Player Matchup

Amaterasu
Amaterasu
Adale
Amaterasu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 18L
1,528 Elo+
Party 1
Ares
Ares
Crüsli
Ares
Level 16
God Stats
5W - 1L
1,776 SR
Queue Stats
31W - 20L
1,508 Elo+
Party 1
Fenrir
Fenrir
Elannikkel
Fenrir
Level 18
God Stats
5W - 2L
1,691 SR
Queue Stats
25W - 18L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Rankooo
Kukulkan
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 11L
1,654 Elo+
Party 1
Pele
Pele
Schoggii
Pele
Level 6
God Stats
34W - 16L
1,394 SR
Queue Stats
105W - 90L
1,121 Elo+
Solo
Team Averages
Level 12
1,572 SR
1,460 Elo+

VS

Team Averages
Level 17
1,573 SR
1,446 Elo+
Guan Yu
Guan Yu
Khaiinos
Guan Yu
Level 7
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo
Neith
Neith
SlepaQ
Neith
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 155L
1,438 Elo+
Solo
Ra
Ra
fromAstana
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,708 Elo+
Solo
Medusa
Medusa
marc99FUT
Medusa
Level 44
God Stats
34W - 22L
1,577 SR
Queue Stats
163W - 149L
1,502 Elo+
Party 2
Vulcan
Vulcan
pufupfu
Vulcan
Level 16
God Stats
17W - 12L
1,586 SR
Queue Stats
35W - 33L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adale
Amaterasu
20
14 / 10 / 16
17,856
1,190
27,600
34,987
31,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
Crüsli
Ares
20
3 / 6 / 22
14,840
989
10,125
35,945
60,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Elannikkel
Fenrir
20
7 / 14 / 17
15,659
1,044
23,399
33,921
20,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Rankooo
Kukulkan
20
5 / 2 / 20
15,735
1,049
29,272
12,141
6,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
20
6 / 2 / 7
14,709
981
13,589
17,884
8,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Khaiinos
Guan Yu
20
9 / 9 / 17
16,598
1,107
24,235
31,846
42,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
SlepaQ
Neith
20
8 / 4 / 17
15,501
1,033
27,016
20,930
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 5 / 6
14,167
944
11,120
8,870
2,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
marc99FUT
Medusa
20
7 / 13 / 21
16,601
1,107
39,118
28,057
10,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
pufupfu
Vulcan
20
4 / 4 / 16
15,102
1,007
24,106
19,690
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
111
35
Kills
34
34
Deaths
35
82
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Adale
Amaterasu
14
10
16
2.2
W
Ares
Crüsli
Ares
3
6
22
2.33
W
Fenrir
Elannikkel
Fenrir
7
14
17
1.11
L
Guan Yu
Khaiinos
Guan Yu
9
9
17
1.94
W
Kukulkan
Rankooo
Kukulkan
5
2
20
7.5
W
Pele
6
2
7
4.75
L
Neith
SlepaQ
Neith
8
4
17
4.13
L
6
5
6
1.8
L
Medusa
marc99FUT
Medusa
7
13
21
1.35
L
Vulcan
pufupfu
Vulcan
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,985
Damage
125,595
134,878
Taken
109,393
127,383
Mitigated
71,986
12,973
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Adale
Amaterasu
27,600
13,077
0
7,332
34,987
31,010
0
8,122
26,602
0
54,567
W
Ares
Crüsli
Ares
10,125
1,257
300
2,082
35,945
60,006
0
6,659
29,108
19,656
0
W
Fenrir
Elannikkel
Fenrir
23,399
4,521
0
1,333
33,921
20,807
0
8,548
25,069
0
45,013
L
Guan Yu
Khaiinos
Guan Yu
24,235
4,334
2,344
4,645
31,846
42,542
0
11,975
19,871
61
53,290
W
Kukulkan
Rankooo
Kukulkan
29,272
2,827
0
1,331
12,141
6,963
0
4,035
8,060
73,437
0
W
Pele
13,589
2,473
0
595
17,884
8,597
0
6,994
10,752
0
57,755
L
Neith
SlepaQ
Neith
27,016
14,632
0
1,639
20,930
8,614
0
8,822
12,108
0
36,127
L
11,120
406
1,132
285
8,870
2,947
0
2,958
5,912
17,815
0
L
Medusa
marc99FUT
Medusa
39,118
22,396
0
2,310
28,057
10,623
0
9,842
18,215
0
86,273
L
Vulcan
pufupfu
Vulcan
24,106
8,791
204
2,007
19,690
7,260
0
5,800
13,890
60,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,799
Gold Earned
77,969
310
Minions Killed
299
8
Camps Cleared
5
1,498,344
Distance Traveled
1,267,029
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,856
1,190
60
4
5
308,499
0
W
Ares
14,840
989
14
1
1
301,091
1
W
Fenrir
15,659
1,044
40
3
1
296,495
0
L
Guan Yu
16,598
1,107
69
5
1
319,553
1
W
Kukulkan
15,735
1,049
100
7
0
272,523
2
W
Pele
14,709
981
96
6
1
319,736
0
L
Neith
15,501
1,033
23
2
2
267,854
0
L
Ra
14,167
944
20
1
0
99,091
0
L
Medusa
16,601
1,107
91
6
2
268,062
0
L
Vulcan
15,102
1,007
96
6
0
312,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role