Player Matchup

Cthulhu
Cthulhu
DeFy__KiNg_
Cthulhu
Level 141
God Stats
8W - 8L
1,187 SR
Queue Stats
607W - 569L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
HydraDarkGuiJeff
Gilgamesh
Level 151
God Stats
12W - 2L
1,500 SR
Queue Stats
249W - 199L
1,610 Elo+
Party 1
Izanami
Izanami
Pedrones77
Izanami
Level 117
God Stats
31W - 25L
1,521 SR
Queue Stats
272W - 245L
1,542 Elo+
Party 1
Thor
Thor
ZBxJack
Thor
Level 67
God Stats
3W - 2L
1,243 SR
Queue Stats
24W - 22L
1,434 Elo+
Solo
Hera
Hera
whatevermyname-o
Hera
Level 70
God Stats
10W - 8L
1,374 SR
Queue Stats
449W - 421L
1,563 Elo+
Party 1
Team Averages
Level 109
1,365 SR
1,557 Elo+

VS

Team Averages
Level 99
1,515 SR
1,445 Elo+
Ra
Ra
BoorsS
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeWolf2100
Nemesis
Level 117
God Stats
1W - 3L
1,556 SR
Queue Stats
707W - 735L
1,482 Elo+
Solo
Hachiman
Hachiman
MrFaabry14
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 249L
1,414 Elo+
Solo
Chang'e
Chang'e
Muggleti
Chang'e
Level 82
God Stats
16W - 19L
1,476 SR
Queue Stats
520W - 612L
1,445 Elo+
Solo
Sol
Sol
xbeaztboy
Sol
Level 126
God Stats
4W - 6L
1,545 SR
Queue Stats
254W - 279L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeFy__KiNg_
Cthulhu
11
1 / 1 / 4
6,062
551
5,451
7,848
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
12
0 / 0 / 1
6,749
614
3,069
7,863
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Pedrones77
Izanami
11
3 / 1 / 1
6,420
584
4,389
5,150
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
ZBxJack
Thor
12
8 / 0 / 2
7,151
650
4,773
5,791
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,575
507
3,369
5,684
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 1 / 0
5,831
530
3,450
5,034
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
HeWolf2100
Nemesis
9
4 / 3 / 0
5,684
517
2,696
7,396
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
MrFaabry14
Hachiman
8
0 / 3 / 2
4,730
430
3,542
5,947
1,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Muggleti
Chang'e
7
0 / 3 / 1
4,304
391
3,304
6,669
2,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 1
5,037
458
3,013
6,254
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
0
1
0
0
W
Cthulhu
DeFy__KiNg_
Cthulhu
1
1
4
3
L
Nemesis
HeWolf2100
Nemesis
4
3
0
1.33
W
Gilgamesh
0
0
1
0.5
L
Hachiman
MrFaabry14
Hachiman
0
3
2
0.33
L
Chang'e
Muggleti
Chang'e
0
3
1
0.17
W
Izanami
Pedrones77
Izanami
3
1
1
3.5
W
Thor
ZBxJack
Thor
8
0
2
9
W
1
2
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
16,005
32,336
Taken
31,300
12,235
Mitigated
10,459
11,703
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,450
443
0
2,483
5,034
2,487
0
132
4,872
37,675
0
W
Cthulhu
DeFy__KiNg_
Cthulhu
5,451
652
234
3,397
7,848
3,746
0
3,046
4,802
28,674
0
L
Nemesis
HeWolf2100
Nemesis
2,696
450
0
1,162
7,396
2,016
0
1,774
5,472
0
21,303
W
Gilgamesh
3,069
713
0
2,356
7,863
3,508
774
2,393
5,470
0
47,241
L
Hachiman
MrFaabry14
Hachiman
3,542
1,822
0
1,100
5,947
1,144
0
568
5,259
0
18,694
L
Chang'e
Muggleti
Chang'e
3,304
778
980
2,943
6,669
2,705
0
2,736
3,723
15,763
0
W
Izanami
Pedrones77
Izanami
4,389
3,188
0
2,116
5,150
1,319
370
383
4,767
0
37,648
W
Thor
ZBxJack
Thor
4,773
1,357
0
2,135
5,791
2,021
0
1,449
4,342
0
35,532
W
3,369
274
0
1,465
5,684
1,641
387
2,194
3,490
26,679
0
L
3,013
1,618
0
1,363
6,254
2,107
540
3,010
3,154
23,778
2,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
25,586
360
Minions Killed
226
0
Camps Cleared
0
994,474
Distance Traveled
983,004
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,831
530
90
8
0
213,070
3
W
Cthulhu
6,062
551
56
5
0
198,666
0
L
Nemesis
5,684
517
35
3
0
224,391
1
W
Gilgamesh
6,749
614
95
9
0
185,275
3
L
Hachiman
4,730
430
35
3
0
192,400
3
L
Chang'e
4,304
391
19
2
0
182,634
2
W
Izanami
6,420
584
77
7
0
197,067
2
W
Thor
7,151
650
74
7
0
224,653
0
W
Hera
5,575
507
58
5
0
188,813
0
L
Sol
5,037
458
47
4
0
170,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role