Player Matchup

Nu Wa
Nu Wa
Gold IV
DjLenon
Nu Wa
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
EridiumMan
Gilgamesh
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
JabbaHawk
King Arthur
Bronze III
Level 66
God Stats
1W - 1L
1,479 SR
Queue Stats
16W - 21L
1,425 MMR
Solo
Ymir
Ymir
Silver III
TheFletchyBear
Ymir
Silver III
Level 49
God Stats
3W - 3L
1,684 SR
Queue Stats
6W - 7L
1,383 MMR
Solo
Heimdallr
Heimdallr
Gold IV
obesepanda101
Heimdallr
Gold IV
Level 125
God Stats
18W - 9L
1,834 SR
Queue Stats
206W - 194L
1,430 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,599 SR
1,447 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,472 SR
1,421 MMR
Khepri
Khepri
Bronze III
GioByte
Khepri
Bronze III
Level 88
God Stats
0W - 1L
1,167 SR
Queue Stats
6W - 6L
1,461 MMR
Party 1
Apollo
Apollo
Bronze III
QuicKFisH
Apollo
Bronze III
Level 109
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 6L
1,461 MMR
Party 1
Hercules
Hercules
Bronze III
SpL1Hiz
Hercules
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Spectre_Oscaar
Sun Wukong
Gold IV
Level 39
God Stats
0W - 2L
1,520 SR
Queue Stats
109W - 119L
1,399 MMR
Solo
Sol
Sol
Gold III
kuegelZ
Sol
Gold III
Level 160
God Stats
10W - 13L
1,473 SR
Queue Stats
163W - 164L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DjLenon
Nu Wa
16
4 / 3 / 4
9,236
577
10,239
8,503
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
EridiumMan
Gilgamesh
15
4 / 0 / 6
9,154
572
9,161
8,403
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JabbaHawk
King Arthur
14
1 / 1 / 2
8,343
521
5,495
8,870
4,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
7,521
470
940
7,580
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
obesepanda101
Heimdallr
15
1 / 0 / 1
8,979
561
7,418
8,422
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatNemesisJanusScylla

VS

Bans
SetCu ChulainnTsukuyomiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GioByte
Khepri
11
1 / 1 / 0
7,380
461
2,162
6,461
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
QuicKFisH
Apollo
13
0 / 1 / 1
7,865
492
2,935
7,615
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
SpL1Hiz
Hercules
11
0 / 2 / 1
6,404
400
2,076
13,082
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Spectre_Oscaar
Sun Wukong
15
2 / 1 / 0
8,817
551
4,418
9,642
6,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
14
2 / 6 / 1
8,173
511
6,564
13,391
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DjLenon
Nu Wa
4
3
4
2
W
Gilgamesh
EridiumMan
Gilgamesh
4
0
6
7
L
Khepri
GioByte
Khepri
1
1
0
1
W
King Arthur
JabbaHawk
King Arthur
1
1
2
2
L
Apollo
QuicKFisH
Apollo
0
1
1
0.5
L
Hercules
SpL1Hiz
Hercules
0
2
1
0.25
L
Sun Wukong
Spectre_Oscaar
Sun Wukong
2
1
0
2
W
1
1
1
1.5
L
Sol
2
6
1
0.42
W
Heimdallr
obesepanda101
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
18,155
41,778
Taken
50,191
21,489
Mitigated
24,060
14,655
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DjLenon
Nu Wa
10,239
1,289
148
2,786
8,503
2,977
653
5,016
3,263
57,630
0
W
Gilgamesh
EridiumMan
Gilgamesh
9,161
2,842
0
1,047
8,403
6,003
145
896
7,353
0
61,342
L
Khepri
GioByte
Khepri
2,162
120
0
0
6,461
4,171
0
522
5,871
17,808
0
W
King Arthur
JabbaHawk
King Arthur
5,495
131
0
3,083
8,870
4,270
0
0
8,841
0
47,652
L
Apollo
QuicKFisH
Apollo
2,935
1,646
0
2,881
7,615
2,663
114
852
6,685
0
56,429
L
Hercules
SpL1Hiz
Hercules
2,076
705
0
2,190
13,082
7,002
0
1,355
11,617
145
32,493
L
Sun Wukong
Spectre_Oscaar
Sun Wukong
4,418
684
0
3,077
9,642
6,309
0
1,929
7,583
0
57,294
W
940
0
0
2,010
7,580
4,680
114
1,344
6,183
25,034
0
L
Sol
6,564
2,479
0
4,736
13,391
3,915
0
5,789
7,256
66,038
0
W
Heimdallr
obesepanda101
Heimdallr
7,418
4,950
0
5,581
8,422
3,559
418
1,304
7,058
0
74,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
38,639
483
Minions Killed
490
0
Camps Cleared
0
1,611,550
Distance Traveled
1,491,955
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,236
577
112
7
0
305,800
8
W
Gilgamesh
9,154
572
94
6
0
376,960
8
L
Khepri
7,380
461
40
3
0
327,962
6
W
King Arthur
8,343
521
99
6
0
338,952
4
L
Apollo
7,865
492
123
8
0
301,814
2
L
Hercules
6,404
400
60
4
0
273,696
0
L
Sun Wukong
8,817
551
143
9
0
293,990
2
W
Ymir
7,521
470
45
3
0
314,903
11
L
Sol
8,173
511
124
8
0
294,493
8
W
Heimdallr
8,979
561
133
8
0
274,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role