Player Matchup

Bakasura
Bakasura
CSJO20
Bakasura
Level 17
God Stats
4W - 4L
1,805 SR
Queue Stats
45W - 43L
1,700 Elo+
Party 1
Sobek
Sobek
HaveANice1
Sobek
Level 25
God Stats
23W - 35L
1,431 SR
Queue Stats
553W - 574L
1,384 Elo+
Solo
Skadi
Skadi
Kasakira
Skadi
Level 30
God Stats
1W - 0L
1,655 SR
Queue Stats
83W - 104L
1,647 Elo+
Party 1
Nike
Nike
UwU_Boyo
Nike
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
diamonated
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,567 Elo+

VS

Team Averages
Level 13
1,264 SR
1,316 Elo+
Apollo
Apollo
DANN1777
Apollo
Level 11
God Stats
3W - 6L
1,281 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Guan Yu
Guan Yu
FamilyTherapy69
Guan Yu
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 6L
1,085 Elo+
Solo
Thanatos
Thanatos
StrixxGaming
Thanatos
Level 29
God Stats
2W - 4L
1,311 SR
Queue Stats
75W - 82L
1,484 Elo+
Solo
Nox
Nox
alysterine
Nox
Level 14
God Stats
0W - 3L
1,144 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo
Cthulhu
Cthulhu
quelgod
Cthulhu
Level 6
God Stats
0W - 6L
1,314 SR
Queue Stats
25W - 29L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CSJO20
Bakasura
18
13 / 4 / 10
12,854
559
14,235
18,119
10,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
15
0 / 1 / 25
11,236
489
4,531
13,996
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Kasakira
Skadi
18
20 / 3 / 18
13,791
600
25,319
16,705
8,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
19
8 / 0 / 19
13,375
582
8,863
11,790
11,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
diamonated
Kukulkan
16
11 / 3 / 9
11,971
520
15,251
9,846
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DANN1777
Apollo
15
3 / 8 / 1
9,746
424
5,579
14,188
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 17 / 1
7,041
306
2,938
19,025
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
StrixxGaming
Thanatos
15
4 / 8 / 3
10,579
460
5,641
21,222
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 2
8,839
384
7,582
9,722
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
quelgod
Cthulhu
10
1 / 12 / 1
7,323
318
9,097
21,524
14,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
17
52
Kills
9
11
Deaths
53
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CSJO20
Bakasura
13
4
10
4.5
L
Apollo
DANN1777
Apollo
3
8
1
0.44
L
0
17
1
0.03
W
Sobek
0
1
25
12.5
W
Skadi
Kasakira
Skadi
20
3
18
9.67
L
Thanatos
StrixxGaming
Thanatos
4
8
3
0.69
W
Nike
8
0
19
17.5
L
1
8
2
0.25
W
Kukulkan
diamonated
Kukulkan
11
3
9
5.17
L
Cthulhu
quelgod
Cthulhu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,199
Damage
30,837
70,456
Taken
85,681
51,120
Mitigated
42,549
21,484
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CSJO20
Bakasura
14,235
9,474
0
6,076
18,119
10,991
3,843
3,003
14,936
0
89,040
L
Apollo
DANN1777
Apollo
5,579
3,208
0
1,054
14,188
4,068
38
2,477
11,147
0
48,041
L
2,938
921
260
490
19,025
13,912
744
5,666
12,022
0
14,888
W
Sobek
4,531
373
330
5,645
13,996
15,716
463
2,440
11,076
22,731
0
W
Skadi
Kasakira
Skadi
25,319
14,282
0
4,645
16,705
8,715
6,177
6,450
9,659
0
88,228
L
Thanatos
StrixxGaming
Thanatos
5,641
519
0
11,905
21,222
6,902
0
3,535
17,397
0
47,084
W
Nike
8,863
1,260
0
1,483
11,790
11,870
1,797
2,790
8,730
13,692
67,336
L
7,582
177
0
0
9,722
3,180
60
2,437
6,956
31,820
0
W
Kukulkan
diamonated
Kukulkan
15,251
1,023
928
2,377
9,846
3,828
1,464
3,961
5,435
54,727
0
L
Cthulhu
quelgod
Cthulhu
9,097
883
446
1,502
21,524
14,487
35
7,681
12,752
29,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,227
Gold Earned
43,528
505
Minions Killed
304
0
Camps Cleared
0
2,263,376
Distance Traveled
1,874,267
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,854
559
148
6
0
501,371
0
L
Apollo
9,746
424
97
4
0
384,352
6
L
Guan Yu
7,041
306
21
1
0
380,408
2
W
Sobek
11,236
489
27
1
0
467,211
3
W
Skadi
13,791
600
101
4
0
439,752
1
L
Thanatos
10,579
460
94
4
0
386,071
4
W
Nike
13,375
582
134
6
0
424,595
2
L
Nox
8,839
384
65
3
0
376,680
0
W
Kukulkan
11,971
520
95
4
0
430,447
0
L
Cthulhu
7,323
318
27
1
0
346,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role