Player Matchup

Heimdallr
Heimdallr
OKAMI x MMI
Heimdallr
Level 27
God Stats
17W - 19L
1,675 SR
Queue Stats
181W - 143L
1,649 Elo+
Party 2
Chaac
Chaac
Susanoo985
Chaac
Level 33
God Stats
30W - 31L
1,600 SR
Queue Stats
182W - 193L
1,460 Elo+
Solo
Xing Tian
Xing Tian
laserbohne
Xing Tian
Level 117
God Stats
16W - 14L
1,630 SR
Queue Stats
443W - 402L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
lhubbz
Hun Batz
Level 79
God Stats
2W - 1L
1,735 SR
Queue Stats
354W - 329L
1,515 Elo+
Solo
Discordia
Discordia
zelda32
Discordia
Level 47
God Stats
2W - 6L
1,720 SR
Queue Stats
15W - 35L
1,477 Elo+
Solo
Team Averages
Level 61
1,672 SR
1,530 Elo+

VS

Team Averages
Level 63
1,582 SR
1,678 Elo+
Athena
Athena
Cruisuan
Athena
Level 68
God Stats
5W - 3L
1,697 SR
Queue Stats
185W - 110L
1,629 Elo+
Party 1
Bellona
Bellona
I_skruf_I
Bellona
Level 18
God Stats
3W - 0L
1,904 SR
Queue Stats
34W - 5L
1,858 Elo+
Party 1
Nu Wa
Nu Wa
Reamynator
Nu Wa
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 203L
1,648 Elo+
Party 1
Anhur
Anhur
the_golden64
Anhur
Level 83
God Stats
1W - 1L
1,308 SR
Queue Stats
537W - 521L
1,497 Elo+
Solo
Hel
Hel
zSkiLL-FoR_YoUx
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OKAMI x MMI
Heimdallr
13
0 / 4 / 1
8,381
419
5,872
15,244
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
1 / 8 / 2
8,409
420
6,382
21,342
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
laserbohne
Xing Tian
13
3 / 6 / 3
8,556
428
9,616
23,551
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
lhubbz
Hun Batz
16
3 / 6 / 1
9,913
496
6,428
14,625
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
zelda32
Discordia
14
2 / 4 / 3
8,755
438
11,176
14,355
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cruisuan
Athena
17
4 / 0 / 16
11,978
599
14,765
18,185
22,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
I_skruf_I
Bellona
20
11 / 2 / 5
13,089
654
18,156
23,226
18,881
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
7 / 2 / 8
11,580
579
17,423
8,208
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 2
11,214
561
3,954
8,756
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 7
10,941
547
16,606
14,612
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
28
28
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
Cruisuan
Athena
4
0
16
12
W
Bellona
I_skruf_I
Bellona
11
2
5
6.75
L
Heimdallr
OKAMI x MMI
Heimdallr
0
4
1
0.13
W
Nu Wa
7
2
8
5.5
L
Chaac
1
8
2
0.25
L
Xing Tian
laserbohne
Xing Tian
3
6
3
0.75
L
Hun Batz
lhubbz
Hun Batz
3
6
1
0.58
W
2
1
2
3
W
4
4
7
1.88
L
Discordia
zelda32
Discordia
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
70,904
89,117
Taken
72,987
40,092
Mitigated
55,664
17,778
Healing
32,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cruisuan
Athena
14,765
4,350
0
750
18,185
22,248
1,493
5,572
12,173
37,148
0
W
Bellona
I_skruf_I
Bellona
18,156
9,462
0
11,357
23,226
18,881
2,376
2,237
20,277
0
109,317
L
Heimdallr
OKAMI x MMI
Heimdallr
5,872
2,802
0
3,695
15,244
4,825
0
6,752
8,328
0
47,087
W
Nu Wa
17,423
3,536
0
1,398
8,208
3,408
4,429
3,753
4,184
81,250
0
L
Chaac
6,382
1,558
0
6,818
21,342
14,336
138
7,872
13,378
0
35,757
L
Xing Tian
laserbohne
Xing Tian
9,616
945
0
4,221
23,551
10,603
0
17,174
5,951
29,563
0
L
Hun Batz
lhubbz
Hun Batz
6,428
743
0
250
14,625
5,353
0
6,239
8,232
0
68,994
W
3,954
1,051
0
4,639
8,756
3,575
3,088
2,347
6,305
0
68,618
W
16,606
1,304
7,222
6,644
14,612
7,552
810
5,830
8,536
80,652
0
L
Discordia
zelda32
Discordia
11,176
304
224
2,570
14,355
4,975
120
9,665
4,434
53,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,014
Gold Earned
58,802
418
Minions Killed
619
0
Camps Cleared
0
1,791,339
Distance Traveled
1,929,656
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,978
599
42
2
0
415,865
0
W
Bellona
13,089
654
190
10
0
369,493
2
L
Heimdallr
8,381
419
80
4
0
339,086
6
W
Nu Wa
11,580
579
136
7
0
361,205
0
L
Chaac
8,409
420
66
3
0
324,037
1
L
Xing Tian
8,556
428
35
2
0
363,262
5
L
Hun Batz
9,913
496
131
7
0
397,463
0
W
Anhur
11,214
561
137
7
0
404,481
8
W
Hel
10,941
547
114
6
0
378,612
1
L
Discordia
8,755
438
106
5
0
367,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role