Player Matchup

Kukulkan
Kukulkan
IFuzeYou
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Megimo
Baron Samedi
Level 18
God Stats
2W - 5L
1,496 SR
Queue Stats
328W - 342L
1,388 Elo+
Party 1
Ra
Ra
NewWorldLeader
Ra
Level 25
God Stats
13W - 15L
1,482 SR
Queue Stats
88W - 109L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Reignz
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
torbenvestur
Thor
Level 25
God Stats
4W - 3L
1,600 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,451 Elo+

VS

Team Averages
Level 29
1,632 SR
1,503 Elo+
Erlang Shen
Erlang Shen
Qhudall
Erlang Shen
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Sloukou
Achilles
Level 27
God Stats
5W - 4L
1,414 SR
Queue Stats
84W - 68L
1,558 Elo+
Party 2
Khepri
Khepri
TaxifahrerDieter
Khepri
Level 25
God Stats
5W - 3L
1,864 SR
Queue Stats
103W - 99L
1,565 Elo+
Party 2
Skadi
Skadi
nikejuju
Skadi
Level 17
God Stats
13W - 6L
1,680 SR
Queue Stats
36W - 19L
1,604 Elo+
Party 2
Merlin
Merlin
pgmgame67700
Merlin
Level 22
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 30L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IFuzeYou
Kukulkan
12
0 / 3 / 0
6,805
486
2,164
5,492
1,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Megimo
Baron Samedi
10
3 / 5 / 2
6,202
443
4,470
7,095
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,965
426
1,114
4,031
1,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Reignz
Danzaburou
11
1 / 3 / 3
6,727
481
6,943
8,932
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,403
457
2,452
9,590
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Qhudall
Erlang Shen
15
12 / 0 / 0
8,947
639
7,641
9,296
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Sloukou
Achilles
15
2 / 0 / 2
8,143
582
3,471
5,302
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 5
6,993
500
4,888
8,757
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
nikejuju
Skadi
12
1 / 2 / 7
6,813
487
5,717
4,735
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
14
1 / 0 / 2
8,328
595
3,294
4,695
1,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IFuzeYou
Kukulkan
0
3
0
0
L
Baron Samedi
Megimo
Baron Samedi
3
5
2
0.8
L
0
3
0
0
W
Erlang Shen
Qhudall
Erlang Shen
12
0
0
12
L
Danzaburou
Reignz
Danzaburou
1
3
3
0.83
W
Achilles
Sloukou
Achilles
2
0
2
3
W
1
3
5
1.17
W
Skadi
nikejuju
Skadi
1
2
7
2.25
W
Merlin
1
0
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
25,011
35,140
Taken
32,785
13,619
Mitigated
17,378
8,431
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IFuzeYou
Kukulkan
2,164
729
0
0
5,492
1,893
156
2,780
2,712
37,801
0
L
Baron Samedi
Megimo
Baron Samedi
4,470
781
331
1,339
7,095
4,267
0
2,633
4,462
18,545
0
L
1,114
41
0
487
4,031
1,758
96
0
3,911
25,009
0
W
Erlang Shen
Qhudall
Erlang Shen
7,641
4,340
0
2,119
9,296
5,519
0
1,230
8,054
63
58,992
L
Danzaburou
Reignz
Danzaburou
6,943
3,456
0
2,025
8,932
2,843
0
2,274
6,658
0
39,772
W
Achilles
Sloukou
Achilles
3,471
738
0
1,407
5,302
3,984
1,391
717
4,585
0
31,340
W
4,888
343
0
1,589
8,757
4,630
0
1,853
6,660
29,955
0
W
Skadi
nikejuju
Skadi
5,717
2,547
0
808
4,735
1,599
538
1,686
2,813
0
30,497
W
Merlin
3,294
184
0
1,320
4,695
1,646
798
1,770
2,925
50,305
0
L
2,452
295
171
4,078
9,590
2,858
0
556
9,004
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
39,224
326
Minions Killed
386
0
Camps Cleared
0
1,170,368
Distance Traveled
1,294,914
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,805
486
93
7
0
227,128
1
L
Baron Samedi
6,202
443
34
2
0
239,627
4
L
Ra
5,965
426
45
3
0
180,484
1
W
Erlang Shen
8,947
639
102
7
0
290,020
0
L
Danzaburou
6,727
481
71
5
0
256,281
6
W
Achilles
8,143
582
75
5
0
228,849
3
W
Khepri
6,993
500
35
3
0
270,117
3
W
Skadi
6,813
487
70
5
0
247,333
6
W
Merlin
8,328
595
104
7
0
258,595
0
L
Thor
6,403
457
83
6
0
266,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role