Player Matchup

Anhur
Anhur
Platinum II
Heraclesse1205
Anhur
Platinum II
Level 146
God Stats
3W - 5L
1,742 SR
Queue Stats
55W - 44L
1,904 MMR
Solo
Ares
Ares
Platinum V
Legera
Ares
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
WholeWinter
Ne Zha
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
heriskeal
Anubis
Platinum II
Level 160
God Stats
35W - 15L
1,900 SR
Queue Stats
545W - 535L
1,918 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
sukarw
Sun Wukong
Platinum III
Level 62
God Stats
12W - 8L
1,769 SR
Queue Stats
238W - 217L
1,816 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,682 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,588 SR
1,852 MMR
Heimdallr
Heimdallr
Platinum V
Bipo9
Heimdallr
Platinum V
Level 97
God Stats
0W - 3L
1,537 SR
Queue Stats
288W - 277L
1,882 MMR
Solo
Thanatos
Thanatos
Platinum III
Diablo02
Thanatos
Platinum III
Level 69
God Stats
2W - 2L
1,865 SR
Queue Stats
103W - 85L
1,852 MMR
Solo
Bastet
Bastet
Platinum IV
FireyStone
Bastet
Platinum IV
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 325L
1,773 MMR
Solo
Scylla
Scylla
Platinum II
NothinToLose
Scylla
Platinum II
Level 151
God Stats
16W - 11L
1,538 SR
Queue Stats
533W - 516L
1,861 MMR
Solo
Agni
Agni
Platinum III
SelfishSupport
Agni
Platinum III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 76L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
12,368
687
10,154
13,488
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Legera
Ares
14
5 / 2 / 11
10,237
569
4,430
15,013
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
18
9 / 3 / 5
12,073
671
11,306
17,904
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
heriskeal
Anubis
17
7 / 2 / 6
11,573
643
10,117
11,208
6,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
sukarw
Sun Wukong
20
9 / 1 / 4
13,074
726
14,341
14,082
11,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ApolloTiamatTsukuyomiAthenaSet

VS

Bans
GilgameshYmirKing ArthurSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bipo9
Heimdallr
16
3 / 5 / 1
9,914
551
11,430
13,395
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Diablo02
Thanatos
15
0 / 8 / 0
8,220
457
5,544
17,376
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
FireyStone
Bastet
16
4 / 8 / 2
9,939
552
5,782
14,935
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
3 / 7 / 1
8,506
473
7,216
9,225
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 2
7,463
415
4,540
13,278
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
34
Kills
10
10
Deaths
34
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bipo9
Heimdallr
3
5
1
0.7
L
Thanatos
Diablo02
Thanatos
0
8
0
0
L
Bastet
FireyStone
Bastet
4
8
2
0.63
W
4
2
8
4
W
Ares
Legera
Ares
5
2
11
5.25
L
Scylla
3
7
1
0.5
L
0
6
2
0.17
W
Ne Zha
9
3
5
3.83
W
Anubis
heriskeal
Anubis
7
2
6
5
W
Sun Wukong
sukarw
Sun Wukong
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
34,512
71,695
Taken
68,209
40,788
Mitigated
23,939
25,859
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bipo9
Heimdallr
11,430
6,783
0
4,576
13,395
4,022
0
861
12,534
0
70,175
L
Thanatos
Diablo02
Thanatos
5,544
1,576
0
11,365
17,376
8,033
0
1,595
15,781
0
57,550
L
Bastet
FireyStone
Bastet
5,782
1,371
0
3,365
14,935
4,320
0
3,953
10,982
0
57,392
W
10,154
5,255
0
6,168
13,488
5,161
4,618
1,180
12,298
0
83,739
W
Ares
Legera
Ares
4,430
281
0
3,656
15,013
10,852
1,056
3,878
10,361
14,927
0
L
Scylla
7,216
727
0
1,120
9,225
1,774
0
3,519
5,706
36,720
0
L
4,540
693
0
1,340
13,278
5,790
0
4,619
8,659
29,126
0
W
Ne Zha
11,306
3,922
0
8,190
17,904
6,936
1,064
3,599
13,321
0
90,468
W
Anubis
heriskeal
Anubis
10,117
506
0
6,129
11,208
6,211
2,411
3,641
7,337
83,640
0
W
Sun Wukong
sukarw
Sun Wukong
14,341
3,968
0
1,716
14,082
11,628
2,459
606
13,474
0
97,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
44,042
602
Minions Killed
482
0
Camps Cleared
0
1,821,489
Distance Traveled
1,511,101
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,914
551
143
8
0
295,207
8
L
Thanatos
8,220
457
109
6
0
327,135
2
L
Bastet
9,939
552
105
6
0
321,124
2
W
Anhur
12,368
687
126
7
0
355,571
7
W
Ares
10,237
569
21
1
0
372,985
3
L
Scylla
8,506
473
83
5
0
223,830
6
L
Agni
7,463
415
42
2
0
343,805
1
W
Ne Zha
12,073
671
134
7
0
378,859
7
W
Anubis
11,573
643
150
8
0
325,069
3
W
Sun Wukong
13,074
726
171
10
0
389,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role