Player Matchup

Bastet
Bastet
BrakeIws
Bastet
Level 13
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 20L
1,303 Elo+
Party 3
Izanami
Izanami
Cobz94
Izanami
Level 29
God Stats
1W - 2L
1,337 SR
Queue Stats
80W - 103L
1,381 Elo+
Party 2
Thoth
Thoth
MisioMichalek
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 3
Janus
Janus
peelyo
Janus
Level 17
God Stats
6W - 12L
1,340 SR
Queue Stats
18W - 21L
1,312 Elo+
Party 2
Bellona
Bellona
supersumo22
Bellona
Level 23
God Stats
22W - 42L
1,243 SR
Queue Stats
51W - 77L
1,260 Elo+
Party 2
Team Averages
Level 18
1,334 SR
1,295 Elo+

VS

Team Averages
Level 26
1,606 SR
1,512 Elo+
Mercury
Mercury
CheekyDonkWaffle
Mercury
Level 17
God Stats
6W - 3L
1,583 SR
Queue Stats
60W - 47L
1,494 Elo+
Solo
Odin
Odin
Kartofen 18
Odin
Level 29
God Stats
5W - 3L
1,737 SR
Queue Stats
21W - 13L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
Kartofen18
Baron Samedi
Level 49
God Stats
7W - 1L
1,760 SR
Queue Stats
54W - 42L
1,551 Elo+
Party 1
Hel
Hel
Steffanh94
Hel
Level 24
God Stats
8W - 17L
1,257 SR
Queue Stats
131W - 149L
1,321 Elo+
Solo
Neith
Neith
lNotBadSlayerl
Neith
Level 12
God Stats
4W - 2L
1,693 SR
Queue Stats
5W - 5L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrakeIws
Bastet
7
1 / 4 / 1
5,021
456
828
6,857
1,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Cobz94
Izanami
9
3 / 4 / 2
5,651
514
5,777
6,349
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 1
4,991
454
1,278
5,318
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
peelyo
Janus
7
0 / 6 / 2
5,002
455
3,936
5,133
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
supersumo22
Bellona
8
3 / 2 / 3
6,315
574
4,505
6,618
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,344
668
2,936
6,820
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 8
5,858
533
4,469
6,335
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kartofen18
Baron Samedi
12
10 / 1 / 2
7,287
662
7,828
7,516
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 1
6,296
572
2,449
5,128
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 6
5,967
542
4,518
6,962
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
21
21
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
BrakeIws
Bastet
1
4
1
0.38
W
4
1
2
5
L
Izanami
Cobz94
Izanami
3
4
2
1
W
1
2
8
2.5
W
Baron Samedi
Kartofen18
Baron Samedi
10
1
2
11
L
0
5
1
0.1
W
5
1
1
5.5
W
1
2
6
2
L
Janus
peelyo
Janus
0
6
2
0.17
L
Bellona
supersumo22
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
22,200
30,275
Taken
32,761
10,152
Mitigated
13,498
3,246
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BrakeIws
Bastet
828
233
0
142
6,857
1,663
58
841
6,016
0
14,750
W
2,936
1,397
0
4,334
6,820
2,387
0
0
6,820
0
45,708
L
Izanami
Cobz94
Izanami
5,777
3,016
159
913
6,349
2,264
0
2,243
4,030
0
22,067
W
4,469
1,841
0
1,052
6,335
3,384
1,000
1,312
4,715
0
16,979
W
Baron Samedi
Kartofen18
Baron Samedi
7,828
1,250
506
3,445
7,516
3,299
0
2,059
5,142
35,469
0
L
1,278
32
0
500
5,318
1,293
108
1,481
3,515
13,305
0
W
2,449
244
2,426
3,089
5,128
2,493
182
743
4,323
9,241
0
W
4,518
1,855
0
2,443
6,962
1,935
806
359
6,547
0
28,689
L
Janus
peelyo
Janus
3,936
111
0
0
5,133
1,501
31
2,873
1,968
17,189
0
L
Bellona
supersumo22
Bellona
4,505
1,010
0
1,532
6,618
3,431
0
2,311
4,049
0
15,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
32,752
150
Minions Killed
265
0
Camps Cleared
0
1,014,554
Distance Traveled
1,136,984
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,021
456
31
3
0
204,864
0
W
Mercury
7,344
668
95
9
0
257,893
0
L
Izanami
5,651
514
30
3
0
193,354
1
W
Odin
5,858
533
29
3
0
242,880
4
W
Baron Samedi
7,287
662
73
7
0
223,517
3
L
Thoth
4,991
454
29
3
0
198,040
0
W
Hel
6,296
572
13
1
0
223,424
2
W
Neith
5,967
542
55
5
0
189,270
0
L
Janus
5,002
455
38
3
0
209,613
1
L
Bellona
6,315
574
22
2
0
208,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role