,182
588
0
4,315
11,299
3,943
0
2,772
8,527
0
26,803
L
6,409
1,818
0
419
10,661
2,934
0
2,970
7,691
27,895
0
W
5,291
3,064
0
477
11,080
4,480
723
2,992
8,018
0
49,615
L
Izanami
Lickxs
Izanami
3,838
2,781
0
1,882
8,880
2,036
0
1,107
7,773
0
23,498
L
Cerberus
6,021
70
0
2,808
19,981
14,873
0
656
19,325
23,929
0
W
Danzaburou
MrSmoooth
Danzaburou
23,209
15,262
0
7,727
12,276
3,983
5,868
4,990
7,162
0
69,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
46,766
326
Minions Killed
386
0
Camps Cleared
0
1,249,058
Distance Traveled
1,569,500
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,023
590
116
7
0
292,776
2
W
Ne Zha
8,522
501
30
2
0
346,960
1
L
Terra
10,479
616
117
7
0
286,948
0
W
Fenrir
8,529
502
56
3
0
316,984
0
L
Thanatos
7,053
415
54
3
0
283,594
1
L
Zeus
6,724
396
50
3
0
210,144
2
W
Nemesis
8,904
524
81
5
0
309,072
1
L
Izanami
6,226
366
52
3
0
186,107
3
L
Cerberus
7,741
455
53
3
0
282,265
2
W
Danzaburou
10,788
635
103
6
0
303,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role