Player Matchup

Anubis
Anubis
Team_Grimmie64
Anubis
Level 119
God Stats
3W - 3L
1,544 SR
Queue Stats
211W - 180L
1,585 Elo+
Solo
Kali
Kali
Vincfy
Kali
Level 89
God Stats
15W - 14L
1,629 SR
Queue Stats
423W - 449L
1,510 Elo+
Party 1
Horus
Horus
Z a b v s a
Horus
Level 102
God Stats
14W - 3L
1,834 SR
Queue Stats
87W - 58L
1,607 Elo+
Party 3
Chronos
Chronos
Z a w a r u
Chronos
Level 118
God Stats
22W - 20L
1,572 SR
Queue Stats
260W - 221L
1,574 Elo+
Party 3
Achilles
Achilles
zLegendplayer
Achilles
Level 122
God Stats
13W - 10L
1,774 SR
Queue Stats
561W - 560L
1,509 Elo+
Party 1
Team Averages
Level 110
1,671 SR
1,557 Elo+

VS

Team Averages
Level 129
1,602 SR
1,557 Elo+
Athena
Athena
BIG CROW TOE
Athena
Level 124
God Stats
7W - 6L
1,615 SR
Queue Stats
196W - 189L
1,568 Elo+
Party 2
Horus
Horus
Horus Priest
Horus
Level 128
God Stats
337W - 241L
1,659 SR
Queue Stats
583W - 578L
1,546 Elo+
Solo
Loki
Loki
JRDN B
Loki
Level 147
God Stats
5W - 3L
1,684 SR
Queue Stats
179W - 153L
1,538 Elo+
Party 2
Persephone
Persephone
KarlFos93
Persephone
Level 138
God Stats
11W - 11L
1,578 SR
Queue Stats
280W - 277L
1,559 Elo+
Solo
Anhur
Anhur
Lewmor
Anhur
Level 109
God Stats
3W - 2L
1,476 SR
Queue Stats
203W - 173L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,744
474
1,103
5,457
2,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
Vincfy
Kali
7
1 / 5 / 0
4,768
477
1,652
6,875
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 2
4,776
478
2,178
7,149
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Z a w a r u
Chronos
9
2 / 2 / 2
5,294
529
5,641
7,126
1,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
zLegendplayer
Achilles
6
1 / 6 / 0
4,469
447
2,691
6,524
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 2 / 7
5,500
550
4,514
7,649
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 1 / 9
6,489
649
4,154
6,344
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
JRDN B
Loki
12
6 / 1 / 3
6,903
690
4,315
5,488
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KarlFos93
Persephone
11
6 / 1 / 2
7,418
742
5,495
3,316
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Lewmor
Anhur
9
4 / 1 / 3
5,957
596
4,517
3,703
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
23
23
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
7
2.25
W
6
1
9
10.5
W
Loki
JRDN B
Loki
6
1
3
7.5
W
Persephone
KarlFos93
Persephone
6
1
2
7
W
Anhur
Lewmor
Anhur
4
1
3
5.5
L
0
6
2
0.17
L
Kali
Vincfy
Kali
1
5
0
0.2
L
0
4
2
0.25
L
Chronos
Z a w a r u
Chronos
2
2
2
1.5
L
Achilles
zLegendplayer
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,265
Damage
22,995
33,131
Taken
26,500
11,292
Mitigated
8,177
4,880
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,514
1,303
0
2,600
7,649
2,542
0
3,741
3,908
16,682
0
W
4,154
1,718
135
591
6,344
1,794
144
1,616
4,728
0
22,087
W
Loki
JRDN B
Loki
4,315
979
0
2,009
5,488
1,519
0
0
5,488
0
33,850
W
Persephone
KarlFos93
Persephone
5,495
407
0
521
3,316
1,013
776
43
3,273
42,535
0
W
Anhur
Lewmor
Anhur
4,517
1,656
0
1,149
3,703
1,309
559
1,344
2,359
0
22,106
L
1,103
99
0
696
5,457
2,109
0
3,894
1,563
19,349
0
L
Kali
Vincfy
Kali
1,652
612
0
418
6,875
1,562
0
539
6,336
0
21,987
L
2,178
963
117
1,736
7,149
2,719
0
2,484
4,665
0
12,597
L
Chronos
Z a w a r u
Chronos
5,641
2,357
0
1,314
7,126
1,759
0
3,092
4,034
25,160
0
L
Achilles
zLegendplayer
Achilles
2,691
1,329
0
599
6,524
3,143
0
0
6,524
0
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
32,267
181
Minions Killed
292
0
Camps Cleared
0
849,184
Distance Traveled
955,675
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,500
550
24
2
0
199,876
2
W
Horus
6,489
649
45
5
0
179,555
1
W
Loki
6,903
690
77
8
0
198,422
1
W
Persephone
7,418
742
94
9
0
201,781
3
W
Anhur
5,957
596
52
5
0
176,041
2
L
Anubis
4,744
474
45
5
0
161,595
0
L
Kali
4,768
477
49
5
0
148,792
2
L
Horus
4,776
478
13
1
0
171,712
1
L
Chronos
5,294
529
49
5
0
183,494
2
L
Achilles
4,469
447
25
3
0
183,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role