Player Matchup

Hercules
Hercules
dunkec
Hercules
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Da Ji
Da Ji
fausto1997
Da Ji
Level 128
God Stats
1W - 3L
1,311 SR
Queue Stats
73W - 78L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hohohol
Kumbhakarna
Level 47
God Stats
4W - 2L
1,675 SR
Queue Stats
137W - 144L
1,483 Elo+
Party 4
Chang'e
Chang'e
martynchev
Chang'e
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 171L
1,485 Elo+
Party 4
Cupid
Cupid
rinconero1997
Cupid
Level 126
God Stats
1W - 1L
1,612 SR
Queue Stats
40W - 31L
1,623 Elo+
Party 1
Team Averages
Level 93
1,520 SR
1,550 Elo+

VS

Team Averages
Level 69
1,444 SR
1,496 Elo+
Danzaburou
Danzaburou
AAKS92
Danzaburou
Level 41
God Stats
1W - 3L
1,486 SR
Queue Stats
171W - 167L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaintColt640754
Cu Chulainn
Level 126
God Stats
0W - 1L
1,534 SR
Queue Stats
36W - 32L
1,440 Elo+
Party 2
Loki
Loki
Moustalachak666
Loki
Level 58
God Stats
5W - 18L
1,431 SR
Queue Stats
371W - 340L
1,568 Elo+
Party 3
Nox
Nox
Ursibear
Nox
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,468 Elo+
Party 3
Merlin
Merlin
twitchingJames1
Merlin
Level 48
God Stats
0W - 2L
1,270 SR
Queue Stats
34W - 44L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
dunkec
Hercules
19
3 / 1 / 16
12,476
780
11,779
28,495
33,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
20
14 / 6 / 10
12,871
804
25,375
18,289
16,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kumbhakarna
hohohol
Kumbhakarna
15
1 / 6 / 11
9,840
615
4,061
26,751
27,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
martynchev
Chang'e
18
3 / 4 / 15
11,102
694
11,908
20,320
12,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 16
12,407
775
11,735
17,378
9,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AAKS92
Danzaburou
20
6 / 5 / 8
12,168
761
20,036
15,338
8,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
FaintColt640754
Cu Chulainn
18
3 / 5 / 12
10,913
682
16,910
20,269
14,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 6 / 11
10,575
661
15,626
15,818
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 13
10,002
625
13,382
10,029
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 5 / 10
11,578
724
23,849
10,864
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
26
Kills
18
20
Deaths
26
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AAKS92
Danzaburou
6
5
8
2
L
Cu Chulainn
FaintColt640754
Cu Chulainn
3
5
12
1.8
L
4
6
11
1.58
L
1
5
13
1.5
W
Hercules
dunkec
Hercules
3
1
16
11
W
Da Ji
14
6
10
3.17
W
Kumbhakarna
hohohol
Kumbhakarna
1
6
11
1.08
W
Chang'e
martynchev
Chang'e
3
4
15
2.63
W
5
3
16
4.33
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,858
Damage
89,803
111,233
Taken
72,318
100,090
Mitigated
40,254
53,444
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AAKS92
Danzaburou
20,036
5,943
1,171
4,446
15,338
8,221
767
3,305
12,033
0
41,869
L
Cu Chulainn
FaintColt640754
Cu Chulainn
16,910
3,402
3,350
5,736
20,269
14,730
38
6,290
13,979
0
26,298
L
15,626
2,419
1,311
3,355
15,818
7,454
60
4,079
11,739
0
27,922
L
13,382
378
170
1,457
10,029
4,810
337
922
9,107
24,043
0
W
Hercules
dunkec
Hercules
11,779
1,717
2,828
5,672
28,495
33,900
349
9,692
18,803
0
13,889
W
Da Ji
25,375
7,275
1,903
3,573
18,289
16,111
774
7,869
10,420
0
39,418
W
Kumbhakarna
hohohol
Kumbhakarna
4,061
390
2,538
2,214
26,751
27,419
414
10,779
15,972
9,201
0
W
Chang'e
martynchev
Chang'e
11,908
1,770
17,451
7,493
20,320
12,878
1,057
5,099
15,221
33,916
0
W
11,735
7,834
6,078
3,694
17,378
9,782
2,688
3,792
12,001
0
39,518
L
23,849
1,038
1,681
1,922
10,864
5,039
246
1,373
9,491
49,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
55,236
149
Minions Killed
158
0
Camps Cleared
0
1,344,285
Distance Traveled
1,353,024
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,168
761
43
3
0
251,776
0
L
Cu Chulainn
10,913
682
16
1
0
278,958
3
L
Loki
10,575
661
16
1
0
295,454
2
L
Nox
10,002
625
31
2
0
251,192
0
W
Hercules
12,476
780
4
0
0
288,480
0
W
Da Ji
12,871
804
23
1
0
264,995
1
W
Kumbhakarna
9,840
615
5
0
0
252,392
8
W
Chang'e
11,102
694
32
2
0
258,648
0
W
Cupid
12,407
775
85
5
0
279,770
3
L
Merlin
11,578
724
52
3
0
275,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role