Player Matchup

Nu Wa
Nu Wa
Be_Bombe_
Nu Wa
Level 129
God Stats
1W - 9L
998 SR
Queue Stats
222W - 218L
1,494 Elo+
Party 2
Vulcan
Vulcan
Be_FiRe_
Vulcan
Level 128
God Stats
3W - 7L
1,391 SR
Queue Stats
240W - 243L
1,504 Elo+
Party 2
Ullr
Ullr
TheCowHunter
Ullr
Level 89
God Stats
3W - 10L
1,404 SR
Queue Stats
498W - 483L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
TheThunderTiger
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,602 Elo+
Solo
Sol
Sol
VincLord
Sol
Level 86
God Stats
15W - 6L
1,609 SR
Queue Stats
666W - 656L
1,499 Elo+
Party 1
Team Averages
Level 104
1,380 SR
1,522 Elo+

VS

Team Averages
Level 113
1,497 SR
1,469 Elo+
Cupid
Cupid
CSCMorris
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,362 Elo+
Party 3
Sun Wukong
Sun Wukong
IxxGR3GxxI
Sun Wukong
Level 139
God Stats
9W - 10L
1,291 SR
Queue Stats
387W - 393L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
KILLERFEY99
Nu Wa
Level 158
God Stats
18W - 10L
1,469 SR
Queue Stats
853W - 855L
1,581 Elo+
Solo
Geb
Geb
The Rasta Mole
Geb
Level 85
God Stats
1W - 0L
1,726 SR
Queue Stats
13W - 9L
1,397 Elo+
Party 3
Gilgamesh
Gilgamesh
zlewis
Gilgamesh
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 146L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Be_Bombe_
Nu Wa
20
6 / 8 / 9
15,128
582
27,581
23,541
8,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Vulcan
Be_FiRe_
Vulcan
20
10 / 5 / 7
17,011
654
35,138
20,539
9,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
5 / 6 / 12
15,221
585
30,089
27,317
12,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
16
0 / 9 / 7
11,764
452
8,655
17,105
6,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 17
16,678
641
37,574
28,383
11,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CSCMorris
Cupid
20
6 / 6 / 12
15,306
589
8,685
21,025
8,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
IxxGR3GxxI
Sun Wukong
20
8 / 6 / 15
18,535
713
26,910
53,757
41,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 19
19,505
750
37,447
20,876
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 6 / 20
14,619
562
11,771
29,802
31,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
zlewis
Gilgamesh
20
7 / 6 / 16
16,120
620
22,287
34,711
47,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
113
27
Kills
31
31
Deaths
27
52
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Be_Bombe_
Nu Wa
6
8
9
1.31
L
Vulcan
Be_FiRe_
Vulcan
10
5
7
2.7
W
Cupid
CSCMorris
Cupid
6
6
12
2
W
Sun Wukong
IxxGR3GxxI
Sun Wukong
8
6
15
2.58
W
9
3
19
6.17
W
1
6
20
1.83
L
5
6
12
1.83
L
Hun Batz
0
9
7
0.39
L
6
3
17
4.83
W
Gilgamesh
zlewis
Gilgamesh
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,037
Damage
107,100
116,885
Taken
160,171
48,112
Mitigated
135,978
52,796
Healing
68,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Be_Bombe_
Nu Wa
27,581
5,742
5,283
3,265
23,541
8,583
427
9,542
13,879
63,953
0
L
Vulcan
Be_FiRe_
Vulcan
35,138
12,965
4,155
4,055
20,539
9,698
286
8,123
12,296
98,906
0
W
Cupid
CSCMorris
Cupid
8,685
2,826
10,296
6,111
21,025
8,094
3,215
13,825
7,168
0
32,880
W
Sun Wukong
IxxGR3GxxI
Sun Wukong
26,910
3,348
3,283
19,507
53,757
41,536
895
31,418
22,255
386
60,180
W
37,447
6,796
4,727
6,425
20,876
7,241
3,790
15,252
5,616
132,893
0
W
11,771
344
2,745
2,681
29,802
31,934
1,148
18,561
10,426
22,414
0
L
30,089
11,860
5,724
3,180
27,317
12,662
889
10,161
16,950
0
77,372
L
Hun Batz
8,655
647
2,870
1,784
17,105
6,121
0
9,058
7,840
0
20,664
L
37,574
11,689
5,506
16,974
28,383
11,048
175
12,623
15,580
100,088
0
W
Gilgamesh
zlewis
Gilgamesh
22,287
3,029
7,025
5,609
34,711
47,173
619
20,970
13,647
0
48,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,802
Gold Earned
84,085
406
Minions Killed
346
0
Camps Cleared
0
2,088,767
Distance Traveled
2,250,482
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,128
582
62
2
0
410,780
1
L
Vulcan
17,011
654
135
5
0
452,343
1
W
Cupid
15,306
589
55
2
0
421,282
2
W
Sun Wukong
18,535
713
60
2
0
440,477
0
W
Nu Wa
19,505
750
181
7
0
457,677
2
W
Geb
14,619
562
21
1
0
467,614
1
L
Ullr
15,221
585
73
3
0
420,319
1
L
Hun Batz
11,764
452
16
1
0
318,294
2
L
Sol
16,678
641
120
5
0
487,031
0
W
Gilgamesh
16,120
620
29
1
0
463,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role