Player Matchup

Sol
Sol
AdmiralAsh90777
Sol
Level 7
God Stats
2W - 4L
1,527 SR
Queue Stats
6W - 11L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
DeckC
Sun Wukong
Level 13
God Stats
3W - 3L
1,399 SR
Queue Stats
17W - 14L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
TheEastons9877
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo
Nemesis
Nemesis
Toxin460
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 1
Camazotz
Camazotz
turtledudewright
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
Team Averages
Level 7
1,485 SR
1,338 Elo+

VS

Team Averages
Level 13
1,484 SR
1,465 Elo+
Yemoja
Yemoja
DarKnIGtH55
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Vulcan
Vulcan
MiPadreLlorente
Vulcan
Level 22
God Stats
7W - 3L
1,601 SR
Queue Stats
21W - 11L
1,583 Elo+
Solo
Anubis
Anubis
Powerfulsalad
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo
Neith
Neith
lilysnowflake130
Neith
Level 6
God Stats
20W - 24L
1,567 SR
Queue Stats
21W - 26L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
pirakatmiettinen
Gilgamesh
Level 23
God Stats
1W - 3L
1,254 SR
Queue Stats
77W - 92L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,324
932
6,674
14,700
5,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DeckC
Sun Wukong
15
4 / 5 / 3
10,652
1,065
14,204
21,596
19,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheEastons9877
Baron Samedi
13
0 / 3 / 1
8,224
822
9
4,039
1,978
Nemesis
Toxin460
Nemesis
15
2 / 11 / 5
9,636
964
7,668
20,940
8,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 10 / 3
8,985
899
6,725
17,504
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 0 / 21
11,100
1,110
6,262
4,852
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 2 / 16
11,264
1,126
20,319
7,870
3,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 15
9,467
947
4,022
7,173
2,746
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 19
10,858
1,086
14,935
6,022
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
18
17 / 1 / 14
13,189
1,319
23,874
13,501
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
8
Kills
34
34
Deaths
8
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Yemoja
3
0
21
13.5
L
Sun Wukong
DeckC
Sun Wukong
4
5
3
1.1
W
8
2
16
8
W
2
4
15
2.38
L
Baron Samedi
TheEastons9877
Baron Samedi
0
3
1
0.17
L
Nemesis
Toxin460
Nemesis
2
11
5
0.41
W
4
1
19
13.5
W
Gilgamesh
17
1
14
24
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,280
Damage
69,412
78,779
Taken
39,418
41,205
Mitigated
23,700
4,770
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,674
2,175
0
951
14,700
5,370
0
5,120
9,580
20,953
0
W
Yemoja
6,262
1,248
2,428
1,163
4,852
5,304
0
453
4,399
14,765
0
L
Sun Wukong
DeckC
Sun Wukong
14,204
2,440
0
372
21,596
19,156
0
9,002
12,594
221
33,247
W
20,319
6,713
0
1,255
7,870
3,441
0
834
7,036
51,385
0
W
4,022
1,234
0
1,328
7,173
2,746
0
1,659
5,514
13,707
0
L
Baron Samedi
TheEastons9877
Baron Samedi
9
0
0
0
4,039
1,978
0
2,609
1,430
1,549
0
L
Nemesis
Toxin460
Nemesis
7,668
1,969
0
1,098
20,940
8,285
0
8,634
12,306
0
23,298
W
14,935
7,901
0
1,804
6,022
2,532
0
292
5,730
0
34,595
W
Gilgamesh
23,874
8,990
0
1,461
13,501
9,677
0
3,584
9,917
0
33,330
L
6,725
1,660
0
2,349
17,504
6,416
0
5,238
12,266
0
18,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
55,878
137
Minions Killed
198
4
Camps Cleared
3
690,869
Distance Traveled
877,577
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,324
932
28
3
0
139,897
0
W
Yemoja
11,100
1,110
8
1
0
153,548
0
L
Sun Wukong
10,652
1,065
51
5
1
195,585
1
W
Vulcan
11,264
1,126
76
8
1
206,384
0
W
Anubis
9,467
947
19
2
0
114,072
1
L
Baron Samedi
8,224
822
1
0
1
24,304
0
L
Nemesis
9,636
964
39
4
1
165,831
0
W
Neith
10,858
1,086
61
6
2
187,686
0
W
Gilgamesh
13,189
1,319
34
3
0
215,887
0
L
Camazotz
8,985
899
18
2
1
165,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role