Player Matchup

Anubis
Anubis
Monkey_D_Zahoor
Anubis
Level 29
God Stats
5W - 4L
1,537 SR
Queue Stats
49W - 46L
1,646 Elo+
Solo
Ne Zha
Ne Zha
TFranzi
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,442 Elo+
Solo
Anhur
Anhur
Valkorionn_
Anhur
Level 29
God Stats
5W - 6L
1,274 SR
Queue Stats
124W - 143L
1,408 Elo+
Solo
Fafnir
Fafnir
v_-sely-_v
Fafnir
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 73L
1,484 Elo+
Solo
Ares
Ares
xTheMaaniiac
Ares
Level 28
God Stats
14W - 9L
1,198 SR
Queue Stats
74W - 57L
988 Elo+
Solo
Team Averages
Level 28
1,402 SR
1,394 Elo+

VS

Team Averages
Level 20
1,523 SR
1,340 Elo+
Baron Samedi
Baron Samedi
Emad_Nightmare
Baron Samedi
Level 17
God Stats
4W - 2L
1,711 SR
Queue Stats
29W - 23L
1,511 Elo+
Solo
Pele
Pele
Leboss1012847
Pele
Level 29
God Stats
6W - 2L
1,191 SR
Queue Stats
393W - 421L
1,196 Elo+
Party 1
Zhong Kui
Zhong Kui
MarcoNairobi
Zhong Kui
Level 22
God Stats
3W - 0L
1,786 SR
Queue Stats
12W - 27L
907 Elo+
Party 1
Cerberus
Cerberus
Zeus Zodiacc
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,618 Elo+
Solo
Skadi
Skadi
missinwaw
Skadi
Level 28
God Stats
8W - 4L
1,428 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,614
509
4,567
10,611
4,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
TFranzi
Ne Zha
10
0 / 4 / 0
5,730
441
2,936
10,499
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 5 / 2
7,758
597
9,064
11,622
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
v_-sely-_v
Fafnir
9
1 / 4 / 4
6,353
489
2,375
10,288
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 6 / 0
5,527
425
3,028
10,322
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emad_Nightmare
Baron Samedi
14
6 / 0 / 3
8,152
627
11,513
8,065
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 4
6,992
538
2,981
7,846
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
MarcoNairobi
Zhong Kui
12
5 / 1 / 7
7,195
553
9,475
7,972
4,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Zeus Zodiacc
Cerberus
10
0 / 5 / 5
6,213
478
5,163
10,272
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
missinwaw
Skadi
13
8 / 3 / 1
8,169
628
7,536
7,675
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
24
24
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Emad_Nightmare
Baron Samedi
6
0
3
7.5
W
5
0
4
7
W
Zhong Kui
MarcoNairobi
Zhong Kui
5
1
7
8.5
L
1
5
1
0.3
L
Ne Zha
TFranzi
Ne Zha
0
4
0
0
L
6
5
2
1.4
W
Cerberus
Zeus Zodiacc
Cerberus
0
5
5
0.5
W
Skadi
missinwaw
Skadi
8
3
1
2.83
L
Fafnir
v_-sely-_v
Fafnir
1
4
4
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
36,668
53,342
Taken
41,830
21,789
Mitigated
16,335
14,066
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Emad_Nightmare
Baron Samedi
11,513
682
534
4,809
8,065
2,606
0
3,186
4,879
51,215
0
W
2,981
531
600
3,578
7,846
3,079
1,083
1,714
6,132
0
30,949
W
Zhong Kui
MarcoNairobi
Zhong Kui
9,475
1,141
0
3,562
7,972
4,462
935
2,117
5,855
25,329
0
L
4,567
371
0
4,896
10,611
4,773
252
7,087
3,059
33,743
0
L
Ne Zha
TFranzi
Ne Zha
2,936
1,309
0
2,816
10,499
2,982
0
3,665
6,726
0
28,133
L
9,064
3,622
0
3,809
11,622
2,795
0
3,625
7,735
0
41,859
W
Cerberus
Zeus Zodiacc
Cerberus
5,163
583
0
2,035
10,272
4,300
470
1,250
9,022
20,303
0
W
Skadi
missinwaw
Skadi
7,536
4,641
0
700
7,675
1,888
121
1,703
5,972
0
50,163
L
Fafnir
v_-sely-_v
Fafnir
2,375
751
0
1,846
10,288
6,029
0
3,184
6,830
10,618
0
L
3,028
430
0
699
10,322
5,210
671
7,393
2,841
19,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
36,721
238
Minions Killed
316
0
Camps Cleared
0
1,073,141
Distance Traveled
1,236,798
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,152
627
92
7
0
235,527
4
W
Pele
6,992
538
49
4
0
279,348
0
W
Zhong Kui
7,195
553
36
3
0
244,123
0
L
Anubis
6,614
509
67
5
0
198,074
0
L
Ne Zha
5,730
441
61
5
0
257,195
0
L
Anhur
7,758
597
72
6
0
188,853
0
W
Cerberus
6,213
478
60
5
0
247,747
0
W
Skadi
8,169
628
79
6
0
230,053
1
L
Fafnir
6,353
489
13
1
0
185,616
0
L
Ares
5,527
425
25
2
0
243,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role