Player Matchup

Fenrir
Fenrir
Aranor_
Fenrir
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,576 Elo+
Solo
Agni
Agni
EwwKiannah
Agni
Level 21
God Stats
2W - 2L
1,414 SR
Queue Stats
17W - 21L
1,420 Elo+
Solo
Merlin
Merlin
FlipperEarth380
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Anhur
Anhur
MniteJungleCat
Anhur
Level 7
God Stats
3W - 6L
1,428 SR
Queue Stats
52W - 43L
1,151 Elo+
Solo
Loki
Loki
hamsko91
Loki
Level 17
God Stats
4W - 6L
1,389 SR
Queue Stats
28W - 31L
1,337 Elo+
Solo
Team Averages
Level 12
1,489 SR
1,339 Elo+

VS

Team Averages
Level 18
1,513 SR
1,364 Elo+
Bellona
Bellona
DanielleXL
Bellona
Level 14
God Stats
22W - 12L
1,500 SR
Queue Stats
102W - 95L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
DjSetty19
Gilgamesh
Level 26
God Stats
10W - 9L
1,602 SR
Queue Stats
18W - 19L
1,286 Elo+
Solo
Ymir
Ymir
GxG trkshotter
Ymir
Level 4
God Stats
22W - 14L
1,425 SR
Queue Stats
23W - 16L
1,258 Elo+
Party 1
Set
Set
Hans8546
Set
Level 36
God Stats
43W - 35L
1,538 SR
Queue Stats
87W - 77L
1,558 Elo+
Party 1
Hades
Hades
thegingie
Hades
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 17L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aranor_
Fenrir
18
3 / 18 / 11
13,130
938
13,909
26,604
12,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 13
13,593
971
23,335
18,708
9,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 9 / 9
13,729
981
19,370
17,789
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 9 / 14
12,848
918
16,433
18,896
7,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
6 / 6 / 11
14,051
1,004
17,578
16,297
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanielleXL
Bellona
20
4 / 6 / 15
13,520
966
10,001
22,451
18,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
DjSetty19
Gilgamesh
20
9 / 1 / 17
15,431
1,102
11,557
15,270
9,427
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 2 / 22
14,567
1,041
9,467
15,421
13,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
27 / 5 / 11
18,644
1,332
46,172
25,061
18,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
thegingie
Hades
20
2 / 6 / 22
13,259
947
14,372
21,489
15,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
134
20
Kills
47
47
Deaths
20
58
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aranor_
Fenrir
3
18
11
0.47
W
Bellona
DanielleXL
Bellona
4
6
15
1.92
W
Gilgamesh
DjSetty19
Gilgamesh
9
1
17
17.5
L
5
5
13
2.3
L
4
9
9
0.94
W
5
2
22
8
W
27
5
11
6.5
L
2
9
14
1
L
Loki
6
6
11
1.92
W
Hades
thegingie
Hades
2
6
22
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,625
Damage
91,569
98,294
Taken
99,692
45,298
Mitigated
74,934
5,713
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aranor_
Fenrir
13,909
4,655
0
104
26,604
12,911
0
6,981
19,623
0
25,576
W
Bellona
DanielleXL
Bellona
10,001
4,413
0
1,533
22,451
18,310
0
10,632
11,819
0
36,865
W
Gilgamesh
DjSetty19
Gilgamesh
11,557
2,287
0
2,707
15,270
9,427
0
5,878
9,392
337
30,980
L
23,335
2,855
346
4,378
18,708
9,738
0
3,421
15,287
38,715
0
L
19,370
2,051
0
0
17,789
7,320
0
5,579
12,210
57,148
0
W
9,467
1,610
0
1,071
15,421
13,596
0
4,461
10,960
19,546
0
W
46,172
28,378
0
5,699
25,061
18,499
0
11,955
13,106
0
73,009
L
16,433
6,876
574
207
18,896
7,707
0
4,461
14,435
0
28,552
L
Loki
17,578
3,986
0
104
16,297
7,622
0
3,734
12,563
0
31,258
W
Hades
thegingie
Hades
14,372
3,336
199
4,401
21,489
15,102
0
9,779
11,710
26,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,351
Gold Earned
75,421
200
Minions Killed
199
5
Camps Cleared
8
1,165,105
Distance Traveled
1,236,081
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,130
938
21
2
2
223,185
0
W
Bellona
13,520
966
50
4
0
264,036
0
W
Gilgamesh
15,431
1,102
30
2
5
300,250
1
L
Agni
13,593
971
44
3
2
224,232
0
L
Merlin
13,729
981
81
6
0
221,925
0
W
Ymir
14,567
1,041
25
2
0
195,089
2
W
Set
18,644
1,332
58
4
3
251,797
0
L
Anhur
12,848
918
27
2
0
225,178
1
L
Loki
14,051
1,004
27
2
1
270,585
0
W
Hades
13,259
947
36
3
0
224,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role