Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
Cozyx
Tsukuyomi
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
DutchWhisperer
Raijin
Diamond II
Level 89
God Stats
34W - 29L
1,683 SR
Queue Stats
975W - 941L
2,263 MMR
Party 1
Sobek
Sobek
Diamond II
ImAce
Sobek
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond III
Triskeiro
Serqet
Diamond III
Level 160
God Stats
7W - 12L
1,530 SR
Queue Stats
208W - 209L
2,282 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
damorpneus
Ah Muzen Cab
Diamond I
Level 145
God Stats
15W - 15L
1,649 SR
Queue Stats
306W - 276L
2,195 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,572 SR
1,948 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,616 SR
2,182 MMR
Hercules
Hercules
Diamond II
Hestia1
Hercules
Diamond II
Level 159
God Stats
5W - 4L
1,899 SR
Queue Stats
235W - 223L
2,240 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
LandSharkz
Cu Chulainn
Diamond IV
Level 129
God Stats
6W - 6L
1,683 SR
Queue Stats
89W - 67L
2,358 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Metαlheαd
Heimdallr
Diamond I
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
197W - 198L
2,573 MMR
Solo
Ra
Ra
Diamond III
messedupsexdream
Ra
Diamond III
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 99L
2,241 MMR
Solo
Fenrir
Fenrir
Diamond IV
xusomaniaco
Fenrir
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cozyx
Tsukuyomi
20
7 / 3 / 3
13,861
693
14,447
13,938
7,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 9
12,766
638
13,640
10,987
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ImAce
Sobek
17
1 / 1 / 13
11,449
572
5,069
16,069
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Triskeiro
Serqet
18
3 / 1 / 6
11,670
584
5,257
13,112
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
damorpneus
Ah Muzen Cab
20
5 / 1 / 2
13,219
661
10,288
12,430
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatGilgameshAthenaPoseidonAphrodite

VS

Bans
SetJanusKhepriTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hestia1
Hercules
13
0 / 4 / 4
8,111
406
3,539
13,309
9,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
LandSharkz
Cu Chulainn
14
2 / 5 / 0
9,192
460
4,880
14,799
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Metαlheαd
Heimdallr
17
1 / 4 / 2
10,632
532
8,758
13,117
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 4
10,355
518
9,289
7,824
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
2 / 6 / 5
9,191
460
1,871
17,567
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
21
Kills
8
9
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cozyx
Tsukuyomi
7
3
3
2.83
W
5
3
9
3.17
L
Hercules
Hestia1
Hercules
0
4
4
0.5
W
Sobek
ImAce
Sobek
1
1
13
7.5
L
Cu Chulainn
LandSharkz
Cu Chulainn
2
5
0
0.4
L
Heimdallr
Metαlheαd
Heimdallr
1
4
2
0.5
W
Serqet
Triskeiro
Serqet
3
1
6
6
W
Ah Muzen Cab
damorpneus
Ah Muzen Cab
5
1
2
6
L
3
2
4
2.5
L
Fenrir
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
28,337
66,536
Taken
66,616
38,580
Mitigated
39,812
28,981
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cozyx
Tsukuyomi
14,447
4,344
0
5,876
13,938
7,238
1,962
1,946
11,692
0
97,297
W
13,640
1,638
0
2,729
10,987
4,846
1,893
2,355
8,601
103,150
0
L
Hercules
Hestia1
Hercules
3,539
348
0
3,291
13,309
9,852
0
5,253
7,732
0
24,420
W
Sobek
ImAce
Sobek
5,069
478
0
6,970
16,069
16,012
165
2,893
13,176
23,427
0
L
Cu Chulainn
LandSharkz
Cu Chulainn
4,880
497
0
3,000
14,799
12,297
0
1,572
13,227
4,568
46,301
L
Heimdallr
Metαlheαd
Heimdallr
8,758
5,307
0
3,963
13,117
4,967
1,148
3,329
9,788
0
79,321
W
Serqet
Triskeiro
Serqet
5,257
562
0
5,398
13,112
5,441
696
3,393
9,689
0
76,256
W
Ah Muzen Cab
damorpneus
Ah Muzen Cab
10,288
5,284
0
8,008
12,430
5,043
8,251
915
11,485
0
105,368
L
9,289
914
917
2,460
7,824
3,385
0
2,907
4,479
88,203
0
L
Fenrir
1,871
564
0
4,918
17,567
9,311
0
5,648
10,979
0
58,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,965
Gold Earned
47,481
677
Minions Killed
648
0
Camps Cleared
0
2,186,973
Distance Traveled
1,941,719
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,861
693
172
9
0
448,054
7
W
Raijin
12,766
638
189
9
0
398,160
3
L
Hercules
8,111
406
50
3
0
386,205
6
W
Sobek
11,449
572
31
2
0
488,408
9
L
Cu Chulainn
9,192
460
117
6
0
391,886
3
L
Heimdallr
10,632
532
192
10
0
343,400
4
W
Serqet
11,670
584
119
6
0
464,795
6
W
Ah Muzen Cab
13,219
661
166
8
0
387,556
4
L
Ra
10,355
518
175
9
0
414,459
2
L
Fenrir
9,191
460
114
6
0
405,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role