Player Matchup

Artemis
Artemis
Daoudzah
Artemis
Level 87
God Stats
8W - 12L
1,482 SR
Queue Stats
949W - 995L
1,409 Elo+
Solo
Hun Batz
Hun Batz
M1see_
Hun Batz
Level 89
God Stats
1W - 4L
1,203 SR
Queue Stats
236W - 225L
1,434 Elo+
Solo
Zeus
Zeus
MoZhu993
Zeus
Level 94
God Stats
7W - 3L
1,525 SR
Queue Stats
329W - 326L
1,562 Elo+
Solo
Ymir
Ymir
MrPrepucioSucio
Ymir
Level 85
God Stats
2W - 1L
1,701 SR
Queue Stats
327W - 337L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
NvD_WiZaRd
Cu Chulainn
Level 55
God Stats
6W - 7L
1,373 SR
Queue Stats
336W - 406L
1,350 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,426 Elo+

VS

Team Averages
Level 92
1,449 SR
1,416 Elo+
Fenrir
Fenrir
CAKE_SLAYER_05
Fenrir
Level 69
God Stats
17W - 15L
1,512 SR
Queue Stats
244W - 278L
1,372 Elo+
Solo
Achilles
Achilles
EvilPandoro
Achilles
Level 64
God Stats
6W - 10L
1,223 SR
Queue Stats
114W - 141L
1,453 Elo+
Solo
Danzaburou
Danzaburou
K_LUXURIA_K
Danzaburou
Level 156
God Stats
13W - 18L
1,367 SR
Queue Stats
548W - 584L
1,376 Elo+
Solo
Geb
Geb
MarcioMonteiro20
Geb
Level 69
God Stats
19W - 15L
1,647 SR
Queue Stats
636W - 710L
1,388 Elo+
Solo
Ra
Ra
TheShiningRod
Ra
Level 102
God Stats
12W - 13L
1,497 SR
Queue Stats
162W - 148L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daoudzah
Artemis
13
2 / 3 / 2
7,421
495
7,105
7,789
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
M1see_
Hun Batz
10
0 / 4 / 5
6,512
434
5,127
8,839
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
14
2 / 0 / 1
8,259
551
3,924
5,473
2,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 2
6,822
455
4,677
12,933
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
NvD_WiZaRd
Cu Chulainn
13
3 / 4 / 0
7,712
514
8,079
11,963
5,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
9,049
603
7,388
11,906
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
EvilPandoro
Achilles
14
1 / 2 / 2
7,627
508
3,766
7,986
7,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
K_LUXURIA_K
Danzaburou
12
3 / 3 / 2
7,670
511
5,358
8,928
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 7
7,634
509
5,799
13,433
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 5
8,661
577
7,906
5,131
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
15
15
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Artemis
Daoudzah
Artemis
2
3
2
1
W
Achilles
EvilPandoro
Achilles
1
2
2
1
W
Danzaburou
K_LUXURIA_K
Danzaburou
3
3
2
1.33
L
Hun Batz
M1see_
Hun Batz
0
4
5
0.63
W
0
1
7
3.5
L
Zeus
2
0
1
2.5
L
1
4
2
0.5
L
Cu Chulainn
NvD_WiZaRd
Cu Chulainn
3
4
0
0.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
30,217
46,997
Taken
47,384
20,102
Mitigated
26,294
10,711
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,388
1,629
0
4,206
11,906
4,724
1,528
834
11,072
0
47,310
L
Artemis
Daoudzah
Artemis
7,105
2,795
0
785
7,789
2,798
92
1,629
6,124
0
42,758
W
Achilles
EvilPandoro
Achilles
3,766
1,368
0
2,388
7,986
7,531
1,459
241
7,745
0
33,727
W
Danzaburou
K_LUXURIA_K
Danzaburou
5,358
1,734
0
511
8,928
2,792
706
1,349
7,579
0
49,094
L
Hun Batz
M1see_
Hun Batz
5,127
1,329
0
1,851
8,839
3,210
0
2,596
6,132
0
34,502
W
5,799
921
501
4,921
13,433
9,256
290
5,120
8,313
21,897
0
L
Zeus
3,924
262
0
2,494
5,473
2,060
592
1,946
3,421
56,748
0
L
4,677
1,156
0
3,207
12,933
6,969
96
5,508
7,306
21,062
0
L
Cu Chulainn
NvD_WiZaRd
Cu Chulainn
8,079
1,645
0
2,374
11,963
5,065
100
1,618
10,309
0
43,896
W
7,906
943
1,777
3,176
5,131
1,991
814
1,057
4,074
57,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
40,641
385
Minions Killed
351
0
Camps Cleared
0
1,299,349
Distance Traveled
1,433,324
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,049
603
78
5
0
318,981
3
L
Artemis
7,421
495
94
6
0
254,404
1
W
Achilles
7,627
508
69
5
0
267,353
0
W
Danzaburou
7,670
511
74
5
0
245,649
0
L
Hun Batz
6,512
434
61
4
0
237,604
3
W
Geb
7,634
509
21
1
0
297,091
6
L
Zeus
8,259
551
123
8
0
286,223
4
L
Ymir
6,822
455
32
2
0
278,961
4
L
Cu Chulainn
7,712
514
75
5
0
242,157
0
W
Ra
8,661
577
109
7
0
304,250
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role